Title: EU funding programmes for technology enhanced learning
1EU funding programmes for technology enhanced
learning
- Spyros Pilos
- European Commission
- Training in action, Sestri Levante, 7th of June
2007
2Who we are what we do
- European Commission Directorate General
Information Society and MediaDirectorate Digital
content and cognitive systems - Making content accessible to all
- new ways of creating, finding and understanding
content - how to make easier the access to and the use of
content - cross-border use of content (inc.
multilinguality) - Programmes Initiatives
- FP6 - IST gt FP7 Digital libraries
- eContentplus Scientific information
- SaferInternetPlus Public Sector Information
research
non-research
3Research
- Framework programme 7
- (FP7)
4From FP5 to FP6 .
Focus technology ? learning process
- The learner at the centre
- researching understanding learning problems.
- Solutions generic ? individualisedmore
realistic assumptions about the systemic changes
needed to make the maximum out of ICT for
learning - Integrated approach
- pedagogical, cognitive, organisational,
psychological and technological aspects - Optimised research resources in key areas where
impact is more likely - Learning and Knowledge
- Learning and Cognition
5Technology Enhanced learningMain challenges for
FP7 identified during the consultation
- Support shift to user-centred solutions adaptable
to individuals learning needs. - Reinforce scientific knowledge base on how
individual and people learn when the process is
mediated by technologies - Strengthen the pedagogical and cognitive
foundations, on the top of technological and
social aspects. - Fostering a multidisciplinary approach
- Solutions that help people understand and master
subject matters (in context), enabling them to
transfer what they have learned to other people,
problems and settings.
6 7FP7 ICT - Challenge 4Digital Libraries and
Content
- Harnessing the synergies made possible by linking
content, knowledge and learning - Increase the availability of content and its long
term accessibility - More effective technologies for the creation,
management and reuse of content and knowledge - Scenarios for creative use of content,
acquisition and development of knowledge -
learning processes - Key topics
- Digital Libraries
- Technology-enhanced Learning
- Intelligent Content and Semantics
8Technology enhanced learningwork programme for
2007-2008
- Objective ICT-2007.4.1
- Target outcome at medium term
- Responsive environments for technology-enhanced
learning - Target outcome at long term
- Adaptive and intuitive learning systems
9Technology-enhanced LearningResearch objectives
medium term
- Responsive environments for TEL, which
- accommodate personalisation to respond to
specific learning needs and contexts
(mass-individualisation) - are capable of transforming learning outcomes
into permanent knowledge assets - enhance competence, skills and performance
- are pedagogically sound
10Technology-enhanced LearningResearch objectives
longer term
- Adaptive and intuitive learning systems that
- identify learner's requirements, intelligently
monitoring progress, - exploit learning and cognitive abilities letting
people learn better, - give purposeful and meaningful advice to both
learners and teachers - learning on your own or collaboratively
11Approach and Impact
- Approach
- Cross-disciplinary (cognitive, organisational,
pedagogical, technological aspects) - Provide a body of evidence as to which approaches
are effective and under which circumstances - Impact
- Faster and more effective learning, acquisition
of knowledge, competences and skills - Unlocking peoples and organisations ability to
master knowledge and apply it - Increased knowledge worker productivity
- More efficient organisational learning processes
12Budget and Funding Schemes-instruments
- Total budget 102 MEUR
- Call 1 52 MEUR - closed on 8 May 2007)
- Call 3 50 MEUR - closing in 2008 (indicative)
- Funding Schemes
- Cooperative Projects
- Networks of Excellence
- Coordination Actions/Support Actions
13 14FP6 Facts and figures
- 32 projects (two calls for proposals)
- Total EU-support 125 million
- Projects started between 01.2004 03.2006
- Participants
- more than 400 organisations in about 30 countries
(in- and outside Europe) - both suppliers and users of technologies for
learning - universities, training centres, multimedia
publishers, research centres and industry
(including SMEs).
15Research topicsCall 1
16Research topicsCall 4
17Call 1 Interoperability and standards
- Standards compliance and conformance testing are
key elements required to accelerate market
take-up of innovative technologies. TELCERT
developed software tools and other resources to
help authors, suppliers and standards
organisations improve the interoperability of
e-learning systems and materials.
UNFOLD was a co-ordination action aimed at
accelerating the adoption and further development
of standards for e-learning systems in Europe,
namely the IMS Learning Design specification. The
project set up communities of practice, and held
seminars and conferences to raise awareness and
to spur interaction between members of the
education and technology communities concerned.
18Call 1 Networks of Excellence
KALEIDOSCOPE brings together experts from many
disciplines, the network integrates cutting-edge
research in the fields of educational, social,
cognitive and computational sciences and emerging
technologies.
