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MMR

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Title: MMR


1
MMR
  • MASK BASED
  • MULTI-RESOLUTION IMAGES AND VIDEOS

2
Multi Resolution Image
  • Multi-Resolution (MR) images are useful for
    compact representation of images/videos
  • Quad-trees are popular data-structures for
    Multi-resolution (MR) image representation

3
Lossy vs Lossless Compression
  • Lossless data compression is a class of data
    compression algorithms that allows the exact
    original data to be reconstructed from the
    compressed data
  • A lossy compression method is one where
    compressing data and then decompressing it
    retrieves data that may well be different from
    the original, but is close enough to be useful in
    some way.
  • Advantage of lossy method is that file size is
    reduced while maintaining the semantics.

4
Quad-tree representation of an image
  • A 2nx2n image is represented as a tree of depth
    n.
  • Each node at every resolution level encodes its
    own color values (RGB) the parent node color is
    the mean of the colors of its child nodes.

5
Standard Quad-Tree Pruning
  • At each node a decision is made as to whether to
    decompose the corresponding block into four
    equal-size squares or to halt the decomposition
    process

6
Problems
  • Image semantic is lost when standard
    color-similarity based pruning is used.
  • Sub-optimal MR images.

7
Result Standard Pruning (MR)
Note that the shape of the globe is lost when
standard color-similarity based pruning is used
Standard Pruning
Original Image
8
Possible Solution
  • content-driven masks to prune the trees, instead
    of simple color-similarity

9
Example Mask based Pruning (MMR)
Note that the shape of the globe is PRESERVED
when mask-based pruning is used !
Mask Based Pruning
Mask Binary Image
10
MMR Technique
  • Prune nodes which are redundant
  • Do not prune nodes which have a mask pixel as
    leaf.
  • Define redundancy of a node by introducing a new
    attribute, REDUNDANCY, in the Quad(Tree)Node data
    structure.

struct QuadNode ENUM type NODE LEAF QuadNode
child0, 10, 1 COLOR RGBA REDUNDANCY 0 or
1 end struct
11
Algorithm Redundancy Detection
function Mask_Prune(QuadNode p) returns 0 or
1 if p. type LEAF then i, j ? pixel
corresponding to this leaf return (1 -
Mask-Bin(i, j)) end if redundancy 1 //
assume this node is redundant for each i, j 0
and 1 flag Mask_Prune(p.childij) if
flag 0 then redundancy 0 end
for p.REDUNDANCY redundancy return
redundancy end function
12
Result
  • The function Mask_prune results in the best
    resolution by preserving the original pixels in
    the smallest size image blocks corresponding to
    the non zero mask values.
  • Results in maximum no of low resolution blocks in
    the other regions of the image.

13
Results for Standard Pruning
Lenas face has been distorted because the
standard MR algorithm is neither aware of the
face, nor the edges
dMR 72.4
Original Image
Standard Pruning
14
Results for combination of masks
Lenas face is UNTOUCHED because the MMR
algorithm is aware of the face and the edge
regions !
dMR 78.4
Mask Based Pruning
EdgeFace Mask Combo
15
Where does the mask come from?
  • Feature mask edges and boundaried
  • Object mask Regions depicting semantic
    objects like face
  • Motion mask Moving objects in a video

16
Edge Detection
  • The goal of edge detection is to mark the points
    in a digital image at which the luminous
    intensity changes sharply.
  • Sharp changes in image properties usually reflect
    important events and changes in properties of the
    world.

