Title: Lecture 06: Editing
1Lecture 06 Editing
IS 246Multimedia Information
Prof. Marc Davis UC Berkeley SIMS Monday and
Wednesday 330 pm 500 pm Fall
2003 http//www.sims.berkeley.edu/academics/cours
es/is246/f04/
2Todays Agenda
- Review of Last Time
- Mise-en-scene
- Cinematography
- Formalist Media Theory
- Editing
- Discussion Questions
- Action Items for Next Time
3Todays Agenda
- Review of Last Time
- Mise-en-scene
- Cinematography
- Formalist Media Theory
- Editing
- Discussion Questions
- Action Items for Next Time
4Discussion Questions (Bordwell)
- Brooke Maury on Bordwell
- After considerable effort, it seems that one
could build annotation that describes the basic
components of mise-en-scene (setting, costume,
lighting and staging), yet is it possible to
describe the whole system of the mise-en-scene
in metadata? It seems that much of the
mise-en-scene deals with human perception. Can
the elements of mise-en-scene be described
sufficiently to understand how viewers are
supposed to experience the film?
5Discussion Questions (Bordwell)
- Brooke Maury on Bordwell
- Is there a truly objective measure of function in
film generally, and mise-en-scene and framing in
particular? One can observe that a certain
technique or prop or character serves a certain
function in a film, but can the function of a
framing technique or other film element be
derived from the hard facts of a film? Or will
this always require subjective interpretation?
6Todays Agenda
- Review of Last Time
- Narrative Form and Narration
- Formalist Media Theory
- Mise-en-scene
- Cinematography
- Discussion Questions
- Action Items for Next Time
7Mise-en-scene
- Literally putting into the scene
- Theatrical origins
- Setting (location and props)
- Costume and makeup
- Lighting
- Staging (behavior and movement of actors)
- In film theory
- What appears in the film frame
- What the director stages for the camera
8Mise-en-scene and Screen Space
- Mise-en-scene contributes to our construction of
the screen space - How we construct 3D mental space from 2D
projected images - What we pay attention to
- We are attuned to various changes in
mise-en-scene - Movement
- Color differences
- Balance of distinct components
- Variations in size
9Todays Agenda
- Review of Last Time
- Mise-en-scene
- Cinematography
- Formalist Media Theory
- Editing
- Discussion Questions
- Action Items for Next Time
10Cinematography
- The shot
- 1 n frames of images captured sequentially (or
designed to appear so) - Photographic properties of shots
- Film stock
- Exposure
- Lens
- Focus
- Filters
- Framing of the mise-en-scene
11Cinematography
- Cinematographic properties of shots
- Frame rate
- Apparent speed can be affected by difference in
capture frame rate and playback frame rate - Slow-motion (assuming a constant playback rate
capture more frames per second than the playback
rate) - Fast-motion (assuming a constant playback rate
capture fewer frames per second than the playback
rate) - Movement of camera and and/or camera support
- Lens
- Tripod
- Truck
12Static Framing
- Size and shape of the frame
- Aspect ratio
- Masks
- Framing defines onscreen and offscreen space
- Offscreen space
- Space beyond each of the four edges of the frame
- Space behind the set
- Space behind or near the camera
13Static Framing
- Framing controls the vantage point onto the
mise-en-scene - Angle
- Level
- Height
- Distance
14Functions of Camera Movement
- Often increases information about the space of
the image - Objects become more vivid and sharp than in
stationary framings - Often reveals new objects or figures
- Provides new perspectives on objects and figures
adding to our information about them and their
3-dimensionality - Camera movement appears to be a substitute for
our movement - Unlike zooming or scaling, in genuine camera
movement we see different sides of objects and
backgrounds - When the camera moves, we sense our own movement
through space - Whereas when the lens zooms, a part of the space
seems magnified or demagnified
15Todays Agenda
- Review of Last Time
- Mise-en-scene
- Cinematography
- Formalist Media Theory
- Editing
- Discussion Questions
- Action Items for Next Time
16Editing
- Editing joins shots
- Shots are one or more frames recorded in
continuous time and contiguous space - There are various joins for Shots A and B
- Cut
- Shot A then Shot B
- Fade-out
- Gradually darkens end of Shot A to black
- Fade-in
- Gradually lightens from black to Shot A
- Dissolve
- Briefly superimpose end of Shot A on beginning of
Shot B - Wipe
- Shot B replaces Shot A by means of a boundary
line moving across the screen
17Dimensions of Film Editing
- Graphic relations between Shot A and Shot B
- Rhythmic relations between Shot A and Shot B
- Spatial relations between Shot A and Shot B
- Temporal relations between Shot A and Shot B
18Graphic and Rhythmic Relations
