Elements of a System - PowerPoint PPT Presentation

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Elements of a System

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Semi-automated non-digital complex systems: Dungeons and Dragons. ... Relation between Lusory Attitude and Meaningful play ... Game as Open and Closed Systems ... – PowerPoint PPT presentation

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Title: Elements of a System


1
Elements of a System
2
Play, Game, System
  • Play jumping
  • System highway system (no artificial conflict)
  • Game
  • Rules are the most common element
  • Least mentioned characteristics
  • Art
  • Conflict or contest

3
Digital Games, non Digital games
  • Automated complex systems capability to maintain
    and execute sophisticated processes (e.g.,
    maintaining the state of the world in
    Civilization)
  • Semi-automated non-digital complex systems
    Dungeons and Dragons. Board, cards are used in a
    clever way to maintain lots of information
  • Anatomy of choice
  • What happened before the player was given a
    choice?
  • How is the possibility of a choice conveyed to
    the player?
  • How did a player make a choice?
  • What is the result of choice? How affects future
    choices?
  • How are the results of choice conveyed?

4
Meaningful Play
  • Meaningful play players actions have a
    discernable and integrated outcome
  • Example of meaningful play Tekken
  • Discernable When Nina lands a hit you see it
  • Integrated Opponent looses hps when hp reach 0
    Nina wins
  • Example of non meaningful play
  • Squashing rodents in Diablo, Word of Warcraft
  • Relation between Lusory Attitude and Meaningful
    play
  • If there is no meaningful play, player will not
    be willing to overcome artificial obstacles in
    the game. Therefore, looses the Lusory Attitude

5
Game as Open and Closed Systems
  • As a closed system (no interaction with outside
    environment), rules are the formal schema of the
    system
  • Playing is an experiential schema.
  • Play can be both closed (following the rules of
    the game) and open (social experience)
  • Culture is the contextual schema of the game
  • (word zerging. From here)
  • Magic circle is the time and space where game
    occurs
  • Separates the game from the real world
  • Contains everything relate dot the game as a
    closed system
  • And the experiential part of the game as an open
    system

6
Final Words
  • Average 79/100
  • This time I took a lusory attitude correcting
    the test
  • For Test 2 and Final exam, Ill be looking for
    clarity and precision in your answers
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