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Modern Telecommunications Systems

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Title: Modern Telecommunications Systems


1
Chapter 6
  • Modern Telecommunications Systems

2
Introduction
  • Telematique the integration of computers and
    telecommunications systems
  • Computers are changing roles from computing
    machines into communications machines

3
Telecommunications
  • The science and technology of communication by
    electronic transmission of impulses through
    telegraphy, cable, telephony, radio, or
    television either with or without physical media
  • Tele is Greek for distance
  • Communicate has its roots in the Latin word to
    impart

4
Voice Networks
  • Interactive - Bidirectional networks that provide
    on-demand communication
  • The first telephone networks were deployed widely
    following World War II
  • By the late 1950s in the United States,
    telephones were a permanent fixture in most homes

5
Circuit Switched Networks
  • Telephone networks use circuit switching that
    creates a complete, dedicated, end to end
    connection before voice data begins to flow
  • Circuit creation results in exclusive allocation
    of specific data transmission resources for the
    duration of the call

6
Circuit Switching
  • Guarantees that each successful connection owns
    all the resources necessary to deliver a high
    quality link
  • When the call ends, the circuit is torn down, and
    the resources are freed these resources can then
    be utilized for a new connection

7
Switched Network
  • It is the capacity of the network to interconnect
    any two endpoints

8
Legacy
  • The telephone network is one of the largest
    legacy systems ever created and maintained
  • Phone handsets over 50 years old can still
    interoperate seamlessly with current equipment
  • Some basic design specifications date back to the
    early 1900s

9
Telephone Signals
  • Original telephone specifications were based on
    analog signal technology
  • Analog signals vary in amplitude (signal
    strength) and in frequency (pitch)
  • The telephone handset converts sound into
    continuously varying electrical signals with the
    microphone
  • The speaker at the other end converts electrical
    signals back to sound

10
Analog Signal
11
Digital Signals
  • These signals are discrete and discontinuous
  • They exist in predetermined states
  • Binary signals are digital signals limited to
    only two states, 0 and 1

12
Digital Signal
13
Multiplexing
  • Multiplexing is subdividing the physical media
    into two or more channels
  • Telephone lines use frequency multiplexing to
    carry both voice and DSL signals simultaneously
  • The frequencies between 0 and 4000 Hz carry
    voice, and those between 25 kHz and 1.5 MHz carry
    DSL

14
Digitizing Voice Signals
  • By converting analog voice signals into a digital
    format, voice can then be processed like other
    digital data by computers
  • The economies of Moores law and semiconductor
    economics can be brought to bear on voice
    applications

15
Pulse Amplitude and Pulse Code Modification
16
Analog to Digital Conversion
  • Generally a two step process
  • First, the analog signal is sampled at regular
    intervals measurements taken at these periods
    are converted to a discrete value
  • Second, the discrete values are converted to a
    binary format this is called pulse code
    modulation

17
Fidelity
  • Translating a signal from analog to digital
    format results in loss of data. By increasing
    the number of discrete values produced per second
    (sampling more often) and increasing the range of
    discrete values produced by sampling, the
    digitized waveform more closely represents the
    analog original. This is fidelity.

18
Nyquists Theorem
  • A mathematical formula that will quantify the
    fidelity of the signal given the rate and
    resolution of sampling
  • For a 4000 Hz signal, fidelity will be acceptable
    if the signal is sampled 8000 times per second
    with a resolution of 8 bits per sample
  • A 4000 Hz signal is equivalent to a 64000 bit per
    second data stream

19
The Digital Telephone
  • When a voice signal enters the local switch, it
    is digitized
  • The local switch is located physically close to
    the end users of the telephone line (usually
    within 10000 ft)
  • The switch is capable of handling 500 to 1000
    copper lines
  • It is connected via high speed digital links back
    to the central office

20
Central Office
  • Handles the telephone traffic for a number of
    small communities or a small city
  • Commonly central offices are responsible for
    100000 lines

21
Central Office Network Configuration
22
Customer Premise Equipment
  • CPE is the device found at the customer
    termination of a telephone connection (fax,
    telephone, modem, etc.)

