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PSN

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... during Viking '01 ... Viking '01 Remote Sites. Bulgaria Estonia (BDC) Finland ... Viking '03 Concept. 2 X MNB (Nordic Bde & SEEBRIG) Potential ... – PowerPoint PPT presentation

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Title: PSN


1
United States Joint Forces Command Joint
Warfighting Center SISO FALL 2002
Mr. Steve Moore US Joint Forces Command J7
Technical Director
2
Agenda
  • Regional Security Cooperation Network
  • The role of MS
  • JTLS-JCATS (Why What)
  • Millennium Challenge 2002 (quick review)

3
Regional Security Cooperation Network (RSCN)
4
Regional Security Cooperation Network Mission
  • facilitate the implementation of
    coalition-based distributed education and
    training opportunities on a worldwide basis.
  • JFCOM will design RSCN to meet the needs of the
    RCCs
  • Serve as lead agent for global program guidance
  • Consolidate and present RCCs requirements for
    RSCN
  • Leverage Information Technology

5
What is RSCN?
  • Transformation of coalition education and
    training through Information Technology
  • Answer an IPL need enhance complement the
    Theater Plans
  • A management improvement tool
  • It can be
  • A permanent network with continuous information
    exchange
  • An IT standard that allows equipment
    interoperability to support education training
    on demand
  • A conduit for education training via MS and
    ADL
  • A means to train a global audience
  • Tailored to the needs of the region
  • It must be
  • What the RCCs want it to be

6
Regional Security Cooperation Network
Enhancing the RCCs ability to work with
coalition partners while fostering security
cooperation and interoperability through
technology
?
  • Academic Training
  • Specialized Language Training
  • Seminar Games
  • Political-Military Gaming
  • Computer-Aided Exercises
  • Distributed Cmd Post Exercises

Information Technology
7
The Overarching Objectives
  • Promote Regional Stability
  • Provide countries with a means to address
    regional security issues
  • Strengthen effective cooperation among regional
    militaries
  • Enhance integration while promoting self-reliance
  • Enhance Regional Partner Interoperability
  • Concentrate energy and resources
  • Collect and share lessons learned
  • Make multinational interoperability a
    multinational responsibility
  • Foster the ability of Partners to respond to
    regional humanitarian, disaster, and peacekeeping
    needs

8
Partnership for PeaceActivities
9
PfP or ISO Activities
BALTSIM
VIKING 01
RSCN
CN 02
CAX Workshops
MEDCEUR 02
RESCUER 02
ENTERPRISE TEAM
CONSORTIUM ACTIVITIES
SACLANT CONF
SWISS MOU
SEESIM
SWEDE MOU
10
The PfP Support Template
  • Introduced by Defense Secretary Cohen at the
    June 1998 Euro-Atlantic Partnership Council
    (EAPC) ministerial The United States has a
    three-part proposal for building among nations
    this enhanced education and training framework
  • PfP Consortium of Defense Academies and Security
    Studies Institutes
  • PfP Simulation Network
  • Cooperative Network of PfP Training Centers

On 24-25 April, 1999 the NATO and EAPC Heads of
State and Government approved and endorsed a PfP
Education and Training Program composed of these
three initiatives
11
MOU in Support of PfP
Swedish Defense Wargaming Center
  • With Sweden MOU signed by SECDEF and MOD Von
    Sydow -- 28 November 1998
  • To establish an orderly framework, policies,
    procedures, and the respective responsibilities
    of the participants regarding their collaboration
    and operation of a PfP Simulation Network.

Joint Warfighting Center
  • With Switzerland MOU signed by SECDEF and MOD
    Ogi -- 25 April 1999
  • To establish ... mutual support in the
    development of an Internet-based website to
    support the work of the PfP Consortium of Defense
    Academies and Security Studies Institutes.

the participants intend to conduct joint
activities to demonstrate how a website can
enhance security cooperation among many nations.
12
BALTSIM
  • SECDEF Commitment
  • Regional application of PfP SimNet within Baltics
  • Baltic Defense College (BDC) is distribution hub
    Response Cells in each nation
  • Able to distribute the exercise throughout Baltic
    Region or join other exercises
  • Distance learning capability when not engaged in
    an exercise
  • EUCOM Norway distance learning initiative
  • BDC site established during Viking 01
  • Response Cells established as part of NAVEUR
    exercise Rescuer/MEDCEUR 02
  • EUCOM using BALTSIM/RM 02 as testbed for other
    regions in AOR
  • Return on Investment
  • Regional Security Cooperation
  • Multinational staff officer experience CAX
    exposure
  • Influence in regional training future FMS
    cases
  • EUCOM interest influence

13
Viking 99, 01 03
  • JFCOM support based on US-Swede MOU
  • Primarily Tech Support
  • Biennial Swede-led PSO CAX Multinational Brigade
  • Viking 99 Remote Sites
  • Denmark Finland
  • Latvia NC3A
  • WPC SWEDINT
  • 24 Nations 550 Pers
  • Viking 01 Remote Sites
  • Bulgaria Estonia (BDC)
  • Finland Switzerland
  • SWEDINT
  • 17 Nations 450 Pers
  • Viking 03 Concept
  • 2 X MNB (Nordic Bde SEEBRIG)
  • Potential Uzbekistan play
  • Interest in EUCOM / NATO involvement
  • Return on Investment
  • Regional Security Cooperation
  • Multinational staff officer experience CAX
    exposure
  • Russia observed 01 planning process
  • EUCOM expressed interest in future events