- Graphic relations
- Editing together any two shots permits the
interaction, through similarity and difference,
of the purely pictorial qualities of these two
shots - Rhythmic relations
- Shot duration (long, short)
- Shot duration patterns (acceleration,
deceleration)
19Spatial Relations
- Editing lets an omniscient range of knowledge
become visible as omnipresence - Editing permits any two points in space to be
related through similarity, difference, or
development - Editing enables the construction of spaces
20Constructing Space
- Situate location of Shot B with establishing Shot
A - Construct illusion of spatial contiguity through
joining of Shot A and Shot B (Kuleshov Effect) - Create physically impossible or ambiguous spaces
- Establish two discontiguous spaces through
parallel editing (i.e., crosscutting)
21Temporal Relations
- Temporal order
- Flashback
- Flashforward
- Temporal duration
- Temporal ellipsis
- Temporal expansion
- Temporal frequency
- Shot repetition
22Temporal Duration
- Temporal ellipsis
- Punctuation
- Dissolve, wipe, fade
- Empty frames
- Shot A (character exits frame, then empty frame)
- Shot B (empty frame, then character enters frame)
- Cutaway
- Temporal expansion
- Overlapping editing
23Todays Agenda
- Review of Last Time
- Mise-en-scene
- Cinematography
- Formalist Media Theory
- Editing
- Discussion Questions
- Action Items for Next Time
24Discussion Questions (Bordwell)
- Shane Ahern on Bordwell
- What implications does the editing style of a
film have for multimedia information systems? Are
films that obey the classic narrative continuity
style which ensures a smooth flow from shot to
shot inherently more simple to encode for reuse
and retrieval? Are films that use discontinuities
of temporal order, duration and frequency in
their editing style more problematic? What are
some approaches one could take in designing a
multimedia information system that accommodates
both standard and non-standard editing styles?
25Discussion Questions (Bordwell)
- Shane Ahern on Bordwell
- The Kuleshov effect allows a media producer to
inter-cut shots from disparate sources by causing
the viewer to infer a spatial relationship
between the elements of two unrelated shots.
However, to edit two shots together, the media
producer will want to preserve the editing style
of the overall work. For example, if they are
following the classic narrative continuity style,
they will want to preserve spatial continuity
using the 180-degree system from shot to shot.
How could a multimedia information system that
allows the reuse of media from disparate sources
facilitate the retrieval of shots that not only
contain the narrative elements desired by the
producer, but also meets the editing requirements
of the producer?
26Discussion Questions (Bordwell)
- Megan Finn on Bordwell
- Eisenstein... believed that only through being
forced to synthesize such conflicts could the
viewer participate in actively understanding the
film (page 340) - ...what I call 'new brutalism' in cinema... is a
form of naivete, because it's made by people who
I think don't really have a grasp of cinema's
history. It's the MTV kind of editing, where the
main idea is that the more disorienting it is,
the more exciting. And you see it creeping into
mainstream cinema... It is a way to artificially
generate excitement, but it doesn't really have
any basis to it. And I find it kind of sad,
because it's like an old man trying to dress like
a teenager. -- John Boorman (page 312) - Boorman gives the example of Armageddon and MTV
using new brutalism what other modern
examples of breaking continuity editing are
there? What parts of continuity editing are
being violated in TV and some modern cinema
(temporal or graphic discontinuities, spacial
editing)? What is the function of these
violations? How is breaking or ignoring the rules
of continuity editing hurting and/or enhancing
the cinematic experience?
27Discussion Questions (Bordwell)
- Megan Finn on Bordwell
- What is the role of DV in editing? How has the
evolution of the editing process changed the
filming process? What is the role of metadata
here?
28Todays Agenda
- Review of Last Time
- Mise-en-scene
- Cinematography
- Formalist Media Theory
- Editing
- Discussion Questions
- Action Items for Next Time
29Readings for Next Time
- Wednesday 09/20
- Readings
- Kuleshov, L. Kuleshov on Film Writings by Lev
Kuleshov. University of California Press,
Berkeley, 1974 pp. 41-55. (Gökçe) - Isenhour, J.P. The Effects of Context and Order
in Film Editing. AV Communications Review, 23
(1) pp. 69-80. (Simon) - Burch, N. Theory of Film Practice. Princeton
University Press, Princeton, N.J., 1981 pp.
3-16. (Alison) - Barthes, R. Action Sequences. in Strelka, J. ed.,
Patterns of Literary Style. State University of
Pennsylvania Press, University Park,
Pennsylvania, 1971 pp. 5-14. (Jaiwant)