Title: A cognitivebased formalism
1 The aesthetics of the anti-aesthetics.
The Aesthetics of Play conference. University
of Bergen, Norway October 2005 David
Myers
2 The baby, assailed by eyes, ears, nose,
skin, and entrails at once, feels it all as
one great blooming, buzzing confusion --
William James
3 The baby, assailed by eyes, ears, nose,
skin, and entrails at once, feels it all as
one great blooming, buzzing
ANTI
4 The baby, assailed by eyes, ears, nose,
skin, and entrails at once, feels it all as
one great blooming, buzzing
ANTI
5 The baby, assailed by eyes, ears, nose,
skin, and entrails at once, feels it all as
one great blooming, buzzing
ANTI
6 OTHER
7 SELF
OTHER
8 OTHER
SELF
9 OTHER
SELF
ANTI
10OTHER
SELF
ANTI
OTHER
representation
11OTHER
SELF
Familiarization of OTHER
ANTI
OTHER
language
representation
12OTHER
SELF
Familiarization of OTHER
ANTI
OTHER
language
representation
13Diagram 1
OTHER
Habitualizes the senses
Familiarization of OTHER within natural language
natural Language anti-SELF
Representation of OTHER as anti-SELF
SELF anti-OTHER
14 OTHER
natural Language anti-SELF
SELF anti-OTHER
15 OTHER
natural Language anti-SELF
poetic Language anti-linguistic SELF
SELF anti-OTHER
16Diagram 2c
OTHER
natural Language anti-SELF
RE-representation reflexive, recursive
poetic Language anti-linguistic SELF
anti-language
SELF anti-OTHER
17Diagram 2d
OTHER
Habitualizes the senses
natural Language anti-SELF
RE-representation reflexive, recursive
poetic Language anti-linguistic SELF
anti-language
SELF anti-OTHER
18Diagram 2e
OTHER
Habitualizes the senses
natural Language anti-SELF
RE-representation reflexive, recursive
poetic Language anti-linguistic SELF
anti-language
Dehabitualizes the senses
SELF anti-OTHER
19The Relationship of Literature to Language.
natural language
The DOMAIN of habitual, conventional representatio
n
new (novel) representations
poetic language
anti-conventional representation
resulting in Defamiliarization, which
references and therein reveals habituation.
20The Relationship of Games to Semiosis.
natural semiosis
The DOMAIN of representation
natural language
new (novel) experiences
computer games
anti-representation
resulting in Familiarization, which models and
therein reinforces habituation.
21experiential SELF
O T H E R
natural language
poetic language
semiotic SELF
anti-conventional representation
digital games
anti-representation ? immersion
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26semiotic SELF
27 OTHER
semiotic SELF
mind
body brain
28Real world immersion
Real world perception
interface
OTHER
semiotic SELF
mind
body brain
29Real world immersion
Real world perception
interface
OTHER
semiotic SELF
games
30Real world immersion
Real world perception
interface
OTHER
semiotic SELF
games
interactivity
31Real world immersion
Real world perception
interface
OTHER
semiotic SELF
games
interactivity
anti-rules anti-representations anti-experiences
32Virtual world immersion
Virtual world perception
interface
semiotic SELF
games
interactivity
ANTI-ICONS
ANTICON A sign that references only itself.
ANTICON A sign that references only a
referencing process, or semiosis.
33anti SELF
Virtual world immersion
Virtual world perception
interface
semiotic SELF
games
interactivity
ANTI-ICONS
ANTICON A sign that references only itself.
ANTICON A sign that references only its
referencing process, or semiosis.
34natural language
poetic language
willingness
Semiotic SELF
computer games
interactivity
Experiential SELF
35 Functions of poetic language.
- Natural language familiarizes the OTHER.
- Natural language habitualizes the senses.
- Therefore, we are unaware of the function of
natural language. - Poetic language is derivative of natural
language. - Poetic language is language-referential (or
self-referential). - Poetic language defamiliarizes natural language.
- Poetic language dehabituates the senses.
- Therefore, we are aware of the linguistic
function of poetic language. - Poetic language evokes the OTHER.
36 Functions of digital games.
- Semiosis familiarizes the OTHER.
- Semiosis habitualizes the senses.
- Therefore, we are unaware of the function of
semiosis. - Digital play is derivative of semiosis.
- Digital play is semiosis-referential (or
self-referential). - Interactive digital play RE-familiarizes the
OTHER. - Interactive digital play RE-habituates the
senses. - Therefore, we are unaware of the semiotic
function of interactive digital play. - Interactive digital play constructs the agon, or
anti-Self.