17
Algorithm
  • Apply a Gaussian filter mask to smooth the image
    to mitigate noise effects.
  • Find the magnitude and the direction of the
    gradient.
  • Apply nonmaxima suppression resulting in thinned
    image
  • Apply hysteresis thresholding

18
Step 1 Gaussian Smoothing
  • Gaussian Function
  • Array of smoothed data

19
Step 2 - Gradient Calculation
  • Magnitude and direction of gradient using Sobel
    operator.
  • Edge Magnitude ?(Gx2Gy2)
  • Edge Direction tan-1Gx/Gy

20
Step 3 Nonmaxima Supression
  • an edge point is defined to be a point whose
    strength is locally maximum in the direction of
    the gradient.
  • Thinning of edges.
  • 20 -
  • 91-
  • 92-

21
Step 4 Hysteresis Thresholding
  • Avoiding false edges and missing edges.
  • Apply a high threshold.
  • Apply a low threshold to the pixels connected to
    the pixels with the high threshold.
  • Performed multiple times.

22
Result
23
ANN
  • Information processing paradigm
  • Simulates a human neural network
  • Learn from examples
  • Configured for a specific application through a
    learning process

24
Face Detection
  • Face detection is a computer technology that
    determines the locations and sizes of human faces
    in arbitrary (digital) images.
  • It detects facial features and ignores anything
    else, such as buildings, trees and bodies.

25
Human neurons vs Artificial Neurons
26
ANN Models
  • Feed forward Networks
  • Feed back Networks
  • Advantages of feed forward networks
  • Easy to understand and implement
  • Fairly good performance

27
Feed forward Networks
28
Closer Look at the Neuron
29
Training the Network
  • Use training data to get an output
  • Calculate the error
  • Propagate the error down the layers
  • Adjust the weights
  • Back propagation Algorithm

30
Closer look at the neuron
31
Face detection using neural network
  • Algorithm works in 2 stages
  • Stage 1 applies a set of neural network-based
    filters to an image
  • Stage 2 uses an arbitrator to combine the filter
    outputs.

32
Stage 1 Neural Filter
33
Steps
  • Filter receiving 20X20 pixel region of the image
  • Filter applied at every location
  • Input image reduced in size by subsampling
  • Preprocessing step
  • Histogram equalization

34
Steps
  • Preprocessed window is passed through a neural
    network.
  • The network has connection to the receptive
    fields of the hidden unit
  • 4 - 10X10 pixel subregions
  • 16 - 5X5 pixel subregions
  • 6 overlapping 20X5 pixel horizontal strips of
    pixels.

35
Result of the neural filter
36
Training data
  • Collecting a representative set of
  • Face and
  • Non Face data
  • 15 face egs are generated from the each original
    image by randomly rotating, translating, scaling
    and mirroring

37
Example face images
38
Non face training data
  • Images collected during training
  • Create an initial set of 1000 images with random
    pixel intensities.
  • Train network using error backpropogation to
    output 1 and -1 for face and non face images.
  • Run the system on an image of scenery which
    contains no face. Collect incorrect sub images.
  • Select 250 of these and add as negative egs.

39
Non-face images
40
Stage 2 Merging overlapping detections
  • Observation most faces are detected at multiple
    nearby positions or scales, while false
    detections occur with less consistency.
  • Thresholding for each location and scale
  • The centroid of the nearby detections defines the
    location of the desired result.

41
Results of Neural Network Filter
42
Motion detection
  • Motion detection works on the basis of frame
    differencing - meaning comparing how pixels
    (usually blobs) change location after each frame.

43
Background Subtraction
  • Background subtraction is the method of removing
    pixels that do not move, focusing only on objects
    that do.

44
Background Subtraction-The problem
  • Main goal given a frame sequence from a fixed
    camera, detecting all foreground objects.
  • Naïve description of the approach detecting the
    foreground object as the difference between the
    current frame and an image of the scenes static
    background
  • framei-backgroundi Th

45
Problem
  • How to automatically obtain the image of the
    scenes static background?

46
The problem-requirements
  • The background image is not fixed but must
    adapt to
  • Illumination changes
  • gradual
  • sudden (such as clouds)
  • ??Motion changes
  • camera oscillations
  • high-frequencies background objects (such as tree
    branches, sea waves, and similar)

47
The basic method
  • Frame difference
  • frameiframei-1 Th
  • The estimated background is just the previous
    frame
  • It evidently works only in particular conditions
    of objects speed and frame rate
  • Very sensitive to the threshold Th

