Title: Constructivism and Situated Learning
1Constructivism and Situated Learning
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2Questions to answer
- What is Constructivism?
- Constructivism and Cognitive Theories
- What is Situated Learning?
- How is a constructivist's classroom different
from a traditional classroom? - Do students learn better in a constructivist's
classroom? If yes, why? - Is situated learning better than the traditional
way of learning? Why?
3What is Knowledge?
- Knowledge as an integral, self-sufficient
substance - theoretically independent of the situations in
which it is learned and used - Learning is the transfer of this substance, which
comprises abstract. decontextualized formal
concepts
- Knowledge is developed and deployed
- Not separable from or ancillary to learning and
cognition. - An integral part of what is learned. Situations
might be said to co-produce knowledge through
activity. - Learning and cognition, are fundamentally situated
4Cognitive Theories
- Two types of knowledge procedure and declarative
- Knowledge can be divided into pieces, which can
then be transferred to students - Knowledge can be modeled, e.g., production
system. - Learning is the transfer of knowledge pieces and
the structure to the students.
5Constructivism
- humans can only clearly understand what they have
themselves constructed (Neapolitan philosopher
Giambattista Vico, 18th century) - Dewey
- education depended on action.
- Knowledge and ideas emerged only from a situation
in which learners had to draw them out of
experiences that had meaning and importance to
them - These situations had to occur in a social
context, such as a classroom, where students
joined in manipulating materials and, thus,
created a community of learners who built their
knowledge together.
6- Piaget's constructivism
- Fundamental basis of learning "To understand is
to discover, or reconstruct by rediscovery, - such conditions must be complied with if in the
future individuals are to be formed who are
capable of production and creativity and not
simply repetition." - To reach an understanding of basic phenomena,
children have to go through stages in which they
accept ideas they may later see as not truthful
(assimilation and accommodation). In autonomous
activity, children must discover relationships
and ideas in classroom situations that involve
activities of interest to them. - Understanding is built up step by step through
active involvement.
7- Vygotsky
- children learn scientific concepts out of a
"tension" between their everyday notions and
adult concepts. - Presented with a preformed concept from the adult
world, the child will only memorize what the
adult says about the idea. To make it her
property the child must use the concept and link
that use to the idea as a first presented to her.
- The relation between everyday notions and
scientific concepts was not a straight
development. Instead the prior conceptions and
the introduced scientific concepts are interwoven
and influence each other as the child works out
her own ideas from the generalizations that she
had already and that have been introduced to her.
http//www.sedl.org/scimath/compass/v01n03/underst
and.html
8- J. S. Bruner
- learning is an active process in which learners
construct new ideas or concepts based upon their
current/past knowledge. - The learner selects and transforms information,
constructs hypotheses, and makes decisions,
relying on a cognitive structure to do so. - Cognitive structure (i.e., schema, mental models)
provides meaning and organization to experiences
and allows the individual to "go beyond the
information given".
http//www.artsined.com/teachingarts/Pedag/Constru
ctivist.html
9Constructivism
- Mind is NOT a tabula rasa (a blank tablet upon
which a picture can be painted). - NOT simply absorbing ideas spoken at them by
teachers - Not internalizing them through repeated rote
practice (cognitive theories skill acquisition) - Learning is
- Assimilation assimilate new information to
simple, pre-existing notions, - Accommodation modify their understanding in
light of new data. - Ideas gain in complexity and power
- Critical insight developed with with appropriate
support.
10there is no such thing as knowledge "out there"
independent of the knower, but only knowledge we
construct for ourselves as we learn.
Learning is not understanding the "true" nature
of things, nor is it (as Plato suggested)
remembering dimly perceived perfect ideas, but
rather a personal and social construction of
meaning out of the bewildering array of
sensations which have no order or structure
besides the explanations (and I stress the
plural) which we fabricate for them.
http//www.artsined.com/teachingarts/Pedag/Dewey.h
tml
11Two Viewpoints
Cognitive Constructivism
Social Constructivism
- Locus of mental activity is deep within human
mind. - Learning is through a uniform sequence of
internal reorganizations. - Learning promoted by accelerating the
reorganization through examining coherence of
current thinking. - Environment is a testbed for the coherence of
built-up internal representations.
- Acts or events always unfold in a context.
- Learning is through a dialectical process
involving interaction with environment. - The reality is always in a state of
indeterminacy. - The learner carves out islands of (relatively
stable) meaning in their daily existence.
12Construct Knowledge
- gathering information and experiencing the world
around her. - construction of new understanding as a
combination of prior learning, new information,
and readiness to learn. - Individuals make choices about what new ideas to
accept and how to fit them into their established
views of the world.