23
Local Loop
  • Also known as the access line
  • Identified by the last four digits of the
    telephone number
  • It is the physical connection between the CPE and
    the local switch
  • The first three digits of a seven digit telephone
    number identify the local switch to the central
    office

24
Local Switch
  • A local switch is a smart router. It can
    independently connect calls from any two lines
    terminating directly into it.
  • This helps to keep local calls confined to the
    local switch
  • It identifies and routes outbound calls quickly
    to the central office

25
Topology
  • Topology is the configuration of elements in a
    network
  • The local exchange (local switch and all attached
    CPE and trunks) form a switched star network
  • This is an effective arrangement when most of the
    lines are idle at any one time
  • At peak hours 15 of a given set of lines are in
    use

26
Regional Connections
  • A Central Office is connected to other Central
    Offices by high speed links it also has
    connections to other higher level centers and
    long distance networks
  • These links in the US form a network of 150
    million lines

27
Regional Telephone Switching Networks
28
Call Setup
  • When the handset is raised, the local switch
    issues a dial tone
  • When the user inputs the destination phone
    number, the local exchange uses it to set up the
    circuit
  • A leading 1 signals the local switch that the
    call is long distance and routes the call
    immediately to the Central Office

29
T-Services
  • T-services are high speed digital links using
    time-division multiplexing (TDM) to move multiple
    signals
  • TDM successively allocates time segments on a
    transmission medium to different users
  • It combines multiple low speed streams into one
    high speed stream

30
T-1
  • The T-1 line is capable of carrying 1.544 Mbps
  • The T-1 frame is composed of 24 time slices.
    Each time slice is a channel. Each channel is
    capable of carrying one phone circuit.

31
Time-Division Multiplexing and the T-1 Frame
32
T-1 Frame
  • Multiplexing equipment aggregates the incoming
    individual channels and constructs a frame
  • Each channel can transmit 8 bits per frame
  • Each frame contains 24 channels and one framing
    or start bit
  • 8000 frames are transmitted per second yielding
    1.544 Mbps

33
The T-Service Hierarchy
  • The T-1 connection is composed of 24 channels
    called B channels
  • They are able to carry the digitized audio data
    for one voice circuit
  • A T-1 connection can carry 24 Bs
  • A T-3 connection can carry 672 Bs (45 Mbps)

34
T-Services
35
E-Services
  • Europeans use a slightly different standard
    called the E series
  • 8000 frames per second with each frame composed
    of 32 channels
  • Only 30 of the channels can be used for data, the
    other two are reserved for signaling information
    and signaling the framing start sequence
  • Carries 2.048 Mbps

36
Corporate Use of T-Services
  • T-services are available to customers
  • T-lines can be configured to create a high speed
    private point-to-point network
  • Internally, data and voice can be mixed, so that
    a T-1 line can be provisioned to carry 12 voice
    circuits and 12 data circuits
  • T-1s allow rapid connection of fixed locations
    with high speed private links

37
Data Communication Networks
  • Voice networks have hard requirements for network
    latency (the amount of time needed for data to
    move from one end to the other)
  • Data that arrives late or out of order is
    worthless
  • Pure data networks have looser time constraints
    opening the door to different topologies and
    technologies

38
Packet Switching
  • In traditional voice networks, circuits are
    established that provide for a continuous stream
    of data packet switching takes outgoing data and
    aggregates it into segments called packets
  • Packets carry up to 1500 bytes at a time
  • Packets have a header prepended onto the front of
    the packet that contains the destination address
    and sequence number

39
Packet Routing
  • In circuit switched networks, the entire data
    pathway is created before data transmission
    commences in packet networks, the packet travels
    from router to router across the network
  • At each router, the next hop is chosen, slowly
    advancing the packet toward its destination

40
Packet Routing
  • Given moment to moment changes in network loading
    and connections, packets may or may not take the
    same route
  • In taking different routes, packets may arrive in
    a different order than the order they were
    transmitted
  • The destination uses the sequence number in the
    header to reassemble the incoming data in the
    correct order

41
Local Area Networking
  • Until the 1990s, local area networking used
    vendor specific protocols that made
    interoperability difficult
  • With widespread deployment of personal computers,
    networking to the desktop became more imperative
    for companies, so that they could fully leverage
    their IT infrastructure investments

42
Metcalfes Law
  • Robert Metcalfe is the patent holder for Ethernet
    networking
  • He asserted that the value of a network increases
    as a square function to the number of attached
    nodes

43
OSI Model
  • OSI was the Open System Interconnection model
    that attempted to modularize and compartmentalize
    networking interfaces
  • The result was a seven layer model
  • As data passes down from layer 7 to layer 1 it is
    broken into smaller pieces and encapsulated with
    wrappers of additional information used at the
    corresponding layer by the recipient to
    reconstruct the original data and destination

