Title: Game Theory
1Game Theory
- Jeremy Jimenez
- If its true that we are here to help
others, - then what exactly are the others here for?
- - George Carlin
2What is Game Theory?
- Game Theory The study of situations involving
competing interests, modeled in terms of the
strategies, probabilities, actions, gains, and
losses of opposing players in a game. A general
theory of strategic behavior with a common
feature of Interdependence. - In other Words The study of games to determine
the probability of winning, given various
strategies. - Example Six people go to a restaurant.
- - Each person pays for their own meal a simple
decision problem - - Before the meal, every person agrees to split
the bill evenly among them a game
3A Little History on Game Theory
- John von Neumann and Oskar Morgenstern
- - Theory of Games and Economic Behaviors
- John Nash
- - "Equilibrium points in N-Person Games", 1950,
Proceedings of NAS. - "The Bargaining Problem", 1950, Econometrica.
- "Non-Cooperative Games", 1951, Annals of
Mathematics. - Howard W. Kuhn Games with Imperfect
information - Reinhard Selten (1965) -Sub-game Perfect
Equilibrium" (SPE) (i.e. elimination by backward
induction) - John C. Harsanyi - "Bayesian Nash Equilibrium"
4Some Definitions for Understanding Game theory
- Players-Participants of a given game or games.
- Rules-Are the guidelines and restrictions of who
can do what and when they can do it within a
given game or games. - Payoff-is the amount of utility (usually money) a
player wins or loses at a specific stage of a
game. - Strategy- A strategy defines a set of moves or
actions a player will follow in a given game. A
strategy must be complete, defining an action in
every contingency, including those that may not
be attainable in equilibrium - Dominant Strategy -A strategy is dominant if,
regardless of what any other players do, the
strategy earns a player a larger payoff than any
other. Hence, a strategy is dominant if it is
always better than any other strategy, regardless
of what opponents may do.
5Important Review Questions for Game Theory
- Strategy
- Who are the players?
- What strategies are available?
- What are the payoffs?
- What are the Rules of the game
- What is the time-frame for decisions?
- What is the nature of the conflict?
- What is the nature of interaction?
- What information is available?
6Five Assumptions Made to Understand Game Theory
- Each decision maker ("PLAYER) has available to
him two or more well-specified choices or
sequences of choices (called "PLAYS"). - Every possible combination of plays available to
the players leads to a well-defined end-state
(win, loss, or draw) that terminates the game. - A specified payoff for each player is associated
with each end-state (a ZERO-SUM game means that
the sum of payoffs to all players is zero in each
end-state). - Each decision maker has perfect knowledge of the
game and of his opposition that is, he knows in
full detail the rules of the game as well as the
payoffs of all other players. - All decision makers are rational that is, each
player, given two alternatives, will select the
one that yields him the greater payoff.
7Cooperative Vs. Non-Cooperative
- Cooperative Game theory has perfect communication
and perfect contract enforcement. - A non-cooperative game is one in which players
are unable to make enforceable contracts outside
of those specifically modeled in the game. Hence,
it is not defined as games in which players do
not cooperate, but as games in which any
cooperation must be self-enforcing.
8Interdependence of Player Strategies
- Sequential Here the players move in sequence,
knowing the other players previous moves. - - To look ahead and reason Back
- 2) Simultaneous Here the players act at the
same time, not knowing the other players moves. - - Use Nash Equilibrium to solve
9Simultaneous-move Games of Complete Information
- A set of players (at least two players)
- S1 S2 ... Sn
- For each player, a set of strategies/actions
- Player 1, S1, Player 2,S2 ... Player Sn
- Payoffs received by each player for the
combinations of the strategies, or for each
player, preferences over the combinations of the
strategies - ui(s1, s2, ...sn), for all s1?S1, s2?S2, ...
sn?Sn
10Nashs Equilibrium
- This equilibrium occurs when each players
strategy is optimal, knowing the strategy's of
the other players. - A players best strategy is that strategy that
maximizes that players payoff (utility), knowing
the strategy's of the other players. - So when each player within a game follows their
best strategy, a Nash equilibrium will occur.
Logic
Logic
11Definition Nash Equilibrium
12Nashs Equilibrium cont.
Bayesian Nash Equilibrium
- The Nash Equilibrium of the imperfect-information
game - A Bayesian Equilibrium is a set of strategies
such that each player is playing a best response,
given a particular set of beliefs about the move
by nature. - All players have the same prior beliefs about the
probability distribution on natures moves. - So for example, all players think the odds of
player 1 being of a particular type is p, and the
probability of her being the other type is 1-p
13Bayes Rule
- A mathematical rule of logic explaining how you
should change your beliefs in light of new
information. - Bayes Rule
- P(AB) P(BA)P(A)/P(B)
- To use Bayes Rule, you need to know a few
things - You need to know P(BA)
- You also need to know the probabilities of A and B
14Examples of Where Game Theory Can Be Applied
- Zero-Sum Games
- Prisoners Dilemma
- Non-Dominant Strategy moves
- Mixing Moves
- Strategic Moves
- Bargaining
- Concealing and Revealing Information
15Zero-Sum Games
- Penny Matching
- Each of the two players has a penny.
