Title: A puzzle game with a sense of humor
1- A puzzle game with a sense of humor
- An onClick adventure featuring ninjas, zombies
and cupcakes - Simple design, original graphics and clever
commentary
2Captain Danielle Dyer
- CAS Senior
- Journalism major
- Computer Applications and Creative Writing minor
- 2 semesters of Java programming, 1 semester of
Javascript - Very familiar with HTML. Familiar with XML, and
CSS. Has been designing web pages and sites for 8
years. Proficient with Adobe PhotoShop and
ImageReady, as well as Macromedia Dreamweaver. - Responsibilities Team captain. Chief script
monkey and maker of pretty pictures.
3Allison Bean
- CAS Senior
- Journalism major
- Cinema Studies minor, pending Computer
Applications minor - 1 semester of Java programming
- 8 years of HTML and web design experience.
Familiar with CSS. Proficient with Adobe
PhotoShop and ImageReady, as well as Macromedia
Dreamweaver. - Responsibilities PowerPoint presentations,
writer of HTML and CSS, and assistant script
monkey.
4Eblyn Felix
- CAS Junior
- Computer Science major (no minor)
- 5 semesters of programming (4 of Java, 1 of C,
some Assembly) - 1.5 years of experience with HTML and web design.
Somewhat familiar with CSS. Familiar with Adobe
PhotoShop and Frontpage. - Responsibilities Assistant script monkey and
graphic maker, and journal writer.
5Game Overview
Youre a ninja mercenary, hired to take care of a
zombie situation in a small town just outside of
Boston. You discover that while most of the town
has been destroyed by the zombies, one building,
Coffee Of Doom, remains untouched. You decide to
investigate the premises. Drawing your sword,
you slip inside the establishment, ready to cut
up any lurking zombies. Suddenly the door slams
shut behind you, trapping you inside--at least
until the zombies figure out how to break through
the windows and turn you into one of their own.
6Game play
- Click the map to move and click the room to find
objects - Use items in inventory to solve puzzle and
advance game - Uses lots and lots of functions onClick and via
hyperlink
7Diagram of Game Play
8Victory Conditions
- You win the game when you solve the puzzle.
- If you win, you get to add your name to the hall
of fame, see a pretty picture, and find out what
happens afterwards. - If you give up the zombies win and take over the
world. - The fate of the world is in your hands, gamer.
9Group Dynamic
As Captain, Danielle kept group members on task,
assigned duties, created most of the graphics,
coded a large portion of the game and checked
everyones work. Ph33r her.
Allison was responsible for the Intro/victory
pages, most of the CSS and HTML, finding item
images music and basic coding.
Eblyn coded the journal and did some other basic
coding. He also helped create the graphics and
argued with Danielle about code efficiency.
10Challenges
- Using Objects how the heck do we do this?
- Showing that Objects are selected why is CSS
evil? - Cross-browser compatibility IE is stupid and
FireFox hates scrollbars! - Trying to get all of our ideas into the game no,
there are no yetis in Boston.