- The PROLEARN Network of Excellence integrates the
key areas of research most relevant to
professional learning in SMEs and larger
companies. It aims at bridging the gap between
research and education at universities and
learning at the workplace.
19Call 4 Learning organisations, competence
building (1/2)
The goal of APOSDLE is to increase knowledge
worker productivity by supporting informal
learning and teaching activities in the context
of knowledge workers' everyday work processes.
(IP)
- KP-Lab will create a learning system aimed at
facilitating innovative practices of sharing,
creating and working with knowledge in education
and workplaces. (IP)
20Call 4 Learning organisations, competence
building (2/2)
PROLIX aims to align learning management with
business processes in order to support
organisations in improving the competencies of
their employees. (IP)
- TENCompetence will further develop models and
tools for the creation, storage and exchange of
knowledge resources, learning activities,
programmes and network data for lifelong
competence development. (IP)
21Call 4 Collaborative learning, communities of
practice (1/2)
COOPER aims to support individual and collective
competency building in virtual project teams who
work together remotely and need to solve complex
problems.
- LEAD investigates network learning in classroom
situations, i. e. the link between real-life
group activities and computer support in
collaborative problem-solving processes.
22Call 4 Collaborative learning, communities of
practice (2/2)
L2C will generate a framework for the effective
development of collaboration competencies, and
design new generation interactive and
experiential simulation games.
- PALETTE aims at improving learning in communities
of practice by exploiting knowledge and
competences of individual members, and by
supporting social interaction and exchange of
codified and tacit knowledge. (IP)
23Further information
- Technology-enhanced Learning
- Email infso-telearn_at_ec.europa.eu
- Web http//cordis.europa.eu/ist/telearn/index.htm
l - including a brochure with summary information on
the 32 FP6 projects - FP7 ICT
- Web http//cordis.europa.eu/fp7/ict
24Non- research
25eContentplus programmeaim and characteristics
- Overall aim
- to make digital content in Europe more
accessible, usable and exploitable. - Enabling role
- Help content stakeholders (providers and users)
realise the full potential of digital content - by creating better conditions for accessing,
using and exploiting digital material - ... based on which it will be possible to build
added-value products and services across Europe
26eContentplus 2005-2008 Budget
149 Million euro
Call 2007
Call 2008
47 M
28 M
27 M
47 M
2005
2006
2007
2008
2009
27What is funded
- Projects that
- aim at improving the usability and quality of
existing digital content in specific contexts of
use in order to create the conditions for the
emergence of quality trans-European content based
services. - use proven state-of-the-art technical solutions,
- are geared towards innovation in organisation and
in deployment (as opposed to purely technological
innovation).
28Target Areas
- Geographic Information
- Educational Content
- Digital Libraries
- Reinforcing cooperation between digital content
stakeholders
29Project types
- Targeted projects address specific barriers that
prevent or limit access to and the use of digital
content at any stage of the chain (production,
exposure, discovery, acquisition and use). Key
objective improve interoperability and usability
of existing content. - Best practice networks combining the consensus
building and awareness raising network function
with the implementation, in real life context, of
the solutions discussed by the network. Key
objective Promote the adoption of standards and
specifications for making digital content in
Europe more accessible and usable.
30Target areaEducational content
Content that can be used for learning in formal,
non-formal and informal contexts
- Best Practice Networks (4.1)
- Objective Implement standards and
specifications of learning technologies on
existing content. Contribute to adoption of
standards and specifications across Europe. - One of the expected results Emergence of a
cooperation structure for facilitating
interoperability in learning technologies in
Europe.
31Best Practice NetworksHow will they work
- Each BPN
- identifies the learning technology standard(s) it
wants to implement - tries out one or more of the approaches discussed
in the network to draw conclusions on their
validity and adapts its approach, if necessary. - involves standardisation or other relevant
bodies.
The Commission organises clustering meetings as
appropriate
- The final output of the BPNs reflects both the
results of its own large scale implementations
and the results and recommendations from the
clustering activities.
32Target areaEducational content
Content that can be used for learning in formal,
non-formal and informal contexts
- Targeted projects (4.2)
- Projects that deal with one or more of the
following issues - Facilitate the co-existence of professionally
produced and user-generated educational content. - Use digital libraries held by cultural
institutions for education. - Help users find educational content matching
their needs.
33Call 2007
- Open in June
- Deadline for receipt of proposals
- 4 October 2007
- 1700 Luxembourg local time
34Further information
- Call documentation (work programme, guide for
proposers etc) - http//ec.europa.eu/eContentplus
- eContentplus helpdeskecontentplus_at_ec.europa.eu
35EU funding programmes for technology enhanced
learningThank you for your attention