Title: Artificial Intelligence
1Artificial Intelligence
By Ian, Chelsea, Doug, Grace
2Artificial intelligence (AI) - is a branch of
computer science and engineering that deals with
intelligent behavior, learning, and adaptation in
machines
3History Of Artificial Intelligence
41950s
- The 1950s were a period of active efforts in AI
- Alan Turing introduced the "Turing test
- The first working AI programs were written in
1951 to run on the Ferranti Mark I
51960s-1970s
- Joel Moses demonstrated the power of symbolic
reasoning for integration problems - Leonard Uhr and Charles Vossler published "A
Pattern Recognition Program That Generates,
Evaluates, and Adjusts Its Own Operators" in 1963
61980s
- Neutral networks became widely used due to the
backpropagation algorithm - The team of Ernst Dickmanns built the first robot
cars, driving up to 55 mph on empty streets - Marked major achievements in many areas of AI and
demonstrations of various applications
71990s Turn of the Century
- During the 1990s and 2000s AI has become very
influenced by probability theory and statistics - After the September 11, 2001 attacks there has
been much renewed interest and funding for
threat-detection AI systems, including machine
vision research and data-mining
8DARPA Grand Challenge
- DARPA is a challenge for driverless cars
- The cars have no communication with humans
- In 2005 the winning vehicles completed all 132
miles of the course in just under 7 hours
9A Few Basic Rules
- Must follow California driving laws
- Vehicles must follow a specific rout following
specific check points - Vehicles must drive though fog and rain even if
GPS is blocked
10Schools Of Thought
- 1. Conventional A.I.
- 2. Computational Intelligence
11Conventional A.I. - a.k.a. symbolic A.I.,
logical A.I., neat A.I., and Good Old Fashioned
A.I.(GOFAI)
12Machine Learning Methods
- Expert systems
- a computer program that contains some
subject-specific knowledge of one or more human
experts. - helps users solve problems and draw conclusions
reasonably.
13Machine learning methods
- Nuetral Networks
- systems with very strong pattern recognition
capabilities - a.k.a. ANN (artificial neural network)
- an adaptive system that changes its structure
based on external or internal info that flows
through the network.
14Fuzzy Control System
- based on fuzzy logic (concepts that cannot be
expressed as true or false but as partially true
15A.I. In Fiction
- Strong A.I. is used most often for entertainment
purposes - Usually portrayed as an upcoming power trying to
overthrow human authority - Trying to cause abrupt and dramatic changes
- A few A.I. writers are Vernor Vinge, Ray
Kurzweil, and Frank Herbert - Author Vernor Vinge states, technology will
reach a point beyond which we cannot even
speculate about the consequences.
16Case-based Reasoning
- the process of solving new problems based on the
solutions of similar past problems
17Bayesian Network
- a.k.a. Bayesian belief network or belief network
18Behavior Based A.I.
- Made famous by Rodney Brooks
- A procedure for developing A.I. off of another
module of intelligence
19Computational Intelligence - repetitive
development/learning that relays on evidence
/consequences observable by the senses
20Schools of Thought
- Conventional Artifical Intelligence
- Machine Learning
- Formalism
- Statistical Analysis
- Expert Systems
- Case Based Reasoning
- Bayesian Networks
- Behavior
21Schools of Thought cont.
- Computational Intelligence
- Neural Networkes
- Fuzzy Systems
- Evolutionary Computation
22Artifical Intelligence In Fiction
- Books
- A Space Odyssey
- The Moon is a Harsh Mistress
- Movies
- The Matrix
- Bicentennial Man
- I, Robot
- Video Games
- Halo