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Film Style

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Setting, lighting, costume, and acting. Staging the event for the ... Setting, lighting, costume, staging. Movement, color, depth, planes, volume, time, space ... – PowerPoint PPT presentation

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Title: Film Style


1
Film Style
  • Understanding form requires familiarity with art
    medium
  • Film style via film form
  • Mise-en-scène
  • Cinematography
  • Editing
  • Sound
  • Pattern of development bespeaks style
  • Film style as use a film makes of the filmic art
    medium

2
Mise-en-scène
  • Most apparent artistic technique of film
  • putting into the scenetheatrical term
  • Directors control over what happens in the film
    frame
  • Elements of film that overlap with theatre
  • Setting, lighting, costume, and acting
  • Staging the event for the camera

3
Mise-en-scène
  • Most often planned and deliberate
  • Often judged by standards of realism
  • Problematic for numerous reasons
  • Need to evaluate Mise-en-scène in context of
    entire filmfunctional/stylistic
  • Restricting Mise-en-scène to realism constrains
    potential of Mise-en-scène
  • Georges Méliès used Mise-en-scène in
    revolutionary manner

4
Mise-en-scène
  • Méliès employed magical powers of Mise-en-scène
  • Extensive planning and preparation
  • Extensive directorial control
  • Whims of imagination
  • Enormous potential of film/reality

5
Mise-en-scène
  • Setting
  • Costume
  • Lighting
  • Staging
  • Elements rarely appear in isolation
  • As viewers, we perceive changein time and space
  • Shifts in Mise-en-scène attract our attention
  • Help to cue uswhat to look for?

6
Setting
  • Can be either forefront or backdrop of film
  • Location or set(ting)
  • Authenticity?
  • Overwhelming?
  • Color?
  • Use of propsobjects in the setting that have
    function within ongoing action

7
Costume
  • Range of functions
  • Stylized?
  • Graphic?
  • Double as prop?
  • Genre based costumes/props
  • Often coordinated with setting
  • Contrast
  • Blend
  • Coordinate

8
Makeup
  • Originally used because actors faces would not
    register well on early film stock
  • Used to create authenticity of character
  • Makeup often now used to pass unnoticed
  • Can accentuate expressions/facial qualities
  • Hide/improve/alter facial details
  • Emphasis on eyes
  • Can be bizarre/absurd
  • Stylized for comic caricature

9
Lighting
  • Filmic image as result of lighting manipulation
  • Texture, shading, shadowing, illumination
  • Shapes objects via highlights and shadows
  • Creates textures and visual cues

10
Lighting
  • 2 kinds of shadows attached/shading or cast
  • Attached shadow occurs when light fails to
    illuminate part of an object because of the
    objects shape or surface features
  • Shading
  • Cast shadow object projects a shadow on other
    element/object/figure in frame

11
Lighting
  • Highlights and shadows help create sense of space
    and image
  • 4 major features of film lighting
  • Quality
  • Source
  • Direction
  • Color

12
Lighting Quality
  • Relative intensity of the illumination
  • Hard lightingcreates clearly defined shadows,
    crisp textures, and sharp edges
  • Mid-day sun
  • Soft lightingcreates a diffused illumination
  • Overcast sky

13
Lighting Direction
  • Frontal lightinglight from front
  • Tendency to eliminate shadows
  • Sharp character features
  • Backlightinglighting from behind subject filmed
  • Alone, tends to create silhouettes
  • Combined with more frontal sources, creates
    unobtrusively illuminated contour
  • Edge lighting/rim lighting

14
Lighting Direction
  • Underlightinglight from below the subject
  • Suggests an offscreen flashlight
  • Distorts features
  • Used to create dramatic or horror effects
  • Top lightingspotlight shines down from almost
    directly above
  • Accentuate roundedness of facial features
  • Lighting usually from various directions
  • Overall lighting plan

15
Three Point Lighting
  • Classic Hollywood filmmaking created custom of
    using at least 3 light sources per shot
  • Key light
  • Fill light
  • Backlight
  • Requires constant lighting re-design/rearrangement

16
Three Point Lighting
  • Well suited for high-key lighting in Classical
    Hollywood Cinema
  • High-key lightingoverall lighting design that
    uses fill and backlight to create low contrast
    between brighter and darker areas
  • Light quality usually soft
  • Shadows made fairly transparent
  • Allows for lighting/creation of various times of
    day

17
Low-Key Illumination
  • Low-Key Illuminationcreates stronger contrasts
    and sharper darker shadows
  • Usually hard lighting
  • Fill light lowered or gone
  • Effect of chiarosuroextremely dark and light
    regions within the image
  • Usually applied to somber/mysterious scenes

18
Lighting
  • Constant directorial choice
  • Can be used to create/alter motif
  • Tendency to think of film lighting in two
    colorswhite of sunlight or soft yellow interior
    lights
  • Filmmakers tend to use with white light and use
    offscreen filters to color light
  • Lighting helps minimize and clarify information
    available to viewer in frame

