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Linear Momentum

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Title: Linear Momentum


1
Linear Momentum
  • Physics
  • Montwood High School

2
Linear Momentum
  • Linear momentum of an object is the mass of the
    object multiplied by its velocity.
  • Momentum p mv
  • Unit kgm/s or Ns
  • Both momentum and kinetic energy describe the
    motion of an object and any change in mass and/or
    velocity will change both the momentum and
    kinetic energy of the object.

3
Linear Momentum
  • Momentum refers to inertia in motion.
  • Momentum is a measure of how difficult it is to
    stop an object a measure of how much motion an
    object has.
  • More force is needed to stop a baseball thrown at
    95 mph than to stop a baseball thrown at 45 mph,
    even though they both have the same mass.

4
Linear Momentum
  • More force is needed to stop a train moving at 45
    mph than to stop a car moving at 45 mph, even
    though they both have the same speed.
  • Both mass and velocity are important factors when
    considering the force needed to change the motion
    of an object.

5
Impulse
  • Impulse (J) forcetime
  • Equation J Ft Unit Ns
  • The impulse of a force is equal to the change in
    momentum of the body to which the force is
    applied. This usually means a change in
    velocity.
  • Ft m?v where ?v vf - vi
  • The same change in momentum can be accomplished
    by a small force acting for a long time or by a
    large force acting for a short time.

6
Impulse
  • If your car runs into a brick wall and you come
    to rest along with the car, there is a
    significant change in momentum. If you are
    wearing a seat belt or if the car has an air bag,
    your change in momentum occurs over a relatively
    long time interval. If you stop because you hit
    the dashboard, your change in momentum occurs
    over a very short time interval.

7
Impulse
  • If a seat belt or air bag brings you to a stop
    over a time interval that is five times as long
    as required to stop when you strike the
    dashboard, then the forces involved are reduced
    to one-fifth of the dashboard values. That is
    the purpose of seat belts, air bags, and padded
    dashboards. By extending the time during which
    you come to rest, these safety devices help
    reduce the forces exerted on you.
  • If you want to increase the momentum of an object
    as much as possible, you apply the greatest force
    you can for as long a time as possible.

8
  • A 1000 kg car moving at 30 m/s
  • (p 30,000 kg m/s) can be stopped by 30,000 N
    of force acting for 1.0 s (a crash!)
  • or by 3000 N of force acting for 10.0 s (normal
    stop)

9
Impulse and Bouncing
  • Impulses are greater when bouncing takes place.
  • The impulse required to bring an object to a stop
    and then throw it back again is greater than the
    impulse required to bring an object to a stop.

10
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11
Conservation of Linear Momentum
  • In a closed system of objects, linear momentum is
    conserved as the objects interact or collide.
    The total vector momentum of the system remains
    constant.
  • p before interaction p after interaction

12
Perfectly Inelastic Collisions
  • Perfectly inelastic collisions are those in which
    the colliding objects stick together and move
    with the same velocity.
  • Kinetic energy is lost to other forms of energy
    in an inelastic collision.

13
Inelastic Collision Example
  • Cart 1 and cart 2 collide and stick together
  • Momentum equation
  • Kinetic energy equation
  • v1 and v2 velocities before collision
  • v ? velocity after collision

14
Directions for Velocity
  • Momentum is a vector, so direction is important.
  • Velocities are positive or negative to indicate
    direction.
  • Example bounce a ball off a wall

15
Inelastic Collisions
  • Kinetic energy is lost when the objects are
    deformed during the collision.
  • Momentum is conserved.

16
Elastic Collisions
  • Momentum and kinetic energy are conserved in an
    elastic collision.
  • The colliding objects rebound from each other
    with NO loss of kinetic energy.

17
Elastic Collision Example
  • Example mass 1 and mass 2 collide and bounce
    off of each other
  • Momentum equation
  • Kinetic energy equation
  • v1 and v2 velocities before collision
  • v1? and v2? velocities after collision
  • Velocities are or to indicate directions.

18
Elastic Collisions Involving an Angle
  • Momentum is conserved in both the x-direction and
    in the y-direction.
  • Before

19
Elastic Collisions Involving an Angle
  • After

20
Elastic Collisions Involving an Angle
  • Directions for the velocities before and after
    the collision must include the positive or
    negative sign.
  • The direction of the x-components for v1 and v2
    do not change and therefore remain positive.
  • The directions of the y-components for v1 and v2
    do change and therefore one velocity is positive
    and the other velocity is negative.

