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Chapters 4 and 5 Input and Output

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Input and Output The User Connection * * * * * * * * * * * * * Brain Teaser Draw nine points on a piece of paper (see next ) After moving to the next ... – PowerPoint PPT presentation

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Title: Chapters 4 and 5 Input and Output


1
Input and Output
The User Connection
2
Brain Teaser
  • Draw nine points on a piece of paper (see next
    slide)
  • After moving to the next slide, dont click until
    you ready to have the answer revealed.
  • Connect the 9 points by drawing four straight
    lines without lifting the pencil.
  • Only pass through each point once.
  • Too easy try three straight lines ?
  • Hint Think outside the box

3
(No Transcript)
4
Topics
  • List and describe different input and output
    equipment.
  • Describe the characteristics that determine a
    monitors quality.
  • Describe the characteristics that determine
    printers quality.
  • Be sure to read textbook for additional
    information on Input and Output equipment.

5
Information Processing Cycle
InputRaw Data
Process (Application)
OutputInformation
Storage
Output from one process can serve as input to
another process.
6
What is Input?
  • Input is any data and/or instructions entered
    into the memory (RAM) of a computer.
  • An application (program) must be running in order
    for the data to be entered and processed.
  • Instructions may be submitted to an application
    (for example Save File) or may be submitted to
    the Operating System (for example Start a
    program).

7
Input Devices
  • Keyboard
  • Mouse
  • Trackball
  • Touchpad
  • Joystick
  • Pens
  • Pointing Stick
  • Touch Screen
  • Graphics Tablet
  • Scanners
  • Optical Readers
  • OCR/OMR/Bar Code/ Magnetic Ink Character Reader
  • Data Collection Devices
  • Biological Feedback
  • Digital Cameras
  • Microphone
  • Voice/Speech Recognition
  • Video Input
  • Videoconferencing
  • TV Tuner
  • ADA (Americans with Disabilities Act )
  • Keyguard
  • Head mounted pointer

8
Standard Computer Keyboard
9
Computer Keyboard Keys
  • Function Keys
  • Cursor-Movement Keys
  • Numeric Keypad
  • Toggle Keys (Caps Lock, Num Lock)
  • Modifier Keys (Shift, Alt, Ctrl)
  • Windows Keys
  • Print Screen List of Keyboard Shortcut
    Keyshttp//support.microsoft.com/default.aspx?sci
    dkben-usQ301583

10
Capturing a Screen Image
  • Print Screen Captures an image of the entire
    desktop to the Clipboard.
  • Alt Print Screen - Captures active window image
    to the Clipboard.http//msdn.microsoft.com/libra
    ry/default.asp?url/library/en-us/dnwue/html/appxb
    .asp

11
Ergonomic Keyboards
International Keyboards
12
Entering International Characters in Word
13
Multi-media Readers
  • Reads various Flash Memory Cards such as those
    used on digital cameras.

14
Biometric Input
  • Biometrics is the technology of authenticating a
    persons identity by verifying a personal
    characteristic.
  • Fingerprint scanner
  • Face Recognition Technology
  • Voice Verification System
  • Signature Verification System
  • Iris Recognition System (eyes)

15
What is Output?
  • Output is data processed into a useful
    information that can used by a person or a
    machine.
  • Softcopy displayed on a monitor or saved to a
    disk.
  • Hardcopy printed output

16
Output Categories
  • Text
  • Graphics
  • Drawings
  • Charts
  • Photos
  • Audio
  • Sounds
  • Music
  • Speech
  • Video
  • Animation

17
Output Devices
  • Monitors
  • Flat Panel
  • LCD Displays
  • Gas Plasma
  • Touch Screens
  • HDTV (digital)
  • Printers Portrait/Landscape
  • Impact
  • Inkjet
  • Laser
  • Thermal printer
  • Portable printer
  • Braille printer
  • Plotters
  • Label printer
  • Fax machine
  • Multifunction
  • Data Projectors
  • LCD
  • Digital Light (DLP)
  • HDTV
  • Speakers
  • Headsets
  • Tactile Displays (visually impaired see
    next slide)

