Online Gaming - PowerPoint PPT Presentation

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Online Gaming

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Online Gaming. By: Scott Holmes. Robert . Orloff. Matt Harrow. Alan . Dehesa. Blake Morton – PowerPoint PPT presentation

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Title: Online Gaming


1
Online Gaming
By Scott Holmes Robert Orloff Matt
Harrow Alan Dehesa Blake Morton
2
Types of Online Gaming
  • Console Games
  • Online Gambling
  • Java Games
  • Massive Multiplayer Online Games
  • Application Games

3
Console Games
4
Background / History
  • Used for Entertainment
  • Uses a Controller to control game play
  • 1st Console in 1972 - Magnavox Odyssey (100)
  • 7th generation Consoles Xbox 360, PS3, Wii
    (150-350)

5
Xbox 360
  • Successor to Microsoft's Xbox
  • Play DVDs, Games, Play Online, Download Games,
    Game Demos, Trailers, TV shows, Music, Movies,
    Windows Media Center, Facebook
  • Launched May 12, 2005
  • In 2009, Sales have Surpassed 30 Million Units

6
Xbox 360
  • Xbox 360 Variety
  • Arcade - 199
  • Standard- 250
  • Elite - 299
  • Refurbished - 159
  • Membership
  • Silver - Free
  • Gold (12months) 49
  • Microsoft Points
  • Game Currency 1600pts 20
  • Games, Accessories, Controllers

7
Xbox 360
  • Software/Hardware
  • Internal/ External Hard Drives
  • Memory - 512 MB GDDR3 RAM
  • Triple Core IBM CPU
  • Graphics - ATI Xenos(10 MB eDRAM)
  • Wireless 2.4 GHz Digital Spread Spectrum
  • Marketing
  • Towards Youth
  • Use of Ads Demos
  • Future
  • Project Natal
  • Social Networking

8
Online Gambling
  • Types of Online Gambling include
  • Online Casinos
  • Sports Betting
  • Online Lotteries

9
Legality
  • Online Casinos are illegal in the United States
    and are run out of foreign countries including
    Antigua Barbuda, Australia, and Cyprus along with
    others.
  • In 2006, Congress passed laws that prohibited
    gambling on the internet and the transfer of
    funds with the intention of gambling.
  • The Caribbean country of Antigua Barbuda won a
    World Trade Organizations ruling against the
    criminalizing of online gambling by the United
    States.
  • The laws are currently in the process of being
    repealed.

10
Major Casinos Software Used
Major Casinos Software Used
Cherry Red Casino Real Time Gaming
Casino Tropez Playtech
English Harbour Vegas Tech
Bodog Casino Proprietary
Blackjack Ballroom Microgaming VIPER
11
Start-Up and Costs
  • To start an account with an online casino, you
    will need to
  • Download Software
  • Register for an Account
  • Deposit up to 50-100 into your account
  • Other costs may include membership fees and
    tournament entry fees.
  • The primary cost is the money that is lost
    playing.

12
Game Types
  • Online casinos offer many games from Texas Hold
    em, to Omaha, and other poker games.
  • Other games offered include blackjack, dice,
    roulette, slots, and many others.

13
Earnings
  • For 2004, the international revenue earned from
    online gambling reached 8 billion. That is up
    from 3 billion in 2004.
  • In 2006 estimated revenues from online gambling
    reached 16 billion.
  • In 2009 one of the online casino Bodog.com
    reached its 3 million customer mark.

14
Java Games
15
Background/Community
  • Originally developed by James Gosling at
    SunMicroSystems(1995)
  • Write once, run anywhere
  • Derived from C
  • SDK is free
  • Future of Java is controlled by the by the
    community (JCP)
  • Most computer users have at one point ran a java
    applet.
  • Microsoft vs. Sun Systems

16
Start-Up Costs
  • In the past, Java charged for special licenses
  • In 2006, Sun released Java as open source
    software.

17
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18
Farm Ville
  • 82.4 million active users
  • A user friendly RTS (Real Time Strategy) mixed
    with social networking
  • Access requires a facebook account
  • Can be accessed directly from facebook or MSN
    Games
  • Expansion to other platforms coming soon.

19
  • Game play basics
  • Buy seed for less
  • Grow crop and sell for more
  • Use money and experience to expand farm.
  • Work together with facebook friends to expand
    each others farms!
  • Earn ribbons by completing challenges.