21
Elastic Collisions Involving an Angle
  • px before px after
  • py before py after
  • Velocity after collision

22
Elastic Collisions
  • Perfectly elastic collisions do not have to be
    head-on.
  • Particles can divide or break apart.
  • Example nuclear decay (nucleus of an element
    emits an alpha particle and becomes a different
    element with less mass)

23
Elastic Collisions
  • mn mass of nucleus
  • mp mass of alpha particle
  • vn velocity of nucleus before event
  • vn velocity of nucleus after event
  • vp velocity of particle after event

24
Recoil
  • Recoil is the term that describes the backward
    movement of an object that has propelled another
    object forward. In the nuclear decay example,
    the vn would be the recoil velocity.

25
Head-on and Glancing Collisions
  • Head-on collisions occur when all of the motion,
    before and after the collision, is along one
    straight line.
  • Glancing collisions involve an angle.
  • A vector diagram can be used to represent the
    momentum for a glancing collision.

26
Vector Diagrams
  • Use the three vectors and construct a triangle.

27
Vector Diagrams
  • Use the appropriate expression to determine the
    unknown variable.

28
Vector Diagrams
  • Total vector momentum is conserved. You could
    break each momentum vector into an x and y
    component.
  • px before px after
  • py before py after
  • You would use the x and y components to determine
    the resultant momentum for the object in
    question
  • Resultant momentum

29
Vector Diagrams
  • Right triangle trigonometry can be used to solve
    this type of problem

30
Vector Diagrams
  • Pythagorean theorem
  • If the angle ? for the direction in which the
    cars go in after the collision is known, you can
    use sin, cos, or tan to determine the unknown
    quantity. Example determine final velocity vT
    if the angle is 25.

31
Vector Diagrams
  • To determine the angle at which the cars go off
    together after the impact

32
Special Condition
  • When a moving ball strikes a stationary ball of
    equal mass in a glancing collision, the two balls
    move away from each other at right angles.
  • ma mb
  • va 0 m/s

33
Special Condition
  • Use the three vectors to construct a triangle.

34
Special Condition
  • Use the appropriate expression to determine the
    unknown variable.

35
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36
Rocket Propulsion (Jet Propulsion)
  • As fuel burns and exhaust gases leave the rocket
    or jet engine, momentum is carried with them.
  • To conserve momentum, the rocket or jet must gain
    the same amount of momentum in the opposite
    direction.

37
Rocket Propulsion (Jet Propulsion)
  • Thrust the magnitude (size) of the force
    exerted by an engine or rocket.
  • Mass flow rate for fuel
  • The direction of the thrust is opposite to the
    direction of the exhaust gases coming from the
    rocket or jet engine.

38
Ballistic Pendulum
  • In the ballistic pendulum lab, a ball of known
    mass is shot into a pendulum arm. The arm swings
    upward and stops when its kinetic energy is
    exhausted.
  • From the measurement of the height of the swing,
    one can determine the initial speed of the ball.

  • This is an inelastic collision. As always, linear
    momentum is conserved.

39
Ballistic Pendulum
40
Ballistic Pendulum
  • Potential energy of ball in gun
  • Ball embeds in pendulum

41
Ballistic Pendulum
  • Pendulum rises to a maximum height
  • Solving for the initial speed of the projectile
    we get

42
Helpful Websites
  • Physics Classroom Momentum and Collisions
  • ExploreScience Two Dimensional Collisions

43
Elastic Collision Example
  • Example mass 1 and mass 2 collide and bounce
    off of each other
  • Momentum equation
  • Kinetic energy equation
  • v1 and v2 velocities before collision
  • v1? and v2? velocities after collision
  • Velocities are or to indicate directions.

44
Elastic Collision Example
  • Working with kinetic energy
  • 0.5 cancels out.

45
Elastic Collision Example
  • The velocity terms are perfect squares and can be
    factored
  • a2-b2 (a b)(a b)
  • We will use this equation later.

46
Elastic Collision Example
  • Momentum equation

47
Elastic Collision Example
  • Both the kinetic energy and momentum equations
    have been solved for the ratio of m1/m2.
  • Set m1/m2 for kinetic energy equal to m1/m2 for
    momentum

48
Elastic Collision Example
  • Get all the v1 terms together and all the v2
    terms together
  • Cancel the like terms

49
Elastic Collision Example
  • Rearrange to get the initial and final velocities
    back together on the same side of the equation
  • This equation can be solved for one of the two
    unknowns, then substituted back into the
    conservation of momentum equation.
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