13The Problem of Traditional Schools
- mostly teacher to student communication
- over-rely on textbooks
- discourage student from working together
- student thinking undervalued
- a fixed, objective world based on conventional
understanding
14The Result
- success according to performance instead of
learning - poor recall of concepts over time
- little long-term understanding
- little ability to apply
15Constructivists Classroom
- The constructivist teacher sets up problems and
monitors student exploration, guides the
direction of student inquiry and promotes new
patterns of thinking. Classes can take unexpected
turns as students are given the autonomy to
direct their own explorations - Constructivist teachers refer to raw data,
primary sources, and interactive materials to
provide experiences for their students rather
than relying solely on another's set of data.
Constructivism in the classroom Constructivism
16In a Constructivist Classroom...
- Student autonomy and initiative are accepted and
encouraged. - By respecting students' ideas and encouraging
independent thinking, teachers help students
attain their own intellectual identity. Students
who frame questions and issues and then go about
analyzing and answering them take responsibility
for their own learning and become problem
solvers. - The teacher asks open-ended questions and allows
wait time for responses. - Reflective thought takes time and is often built
on others' ideas and comments. The ways teachers
ask questions and the ways students respond will
structure the success of student inquiry.
17- Higher-level thinking is encouraged.
- The constructivist teacher challenges students to
reach beyond the simple factual response. He
encourages students to connect and summarize
concepts by analyzing, predicting, justifying,
and defending their ideas. - Students are engaged in dialogue with the teacher
and with each other. - Social discourse helps students change or
reinforce their ideas. If they have the chance to
present what they think and hear others' ideas,
students can build a personal knowledge base that
they understand. Only when they feel comfortable
enough to express their ideas will meaningful
classroom dialogue occur.
18- Students are engaged in experiences that
challenge hypotheses and encourage discussion. - When allowed to make predictions, students often
generate varying hypotheses about natural
phenomena. The constructivist teacher provides
ample opportunities for students to test their
hypotheses, especially through group discussion
of concrete experiences. - The class uses raw data, primary sources,
manipulatives, physical, and interactive
materials. - The constructivist approach involves students in
real-world possibilities, then helps them
generate the abstractions that bind phenomena
together. - These suggestions are adapted from In Search of
Understanding The Case for Constructivist
Classrooms by Jacqueline G. Brooks and Martin G.
Brooks (Alexandria, VA Association for
Supervision and Curriculum Development, 1993)
19Dewey, 1930s
Are we there?
- Many practitioners for developing programs
reflecting their enthusiasm much more than their
understanding. - Some teachers, carried freedom nearly to the
point of anarchy and allowed students
unrestrained freedom of action and speech, of
manners and lack of manners.
20An Example
21Questions for discussion
- What did the students learn?
- Any signs of creating knowledge? What knowledge
created? - Through which ways that the knowledge was
learned? - What was the teachers role?
- Any signs of student creating hypotheses, .
- Students motivated?
- Collaboration found? Results generated?
- ..
22?????(Situated Learning)
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html
23Concerns of Situated Learning
- concerned with how learning occurs everyday.
- not a recommendation that teaching be "situated"
or "relevant." - a theory about the nature of human knowledge,
claiming that knowledge is dynamically
constructed as we conceive of what is happening
to us, talk and move
24Situated Learning Lave http//tip.psychology.org/l
ave.html
- Learners become involved in a "community of
practice" which embodies certain beliefs and
behaviors to be acquired. - As the beginner or newcomer moves from the
periphery of this community to its center, they
become more active and engaged within the culture
and hence assume the role of expert or oldtimer. - Situated learning is usually unintentional rather
than deliberate. -- "legitmate peripheral
participation."
25Situated Learning (Jonassen, 1994)
- Occurring when students work on authentic and
realistic tasks that reflect the real world. - Knowledge content is determined by it's real
world counterpart and context. - If knowledge is decontexturalized, then it
becomes, the student learns a new concept but is
unable to utilize it since there is no realistic
context for its use. - Key components of situated cognition
apprenticeship, collaboration, reflection,
coaching, multiple practice, articulation of
learning skills, realistic representations, and
technology (McLellan, 1996).
26Cognitive apprenticeship
- supports learning in a domain by enabling
students to acquire, develop and use cognitive
tools in authentic domain activity. - Learning, both outside and inside school,
advances through collaborative social interaction
and the social construction of knowledge.