48
Frame difference Example
49
Running Average
  • Background as the average or median of the
    previous n frames.
  • Rather fast, but memory consuming
  • N size(frame)
  • Background as the running average
  • Bi 1 a Fi (1 -a) Bi
  • a, the learning rate, is typically 0.05
  • no more memory requirements

50
Running Average contd..
  • Two background corrections are applied
  • If a pixel is marked as foreground for more than
    m of the last M frames, then the background is
    updated as Bi 1 Fi
  • designed to compensate for sudden illumination
    changes and the appearance of static new objects.
  • If a pixel changes state from foreground to
    background frequently, it is masked out from
    inclusion in the foreground.
  • designed to compensate for fluctuating
    illumination, such as swinging branches.

51
MMR vs MR
  • Comparison involves 2 attributes
  • Visual quality obtained
  • Size in bytes of encoded image/video.
  • Visual quality is subjective to the user, based
    on application requirement.

52
Measure of rate-distortion performance
d 100n / N n number of pixels
in the multi-resolution image, obtained by
treating each block as a single pixel N total
number of pixels in the original image
53
More Results for Standard Pruning
Lenas face has been distorted because the
standard MR algorithm is neither aware of the
face, nor the edges
dMR 72.4
Original Image
Standard Pruning
54
Results for combination of masks
Lenas face is UNTOUCHED because the MMR
algorithm is aware of the face and the edge
regions !
dMR 78.4
Mask Based Pruning
EdgeFace Mask Combo
55
More Results for Standard Pruning
Note that the moving person has been distorted,
because standard MR pruning is not aware of the
motion
dMR 72.2
Standard Pruning
Original Image
56
Results for combination of masks
Note that the resolution of the moving person is
INTACT, because MMR is aware of the motion !
dMMR 78.1
EdgeMotion Mask Combo
Mask Based Pruning
57
Comparitive analysis
  • dMMR is comparable to dMR
  • MMR image/video retain all the desired visually
    and semantically meaningful features of the
    image/video frames.
  • MR are not subjected to same quality control
    resulting in visual distortion in critical
    regions.

58
Summary
  • a mask based method for multi-resolution
    image/video representation
  • Masks are created based on Edges, Objects and
    Motion (for sequence of images/video)
  • The image Quad-tree is pruned using the mask for
    good quality MR representation
  • MMR yields superior rate-distortion compared to
    standard color-similarity based MR images/videos

59
References
  • Siddhartha Chattopadhyay and Suchendra M.
    Bhandarkar, MMR MASK BASED MULTI-RESOLUTION
    IMAGES AND VIDEOS, Proc. of IEEE International
    Conference on Image Processing, (IEEE ICIP06),
    Oct 2006, Atlanta, pp. 2149-2152.
  • Canny, J., "A computational approach to edge
    detection" IEEE ransactions on Pattern Analysis
    and Machine Intelligence, vol. 8,pp. 679--698,
    1986.
  • Rowley, H., Baluja, S., and Kanade, T., Neural
    Network-Based Face Detection, IEEE Transactions
    on Pattern Analysis and Machine Intelligence,
    vol. 20, number 1, pp. 23-38, Jan 1998.
  • J. Heikkila and O. Silven A real-time system for
    monitoring of cyclists and pedestrians in Second
    IEEE Workshop on Visual Surveillance Fort
    Collins, Colorado (Jun.1999) pp. 74-81.
  • http//www.ii.metu.edu.tr/ion528/demo/lectures/6/
    4/index.html
  • http//www.doc.ic.ac.uk/nd/surprise_96/journal/vo
    l4/cs11/report.html
  • www-staff.it.uts.edu.au/massimo/BackgroundSubtrac
    tionReview-Piccardi.pdf
  • http//www.mcs.csuhayward.edu/tebo/Classes/6825/i
    vcnz00.pdf
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