18
Tactile Display
Display is generatedby adjusting the metallic
filmscurvature. The userplaces their hand
over the device tofeel the output.White
areas on imageare raised slightly.
19
Monitor Attributes
  • Pixel - is the smallest element in an electronic
    image. Pixel is short for picture element.
  • Resolution clarity of the image is directly
    related to the number of pixels.
  • Common resolutions range from 800 x 600 to 1600
    x 1200 pixels (horizontal x vertical).
  • Dot Pitch - refers to the distance between each
    pixel (recommend .28 or less). The smaller the
    dot pitch, the sharper the screen image.
  • Refresh or Scan Rate (CRT) the number of times
    the image is drawn per second by the scanning
    electron beam (recommend 68 Hz, slower may
    flicker).
  • Response Time (LCD) time in milliseconds (ms)
    it takes to turn a pixel on or off (2-8ms)
    instead of using a scanning electron beam.

20
Resolution
  • A higher resolution means that there are more
    pixels per inch.
  • This gives the desktop more room, so more
    information can fit on the screen.
  • This in turn makes text and graphics appear
    smaller.
  • Most consumers think that buying a larger screen
    with a higher resolution will allow them to see
    their work larger.

21
Integrated vs. Expansion Video
  • A port on the back of the computer is required to
    connect a monitor.
  • The video connection may be integrated into the
    motherboard, or added as an Expansion Card by
    inserting into an Expansion Slot.
  • Integrated video shares the system RAM and may
    require that the CPU do some of the work.
  • Expansion cards come with additional RAM and a
    Graphics Processing Unit (GPU) that graphic
    programs and games take advantage of.
  • The same is true for sound cards, but video is
    more demanding.

22
Ports for Integrated Circuits
Standard VGA Monitor Port
23
Video Cards
  • Expansion Slots
  • AGP Accelerated Graphics Port
  • PCI or PCI Express
  • S-Video for TVs or other video
  • VGA standard video (15 pin)
  • DVI - Digital Visual Interface (24 pin)
  • DVI is a connection standard developed by Intel
    for connecting computers to digital monitors such
    as flat panels and DLP projectors.
  • DVI allows digital to digital connection and that
    eliminates the conversion to analog and thereby
    delivers an unblemished image.
  • ATI and nVidia are some chip sets found on
    various products

24
Dual Monitors?
  • Can use Standard port and DVI port, or a
    Dual-monitor video card, or two separate video
    cards.

25
Audio Cards
  • May include line out, headphone out, microphone
    in, Aux, etc.
  • Surround Sound for unbelievable gaming, movie,
    and music experience.

26
Printers
  • Impact printers form characters by striking a
    mechanism against a ribbon that physically
    contacts the paper (noisy and less clearer).
  • Nonimpact printers form characters without
    actually striking the paper.
  • Image sharpness is measured in dots per inch
    (dpi).
  • Laser Printers
  • 600 or 1200 dpi
  • 15 50 pages per minute (ppm)
  • Uses drum, toner, laser and heat (copy machine)
  • Inkjet Printers
  • 4800 x 1200 dpi
  • 8 22 ppm
  • Ink is sprayed on to paper
  • To save color ink, set printer to print in Black
    and White instead of Color as the default.

27
Portrait vs Landscape
  • Portrait orientation is taller than wider
  • Landscape orientation is wider than taller.

28
Number of Bits and Color
  • Human eye has only 3 color receptors.
  • Red, Green, Blue (RGB)
  • The eye can see about 256 shades of each, which
    is about 350,000 colors.
  • 8 bit 28 256 colors
  • 16 bit 216 65,536
  • 24 bit 224 16.7 million (true color)

29
Another Brain Teaser
  • On the next slide there is a ring of pink dots.
  • If your eyes follow the movement of the rotating
    pink dot, the dots will remain only one color,
    pink.
  • However if you stare at the " " in the center,
    the moving dot turns to green.
  • If you concentrate on the " " in the center of
    the picture. After a short period, all the pink
    dots will slowly disappear, and you will only see
    only a single green dot rotating.
  • There really isnt a green dot , and the pink
    ones really does 't disappear.
  • We don't always see what we think we see.

30
(No Transcript)
31
Next In Class
  • Lab Adaptive Technology
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