Title: Apple Watch Course
1APPLE WATCH COURSE
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2Presentation overview
About apple watch
1
Watch kit app
2
A little housekeeping
3
3Presentation overview
Sharing data and code
4
Building the interface
5
Creating the Controller
6
Connecting the outlets
7
4What is creativity?
Apple has recently introduced watchOS2 it
signifies a vast change for Apple watch
developers. The improved thing is that you can
make native apps run directly on your watch and
an important one is that you will work for the
fictional airline called Air Aber in watchOS app.
5Watch kit app
Watch kit is paired with the Apple watch and
iphone with the application of presenting the
user interface and responding to the
interaction. It can run only along with the
iphone. This is so simple and easier to use. If
the watch and watch extension groups in the
project navigator are expanded the storyboard
resides in the watch group, and the classes get
created in the group
6A little housekeeping
A little housekeeping can be done by opening up
the interface. Storyboard and select the
interface controller present there and give
backspace to delete it this should leave with
an empty storyboard.
7Sharing data and code
It is essential to create an app group in which
both apps can use. For sharing the information,
you must be the member of the iOS Developer
program and can use it to create App Group, can
be created by using login. Core data is used to
model the activities and saved them in the way
that the shared group can access it.
8Sharing data and code
The important thing is to connect your object
model to the app group container. Added public
data manager classes to the WatchCoreDataProxy
for accessing the core data store such as Data
Manager, Activity Manager, and Step Manager,
these are used by both the iOS and Watch Kit to
handle and access all data.
9Building the interface
Programming framework determines the interface
elements such as labels, images, groups,
pickers, buttons, switches, slides, maps, movies
and inline movies, data, and timer labels,
menus, activity rings, home kit cameras, payment
buttons.
10Creating the Controller
- Creating the Controller is done by right click
in the project navigator and chooses a new file. - When the new files open in the code editor,
delete the three empty methods then it will be
left with the important statements and the class
definition. - There is one final step that should be done, is
that you can build and run, thats to connect
the outlets.
11Connecting the outlets
The outlets can be connected by just opening the
interface and select the interface
controller. There are certain labels present and
should be connected according to that they are
boarding label, board time label, flight table,
gate table, route table, seat table, status
table and should be sure that you have correct
watch simulator set up.
12APPLE WATCH COURSE 2017
linkable link
The Complete Apple Watch Developer Course Apple
Watch Development Apple Watch App Development
From Basics To Advance Level
APPLE WATCH COURSE
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