14
Rescuer/MEDCEUR 02
  • CJCS-sponsored ISO PfP EUCOM exercise
  • NAVEUR lead
  • Disaster Relief/Humanitarian Assistance scenario
  • NAVEUR-led CJTF
  • Disaster Relief (DR) Lithuania
  • Search Rescue Latvia
  • Medical Capability Estonia
  • DR CAX distributed
  • Command Control via network VTC

Estonia, Finland, Germany, Latvia, Lithuania, The
Netherlands, Norway, Poland, Sweden United
Kingdom
15
South Eastern Europe Simulation Network
  • Supports NATOs Southeastern Europe Initiative
  • Endorsed by Southeastern Europe Defense
    Ministers
  • Foundation for integrating
  • -SEEBRIG/ETF
  • -CMEP
  • -Communications
  • Prelude to regional live exercises
  • and real world operations
  • Demo exercise in 2002
  • w/ disaster relief scenario
  • Return on Investment
  • Regional Security Cooperation (9 Nations)
  • Strengthen Military Support to Civil Authority
  • Exercise planning CAX exposure

Albania, Bulgaria, Croatia, FYROM, Greece, Italy
(Obs), Romania, Slovenia, Turkey SEEBRIG
16
Enterprise Team
17
Enterprise Team Objectives
  • Coordinate individually managed US Information
    Technology (IT) programs
  • JFCOM / STRICOM / NAWC-TSD / ESC / MSIAC
  • Promote IT interoperability
  • Equipment standards compatibility
  • PfP SIMNET for MS standard
  • Influence future FMF/FMS/EIPC purchases of
    Information Technology
  • Provide advice to nations
  • Help nations spend money wisely

18
Enterprise Team Current Status
  • Initial good idea in April 00
  • RSCN DepSecDef Memo 4 August 00
  • JFCOM lead agent for global program guidance
  • Build on existing efforts
  • Establish new IT outreach capabilities
  • Effective distributed training education
  • Initial ET meeting 8 August 00
  • Charter signed by JFCOM, STRICOM NAWCTSD in
    October 00
  • USAF Electronic Systems Center on 8 Mar 01
  • MSIAC on 12 Dec 01
  • Gentlemens agreement to do the right thing

19
JTLS - JCATS Federation
20
JTLS - JCATS Federation
21
Federation Purpose
  • Operational purpose - Prepare operational
    commanders for contingency operations,
    facilitate training, analysis, experimentation,
    and planning / rehearsal functions
  • STATEMENT OF WORK JTLS-JCATS HLA Integration, 13
    November 2000
  • Support transition to future large-scale HLA
    based federations.
  • MS Community Support
  • JWFC Approved Federation Purpose 5 April 2001

22
Report to SISO
  • HLA Benefits
  • Reuse FEDEP, FOM, Tools
  • RTI and time synchronization
  • Object ownership at attribute level
  • Desired Assistance
  • Documenting Federation Agreements
  • MRM Challenges

23
Millennium Challenge 2002
24
Capabilities and Successes
  • A fully cooperative working environment with the
    Services.
  • Supported the full range of joint and Service
    tasks and conditions required to demonstrate
    rapid decisive operations.
  • Largest and most complex federation of
    simulations (42 simulations and 9 stand-alones
    running on 300 computers).
  • Fully integrated joint and Service C4I systems as
    well as experimental C4I systems.
  • Distributed across 12 locations (17 counting C4I)
    including ships at sea.

25
Capabilities and Successes
  • Maintained 100 federation availability over 3
    weeks running 24 x 7.
  • 32,000 entities active at any one time.
  • 400 different types of platforms, 600 different
    types of munitions 110,000 weapon-target
    pairings tested.
  • Success based on a robust spiral development
    effort with detailed integration and
    comprehensive testing.

26
Top-Level Architecture
27
MC02 Federation Design
  • Services selected the best simulations to
    represent their capabilities. USJFCOM funded
    improvements and integration using the High Level
    Architecture.
  • First large, complex use of HLA. We have proved
    that HLA will support a large event.
  • Requirement driven build process. Some ideas are
    too late We concentrated on high priority
    capabilities.
  • All simulations have adopted some change. This
    is a significant leave-behind to support future
    service events.

28
MS Lessons Learned
  • Early requirements definition was key to the
    successful federation of a diverse set of
    simulations.
  • Critical technical decisions were deferred until
    a clear path was understood.
  • Management exercised an extremely flat hierarchy
    for planning, design, and implementation.
  • Early articulation of Integration Milestone
    events and spirals with the objectives for each
    was essential.

29
MS Lessons Learned
  • Planned, continuous IVV was integral to the test
    environment.
  • An independent testing agent ensured the
    simulations performed to standard.
  • Centralized integration and testing was essential
    to supporting distributed execution.
  • Above all, success is primarily due to a
    world-class development team.

30
SISO Level Challenges
  • Terrain larger scale a-n-d higher fidelity
  • Political, Military, Economic, Social,
    Information, Infrastructure (PMESII) capability
  • Composability vertical and horizontal
  • Adaptive behaviors
  • Entity resolution with fewer operators
  • VV of thousands of platform interactions
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