44
Open System Interconnection Model
45
OSI is a Model
  • OSI was intended to be the final structure and
    framework for global networking
  • Widespread implementation of the entire OSI model
    has never taken place
  • It took years to develop
  • It was the product of a committee
  • It was extremely rigid

46
ARPANET
  • In the early 1970s, the Department of Defense saw
    the need to make heterogeneous networks of
    information systems communicate seamlessly
  • They needed networks that were self healing and
    had a distributed intelligence
  • ARPA (Advanced Research Projects Agency) took the
    OSI layering concept and built an operational
    system with layers 3, 4, and 5 only

47
The Internet
  • From this nucleus of networked machines grew the
    Internet
  • ARPA called the OSI layer 4 protocol TCP
    (Transmission Control Protocol) and layer 3 IP
    (Internet Protocol), hence the Internet
    networking standard TCP/IP
  • This has become the de facto global standard, and
    OSI has been relegated to a reference model

48
Internetworking Technology
  • The Internet Protocol Suite is a group of helper
    applications that standardizes interactions
    between systems and assists users in navigating
    the Internet
  • These helper applications work at many different
    levels of the OSI model from seven all the way
    down to two

49
Internet Protocol Suite
  • Layer seven applications include
  • FTP File Transfer Protocol
  • HTTP HyperText Transfer Protocol
  • SMTP Simple Mail Transfer Protocol
  • Layer two protocols include
  • ARP Address Resolution Protocol

50
Internet Protocol
  • The Layer three protocol is responsible for the
    standard dotted decimal notation used for
    computer addressing
  • Each machine has a unique address specified by a
    set of four numbers ranging from 0 to 255
  • These numbers are separated by decimal points in
    the format 216.39.202.114

51
DNS
  • Domain Name System
  • A distributed database that contains the mappings
    between IP numbers and human readable naming
  • DNS is also a Internet Protocol Suite helper
    application
  • DNS takes a request for www.yahoo.com and returns
    the corresponding IP address

52
Domain Names
  • Composed of a hierarchical naming database
  • Moves from general to specific in a right to left
    manner
  • The rightmost element of the name is called the
    Top Level Domain (TLD)
  • TLDs can be country codes, organizations (.org),
    commercial (.com), and others

53
Communication Between Networks
  • Layers 1 and 2 are used for the transmission of
    data packets between routers
  • Layer 1 The Physical Layer
  • Specifies voltage parameters, timing signaling
    rates, and cable specifications
  • Layer 2 The Data Link Layer
  • Describes how data is formatted for transmission
    across a specific type of Physical Layer link

54
Physical Layer Technologies
  • Transmission links can be built using either
    conducting or radiating media
  • Conducting media create a direct physical
    connection between network components like copper
    wire or fiber optics
  • Radiating media uses radio waves to link stations
    together

55
10 Base T
  • The most common Ethernet based wiring standard
  • Uses 8 stranded wire links
  • These wires are similar in size to telephone wire
    and use slightly larger modular plugs
  • Carries data signals at 10 Mbps to 1000 Mbps over
    distances up to several hundred meters

56
Coaxial Cable
  • Useful to carry signals over distances up to
    several miles
  • Diameter of coax ranges from 1/4th inch to one
    inch
  • Inner wire surrounded by a foam insulator,
    wrapped by a metal shield and covered with an
    external insulator

57
Coaxial Cable Construction
58
Optical-Fiber Media
  • Used in new installations instead of coax
  • Capable of carrying extremely high rates of data
    over distances exceeding 100 miles
  • Constructed of a glass core covered with plastic
    cladding and bundled with a tough external sheath

59
Construction of Optical-Fiber Cable
60
Transmission Modes
  • Multimode uses internal reflectivity of the
    cladding to propagate the signal down the fiber
  • Graded Index the glasss refractive index
    varies from the center to the edge, causing the
    light to bend back toward the center
  • Single Mode no reflection or refraction, light
    travels down the center of the fiber like a wave
    guide

61
Wavelength Division Multiplexing
  • Multiple different data streams are sent at the
    same time down the same fiber. Each stream is on
    a distinct color of light.
  • A wavelength is also called a lambda
  • Multiplexing hundreds or thousands of wavelengths
    down a single fiber is called Dense Wavelength
    Division Multiplexing (DWDM)