20
How Does It Work?
  • Game created using Javascript
  • Funded by in game advertisements
  • Shady Business
  • Offers for virtual cash
  • Sign up for Netflix
  • Cellular service subscriptions disguised as
    something else.
  • Installation of unrelenting toolbars.
  • Virtual Cash was removed in November 2009

21
  • Future of Javascript
  • Streamline the community
  • New systems will be able to filter out outdated
    or malicious code.
  • Confidence in strong code will encourage sharing,
    and progression.

22
MMO Games
23
What is a MMOG?
  • MMOG- Massive Multiplayer Online Games
  • MMOGs are video games that are capable of
    supporting hundreds to thousands of players
    simultaneously.
  • They are played on the internet and can be played
    on PCs and consoles including PS3 and Xbox 360.

24
MMOG Genres
  • MMOG Genres Examples
  • Role Playing (WoW, Eve Online, Everquest)
  • First Person Shooters (World War II,
    Planetside)
  • Social (The Sims Online, Ego)
  • Sports (Football, Baseball, Basketball)
  • Real Time strategy (Dark Space, Mankind)

25
How do they work?
  • There are two ways to get MMOGs, you can buy the
    software from a store or online, sometimes you
    can download it for free.
  • MMOs typically make money by charging a monthly
    fee for membership. The average fee is about 15
    a month.
  • Marketing for MMOs has gone mainstream, ads can
    be seen on TV, internet, magazines, and even food
    products (Pepsi, Mt. Dew).
  • The future for MMOGs seems to be very bright. A
    lot of games are trying to go in the direction of
    MMOGs.

26
World of Warcraft
  • The most popular MMOs are Role Playing games.
  • WoW is currently the biggest MMOG in the world.
  • Produced by Blizzard Entertainment
  • MMORPG
  • Requires that players buy software and expansions
    in order to play
  • 14.99 monthly fee

27
WoW and Beyond
  • Currently has 2 expansions The Burning Crusade
    (2007), and Wrath of the Lich King (2208)
  • New expansion has been announced, Cataclysm
    (release date Fall 2010)
  • WoW currently has 11-12 million monthly
    subscribers worldwide.
  • It holds about 60 of the market share for MMOGs
    that have monthly subscribers.

28
Application Games
  • Downloadable games for smart phones, iPod Touch,
    iPads

29
History/Background
  • July 10, 2008 Apple Inc. informs media of app
    store release for the iPhone and iPod Touch.
  • July 11, 2008 Apple opens app store allowing
    users to purchase apps
  • Originally opened up with 500 third-party apps
  • 125 of which were free to download
  • Over 10,000,000 downloaded over opening weekend
  • Billionth app downloaded on April 23, 2009 with
    about 35,000 apps available for download

30
Currently
  • Apple continues to dominate the application world
  • With over 185,000 apps in the app store
  • As of April 8, 2010 over 4 billion downloaded
  • Games are still the most downloaded types
  • Many other companies trying to compete with Apple
    with own platforms

31
Accessing/Buying App Games
Devices
Platform
  • Apple App Store
  • Google Android Market
  • Microsoft Windows Mobile
  • Nokia Ovi Store
  • Palm App Catalog
  • Blackberry (RIM) App World
  • Nintendo DSi DSi Shop
  • Downloaded gaming applications Free - 10

32
App Game Genres
Genres
Examples
  • Action Dark Void Zero
  • Puzzle Escape The Room
  • Sports Hockey Nation
  • Racing Monster Trucks
  • Adventure Zenonia
  • Arcade Orion Racer
  • Strategy Pipetrix

33
Apple Inc. App Earnings
34
Future Numbers
  • Next three years expect revenues to hit upwards
    to 29.5 billion
  • By 2013 downloads will exceed 21.6 billion
    compared to 2.5 billion in 2009
  • There will be an increase in the number of free
    apps available, but heavily sponsored by
    advertising
  • More less tech-savvy mass market will arise as
    smart phones drop in price
  • Advertising will be key focus in generating
    revenue

35
Sources
  • http//en.wikipedia.org/wiki/FarmVille
  • http//en.wikipedia.org/wiki/Java_games
  • http//scottgu.com/blogposts/debugger/step5.jpg
  • http//www.infoworld.com/d/developer-world/javascr
    ipt-creator-ponders-past-future-704?page0,3
  • http//www.wowwiki.com/PortalMain/expansions
  • http//www.informationweek.com/news/mobility/busin
    ess/showArticle.jhtml?articleID222301414
  • http//arstechnica.com/apple/news/2010/01/apple-re
    sponsible-for-994-of-mobile-app-sales-in-2009.ars
  • http//helpguide.org/mentalgambling_addiction.htm
  • http//www.uri.edu/personal/awel5922/gambling.inde
    x.html
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