- Two players must simultaneously choose whether to
show the Head or the Tail. - Both players know the following rules
- -If two pennies match (both heads or both tails)
then player 2 wins player 1s penny. - -Otherwise, player 1 wins player 2s penny.
16Prisoners Dilemma
- No communication
- - Strategies must be undertaken without the
full knowledge of what the other players
(prisoners) will do. - Players (prisoners) develop dominant strategies
but are not necessarily the best one.
17Payoff Matrix for Prisoners Dilemma
18Solving Prisoners Dilemma
- Confess is the dominant strategy for both Bill
and Ted. - Dominated strategy
- -There exists another strategy which always does
better regardless of other players choices - -(Confess, Confess) is a Nash equilibrium but is
not always the best option
Payoffs
19Non-Dominant strategy games
- There are many games when players do not have
dominant strategies - - A players strategy will sometimes depend on
the other player's strategy - - According to the definition of Dominant
strategy, if a player depends on the other
players strategy, he has no dominant strategy.
20Non-Dominant strategy games
21Solution to Non-Dominant strategy games
- Ted Confesses Ted doesnt confess
- Bill Bill
- Confesses Not confess Confesses
Not confess -
- 7 years 9 years 6 years 5
years - Best
Strategies - There is not always a dominant strategy and
sometimes your best strategy will depend on the
other players move.
22Examples of Where Game Theory Can Be Applied
- Mixing Moves
- Examples in Sports (Football Tennis)
- Strategic Moves
- War Cortes Burning His Own Ships
- Bargaining
- Splitting a Pie
- Concealing and Revealing Information
- Bluffing in Poker
23Applying Game Theory to NFL
- Solving a problem within the Salary Cap.
- How should each team allocate their Salary cap.
(Which position should get more money than the
other) - The Best strategy is the most effective
allocation of the teams money to obtain the most
wins. - Correlation can be used to find the best way to
allocate the teams money.
24What is a correlation?
- A correlation examines the relationship between
two measured variables. - - No manipulation by the experimenter/just
observed. - - E.g., Look at relationship between height and
weight. - You can correlate any two variables as long as
they are numerical (no nominal variables) - Is there a relationship between the height and
weight of the students in this room? - - Of course! Taller students tend to weigh more.
25Salaries vs. Points scored/Allowed
Running Backs edge out Kickers for best
correlation of position spending to team points
scored. Tight Ends also show some modest
relationship between spending and points. The
Defensive Linemen are the top salary correlators,
with cornerbacks in the second spot
26Total Position spending vs. Wins
Note Kicker has highest correlation also OL is
ranked high also.
27What this means
- NFL teams are not very successful at delivering
results for the big money spent on individual
players. - There's high risk in general, but more so at some
positions over others in spending large chunks of
your salary cap space.
28Future Study
- Increase the Sample size.
- Cluster Analysis
- Correspondence analysis
- Exploratory Factor Analysis
29Conclusion
- There are many advances to this theory to help
describe and prescribe the right strategies in
many different situations. - Although the theory is not complete, it has
helped and will continue to help many people, in
solving strategic games.
30References
- Nasar, Sylvia (1998), A Beautiful Mind A
Biography of John Forbes Nash, Jr., Winner of the
Nobel Prize in Economics, 1994. Simon and
Schuster, New York. - Rasmusen, Eric (2001), Games and Information An
Introduction to Game Theory, 3rd ed. Blackwell,
Oxford. - Gibbons, Robert (1992), Game Theory for Applied
Economists. Princeton University Press,
Princeton, NJ. - Mehlmann, Alexander. The Games Afoot! Game Theory
in Myth and Paradox. AMS, 2000. - Wiens, Elmer G. Reduction of Games Using Dominant
Strategies. Vancouver UBC M.Sc. Thesis, 1969. - H. Scott Bierman and Luis Fernandez (1993) Game
Theory with Economic Applications, 2nd ed.
(1998), Addison-Wesley Publishing Co. - D. Blackwell and M. A. Girshick (1954) Theory of
Games and Statistical Decisions, John Wiley
Sons, New York. - NFL Official, 2004 NFL Record and Fact Book Time
Inc. Home Entertainment, New York, New York.
31Acknowledgements
- I would like to thank Arne Kildegaard and
Jong-Min Kim for making this presentation
possible.
32Questions?