62
Advanced Fiber Transport
  • Due to low installation costs and high data
    capacity, optical fiber is the medium of choice
    for new buildings
  • Fiber has the flexibility to carry voice, data,
    and video with no change to the installed fiber
    base

63
FDDI
  • OSI layer 1 and 2 specification
  • Used when building high speed redundant
    metropolitan area data networks
  • Employs two unidirectional rings so that any
    cable cut can be healed by looping data back
    onto the other ring

64
FDDI Network Configuration
65
SONET
  • Synchronized Optical NETwork
  • Set of standard rates for high speed data
    transmission
  • STS stands for Synchronous Transport Signal
    (SONET over copper)
  • OC stands for Optical Connection (SONET over
    fiber)
  • STS-1 and OC-1 rates are identical

66
OC Line Rates
67
OC-1 SONET Framing
  • A SONET frame is made up of a 9 bit x 90 byte
    block of data (6,480 bits total)
  • The frame rate is 8000 per second yielding a data
    rate of 51.84 Mbps
  • For higher OC or STS levels, the frame rate is
    multiplied by the trailing number (i.e. OC-3 is
    8000 x 3, OC-12 is 8000 x 12)

68
Frame Relay, ATM, and Gig-E
  • These technologies represent newer frame based
    networking standards that are able to deliver
    high speed, low latency connections
  • Use frame-based protocols and star topologies

69
ATM Cells and Frame Relay Packets
70
The Last Mile
  • High speed global networks are of little value if
    individual access is unavailable
  • WANs terminate locally at POPs (Points of
    Presence)
  • For businesses, T-1 connections are a common
    solution to the last mile T-1s are expensive to
    setup and require long term contracts

71
Digital Subscriber Lines
  • DSL enables regional phone providers to deliver
    digital connectivity to customers over existing
    copper connections
  • At the local switch, an additional network unit
    is installed called a DSLAM (Digital Subscriber
    Local Access Multiplexer)
  • The DSLAM injects and extracts the DSL
    information into the copper line

72
DSL
  • On the customer side, a modem/router is attached
    to the line, injecting and extracting the DSL
    signals
  • DSL connections from the customer to the local
    switch is limited to 3.5 miles
  • 80 of phone subscribers in the US are currently
    within these boundaries

73
Digital Cable
  • 60 of US homes and businesses are accessible to
    cable broadcasters
  • Cable initially was designed for one way content
    delivery
  • In the 1990s, systems were upgraded to deliver
    interactive programming and digital data access

74
Digital Cable
  • The highest margin, fastest growth sector of the
    cable industry is cable-based Internet access
  • Cable providers piggyback a 5 10 Mbps digital
    backbone onto existing broadcast spectrum
  • Home users attach specially constructed Cable
    Modems (routers) to interface home systems to
    the cable data feed

75
Voice Over Cable
  • Cable operators want to bundle more services for
    customers
  • Delivery of telephone connectivity over cable
    systems is an additional service they can provide
  • This service will require additional capital
    outlays to provision customers at a time when
    growth at any cost is not a viable business
    strategy

76
Wireless Systems
  • Licensed wireless Includes cellular voice and
    data networks
  • Unlicensed wireless ad hoc networking
    technologies like 802.11b and 802.11g
  • Both these technologies enable consumers to have
    untethered, mobile connectivity bringing
    networking to the consumer instead of making the
    consumer find the network

77
Licensed Wireless
  • Cellular service first began in the early 1980s
  • It has grown at a 30 compounded rate over the
    last decade with penetration of 50 across the US
  • Cellular systems are dense networks of low power
    broadband radio transmitters and receivers

78
Cellular Network Architecture
79
Cellular Standards
  • 1 G Systems
  • AMPS Advanced Mobile Phone System
  • 2 G Systems
  • CDMA Code Division Multiple Access
  • TDMA Time Division Multiple Access
  • GSM Global System for Mobile Communications
  • 3 G
  • W-CDMA
  • IMT-2000

80
Unlicensed Wireless
  • 802.11.b An Ethernet networking standard that
    replaces layers 1 and 2 with a wireless
    equivalent
  • 11 Mbps network connectivity over a 50m radius
  • No transmitter license is necessary so it is
    inexpensive for consumers with little setup or
    administration costs

81
Summary
  • Advances in semiconductor technology have enabled
    enormous advances in telecommunications systems
  • Rapid change is occurring in this field, and
    seems set to change how individuals and
    organizations grow, act, and react
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