19
Staging
  • Directorial control of behavior and placement in
    Mise-en-scène
  • Mise-en-scène allows figures to express feelings
    and thoughtsnot always vocal
  • Facial expression and movement
  • Expression of inanimate objects
  • Animated non-human figures

20
Actor/Acting
  • Actors performance derived from visual and sound
    elements
  • Presumed goal of realismnot always
  • Acting as functionalelement of film style
  • Acting as part of larger Mise-en-scène
  • Acting as part of larger narrative
  • Not always individualized

21
Actor/Acting
  • Typecastingcasting based on persons ability to
    conform to type
  • Influence of typage from Soviet Montage cinema of
    1920s
  • Actor to embody typical representative of social
    grouping
  • Must evaluate acting/performance in larger
    context of film and Mise-en-scène

22
Actor/Acting
  • Editing selects/highlights acting performance
  • Camera can control potential of performance
  • Camera can establish and minimize distance from
    viewers
  • Scenes with people usually focus on face or
    pantomimic gestures of body

23
Space
  • Arrangement of the Mise-en-scène creates
    composition of screen space
  • Two-dimensional composition
  • Organization of shapes, textures, light
  • Also represents three-dimensional space in which
    action occurs
  • Mise-en-scène must provide audience cues that
    allow us to understand/infer three-dimensionality
    of scene

24
Space
  • Director uses Mise-en-scène to guide viewers
    attention/focus
  • Helps shape viewers conception of filmic space
  • Viewer attuned to changes
  • Movement
  • Color
  • Distinction
  • Size

25
Space
  • Moving items usually draw our attention
  • Color contrast can shape our attention and
    conception of space
  • Use of backdrop vs. foreground
  • Warm colors (red-orange-yellow) attract attention
    against neutral background
  • Cool colors (purple, green) less prominent
    against neutral background

26
Color Design
  • Limited paletteuse of few noncontrasting
    colorswhite-based
  • Monochromatic at extremeslight variation
    noticeable
  • Lighter shapes/object draw attention

27
Compositional Balance
  • Compositional balanceextent to which areas of
    screen space have equally distributed masses and
    interests
  • Director usually balances left and right
  • Extremebilateral symmetry
  • Loose balanceimperfect symmetry
  • Balance often based on centering of human body
  • Balance can be created via various objects

28
Compositional Balance
  • Helps to shape our expectations
  • Balanced expectation as norm
  • Unbalanced can be functional
  • Helps to establish three-dimensionality
  • Cues us on depthdepth cues
  • Imagine space/depth beyond two-dimensional screen
  • Function of lighting, setting, costumes, etc.

29
Depth Cues
  • Suggest both volume and planes
  • Volumesolid thing that occupies
    three-dimensional space
  • Viewer established volume based upon knowledge of
    filmic world (diegesis)
  • Planeslayers of space occupied by persons or
    objects
  • Described according to how close or far away from
    camera (foreground, middle ground, background)
  • Only pure blank screen as single plane

30
Depth Cues
  • Helps to suggest overlap of plane edges
  • Color variation also used to establish
    overlapping of planes
  • Filmmakers tend to use cool or pale colors as
    background planes to establish overlapping planes

31
Depth Cues
  • Movement
  • Perhaps most important depth cue
  • Suggests both planes and volume
  • Allows physical and emotional continuity
  • Suggests space via potential movement

32
Depth Cues
  • Aerial Perspectivehazing of more distant planes
  • Visual assumption that sharper outlines and purer
    colors belong to foreground
  • Size Diminutionfigures and objects farther away
    from us are seen to get proportionally smaller
  • Smaller the figure appears, the farther away we
    believe it to be
  • Reinforces sense of deep space with considerable
    distances between various planes
  • Linear perspective

33
Depth Cues
  • Creation of dynamic relation between foreground
    and background
  • Shallow-space composition
  • Mise-en-scène suggests comparatively little depth
  • Closest and most distant planes appear only
    slightly separated
  • Deep-space compositionopposite of shallow-space
  • Significant distance seems to separate planes
  • Depth cues ultimately focus our attention on
    specific narrative and stylistic elements
  • Frontalityviewers assumption that story
    information will derive from characters face
    rather than back

34
Time
  • Shot and viewing take place in time
  • Director decides how long shot will last on
    screen
  • Director can direct/control rhythm of time
  • Beat, pulse, pace of shots, tempo, pattern of
    accents, relation of stronger/weaker beats
  • Any movement in Mise-en-scène may have rhythm

35
Time
  • Viewers constantly scanning information in frame
    for time and place
  • Very few frames allow us to perceive information
    simultaneously
  • Time-bound process of scanning
  • Takes time
  • Creates time
  • Creates and assumes space

36
Mise-en-scène
  • Positions film shot in space and time
  • Interactions of filmic elements
  • Setting, lighting, costume, staging
  • Movement, color, depth, planes, volume, time,
    space
  • Patterns and developments define story world,
    narrative, style, and expectations
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