27Situated Learning(J. Lave)
- http//tip.psychology.org/lave.html
28A General Theory of Knowledge Acquisition
- a teaching content in an abstract, out of context
way results in inert knowledge - knowledge to be useful must be situated in a
relevant or "authentic" context - cannot be taught in the abstract. It must be
taught in context. It is situated - learners can often master complex and difficult
material through cognitive apprenticeships
29Situated Learning
- knowledge to be active should be learned
- in a meaningful context
- through active learning
- knowledge is to a great degree a product of the
activity, context, and culture in which it is
used - usually unintentional rather than deliberate
- support both problem solving and anchored
instruction as instructional strategies
30Technology-based Situated Learning
- Situated learning has been applied in the context
of technology-based learning activities for
schools that focus on problem-solving skills - Cognition Technology Group at Vanderbilt (March
1993). Anchored instruction and situated
cognition revisited. Educational Technology,
33(3), 52-70
31Anchored Instruction
- http//peabody.vanderbilt.edu/ctrs/ltc/
32A Teaching Strategy
- Students actively engaged in learning by
situating or anchoring instruction around an
interesting topic. - The learning environments are designed to provoke
the kinds of thoughtful engagement that helps
students develop effective thinking skills and
attitudes that contribute to effective problem
solving and critical thinking
33Principles of Anchored Instruction
- Learning and teaching activities should be
designed around an "anchor" which is often a
story, adventure, or situation that includes a
problem or issue to be dealt with that is of
interest to the students - Instructional materials should include rich
resources students can explore as they try to
decide how to solve a problem (e.g., interactive
videodisc programs)
34Learning Perspectives
- an emphasis of cognitive constructivists
- Piagets radical constructivism
- an emphasis of social constructivists
- group or collaborative problem solving
35Jasper Woodbury programs
- http//peabody.vanderbilt.edu/projects/funded/jasp
er/Jasperhome.html
36(No Transcript)
37The Adventures of Jasper Woodbury
- 12 videodisc-based adventures (plus video based
analogs, extensions and teaching tips) that focus
on mathematical problem finding and problem
solving - each adventure provides multiple opportunities
for problem solving, reasoning, communication and
making connections to other areas such as
science, social studies, literature and history
38The Adventures of Jasper Woodbury
- adventure that ends in a complex challenge
- like good detective novels where all the data
necessary to solve the adventure (plus additional
data that are not relevant to the solution) are
embedded in the story - To solve the challenge, the students use
problem-solving skills, mathematics concepts and
skills, and the laserdisc to find information
that was presented as part of the story
39Objectives
- to bridge the gap between natural learning
environments and school learning environments - to be used in typical classroom situations, they
provide teachers many of the advantages of
natural learning environments - To provide a common context for instruction, an
authentic task, and a chance to see that school
knowledge can be used to solve real problems (not
mathematics word problems)
40Design Principles
- Video-based format
- Narrative with realistic problems
- Generative format
- Embedded data design
- Problem complexity
- Pairs of related adventures
- Links across the curriculum
41Generative and Embedded Data Design
- Data needed to solve the overall problem are
found in the story - Students must go to the laserdisc for data they
will use to solve the various subproblems and
eventually, the overall problem - the overall problem is a complex one that the
students must solve by generating and solving the
interconnected subproblems in order to solve the
overall problem
42Learning Activities
- begin with a showing of the video
- the class is divided into groups of approximately
4 students each. Each group then attempts to
solve the Jasper challenge - involve returning to the video to gather data and
mathematical knowledge. it often takes 4 or 5 two
hour sessions before everyone has prepared a
solution
43Learning Activities
- When all groups are ready they take turns
presenting their ideas to the class. Others in
the class are permitted to challenge the
assumptions and methods of those presenting, who
in turn, are expected to defend their solution - the result is a vigorous, student-led discourse
about mathematical processes and ideas. - Most Jasper videos have several acceptable
solutions, although one is usually arguably
better than the others - After the Jasper video has been solved, the
students reinforce their new knowledge with a
number of "extension" activities..
44Situated Learning and Word Problems
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47Archetypal school activity is very different from
what we have in mind when we talk of authentic
activity, because it is very different from what
authentic practitioners do. When authentic
activities are transferred to the classroom,
their context is inevitably transmuted they
become classroom tasks and part of the school
culture. Classroom procedures, as a result, are
then applied to what have become classroom tasks.
The system of learning and using (and, of course,
testing) thereafter remains hermetically sealed
within the self-confirming culture of the school.
Consequently, contrary to the aim of schooling,
success within this culture often has little
bearing on performance elsewhere. ----
Situated Cognition and the Culture of Learning by
JOHN SEELY BROWN ALLAN COLLINS PAUL DUGUID
48Example of Anchored Learning
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49Questions for discussion
- Students motivated?
- Effective Learning? In what ways?
- Practical in HK classrooms?
- What can you say about HK students, HK
classrooms, HK teachers?
50END