Title: Game Theory
1Game Theory
2Game to play
3GAME THEORY
- Game theory
- The tool used to analyze strategic
behaviorbehavior that recognizes mutual
interdependence and takes account of the expected
behavior of others.
4Game Theory
- Def. Game theory it is the that model formally
problem of strategic interaction, e.g. problems
in which the utility (payoff) of an individual
(player) is affected by the choice made by other
individuals (players).
5 GAME THEORY
- What Is a Game?
- All games involve three features
- Rules
- Strategies
- Payoffs
- Prisoners dilemma
- A game between two prisoners that shows why it is
hard to cooperate, even when it would be
beneficial to both players to do so.
6GAME THEORY
- The Prisoners Dilemma
- Art and Bob been caught stealing a car sentence
is 2 years in jail. - DA wants to convict them of a big bank robbery
sentence is 10 years in jail. - DA has no evidence and to get the conviction, he
makes the prisoners play a game.
7GAME THEORY
- Rules
- Players cannot communicate with one another.
- If both confess to the larger crime, each will
receive a sentence of 3 years for both crimes. - If one confesses and the accomplice does not, the
one who confesses will receive a sentence of 1
year, while the accomplice receives a 10-year
sentence. - If neither confesses, both receive a 2-year
sentence.
8GAME THEORY
- Strategies
- The strategies of a game are all the possible
outcomes of each player. - The strategies in the prisoners dilemma are
- Confess to the bank robbery
- Deny the bank robbery
9GAME THEORY
- Payoffs
- Four outcomes
- Both confess.
- Both deny.
- Art confesses and Bob denies.
- Bob confesses and Art denies.
- A payoff matrix is a table that shows the payoffs
for every possible action by each player given
every possible action by the other player.
10Prisoners dilemma payoff matrix for Art and Bob.
11Nash Equilibrium
- If there is a set of strategies with the property
that no player can benefit by changing her
strategy while the other players keep their
strategies unchanged, then that set of strategies
and the corresponding payoffs constitute the Nash
Equilibrium
12GAME THEORY
- The Nash equilibrium for the two prisoners is to
confess. - Not the Best Outcome
- The equilibrium of the prisoners dilemma is not
the best outcome.
13Dominance and Dominance Principle
- Definition A strategy S dominates a strategy T
if every outcome in S is at least as good as the
corresponding outcome in T, and at least one
outcome in S is strictly better than the
corresponding outcome in T. - Dominance Principle A rational player would
never play a dominated strategy.
14Dominant Strategy Equilibrium
- If every player in the game has a dominant
strategy, and each player plays the dominant
strategy, then that combination of strategies and
the corresponding payoffs are said to constitute
the dominant strategy equilibrium for that game.
15An exampleBig Monkey and Little Monkey
- Monkeys usually eat ground-level fruit
- Occasionally climb a tree to get a coconut (1 per
tree) - A Coconut yields 10 Calories
- Big Monkey expends 2 Calories climbing the tree.
- Little Monkey expends 0 Calories climbing the
tree.
16An exampleBig Monkey and Little Monkey
- If BM climbs the tree
- BM gets 6 C, LM gets 4 C
- LM eats some before BM gets down
- If LM climbs the tree
- BM gets 9 C, LM gets 1 C
- BM eats almost all before LM gets down
- If both climb the tree
- BM gets 7 C, LM gets 3 C
- BM hogs coconut
- How should the monkeys each act so as to maximize
their own calorie gain?
17An exampleBig Monkey and Little Monkey
- Assume BM decides first
- Two choices wait or climb
- LM has four choices
- Always wait, always climb, same as BM, opposite
of BM. - These choices are called actions
- A sequence of actions is called a strategy
18An exampleBig Monkey and Little Monkey
c
w
Big monkey
c
w
c
w
Little monkey
0,0
9,1
6-2,4
7-2,3
- What should Big Monkey do?
- If BM waits, LM will climb BM gets 9
- If BM climbs, LM will wait BM gets 4
- BM should wait.
- What about LM?
- Opposite of BM (even though well never get to
the right side - of the tree)
19An exampleBig Monkey and Little Monkey
- These strategies (w and cw) are called best
responses. - Given what the other guy is doing, this is the
best thing to do. - A solution where everyone is playing a best
response is called a Nash equilibrium. - No one can unilaterally change and improve
things. - This representation of a game is called extensive
form.
20An exampleBig Monkey and Little Monkey
- What if the monkeys have to decide simultaneously?
c
w
Big monkey
c
w
c
w
Little monkey
0,0
9,1
6-2,4
7-2,3
Now Little Monkey has to choose before he sees
Big Monkey move Two Nash equilibria (c,w),
(w,c) Also a third Nash equilibrium Big Monkey
chooses between c w with probability 0.5 (mixed
strategy)
21Simultaneous games
- Def. simultaneous game it is a game where both
players move at the same time without possibility
to communicate their choices
22An exampleBig Monkey and Little Monkey
- It can often be easier to analyze a game through
a different representation, called normal form
(simultaneous game)
Little Monkey
c
v
Big Monkey
5,3
4,4
c
v
0,0
9,1
23Choosing Strategies
- How can a monkey maximize its payoff, given that
it knows the other monkeys will play a Nash
strategy?
24Eliminating Dominated Strategies
- The first step is to eliminate actions that are
worse than another action, no matter what.
c
w
Big monkey
c
w
c
w
c
9,1
4,4
w
Little monkey
We can see that Big Monkey will always
choose w. So the tree reduces to 9,1
0,0
9,1
6-2,4
7-2,3
Little Monkey will Never choose this path.
Or this one
25Eliminating Dominated Strategies
- We can also use this technique in normal-form
games
Column
a
b
4,4
9,1
a
Row
b
0,0
5,3
26Eliminating Dominated Strategies
- We can also use this technique in normal-form
games
a
b
4,4
9,1
a
b
0,0
5,3
For any column action, row will prefer a.
27Eliminating Dominated Strategies
- We can also use this technique in normal-form
games
a
b
4,4
9,1
a
b
0,0
5,3
Given that row will pick a, column will pick
b. (a,b) is the unique Nash equilibrium.
28Prisoners Dilemma
- Each player can cooperate or defect
Column
cooperate
defect
-10,0
-1,-1
cooperate
Row
defect
-8,-8
0,-10
29Prisoners Dilemma
- Each player can cooperate or defect
Column
cooperate
defect
-10,0
-1,-1
cooperate
Row
defect
-8,-8
0,-10
Defecting is a dominant strategy for row
30Prisoners Dilemma
- Each player can cooperate or defect
Column
cooperate
defect
-10,0
-1,-1
cooperate
Row
defect
-8,-8
0,-10
Defecting is also a dominant strategy for column
31Prisoners Dilemma
- Even though both players would be better off
cooperating, mutual defection is the dominant
strategy. - What drives this?
- One-shot game
- Inability to trust your opponent
- Perfect rationality
32Prisoners Dilemma
- Relevant to
- Arms negotiations
- Online Payment
- Product descriptions
- Workplace relations
- How do players escape this dilemma?
- Play repeatedly
- Find a way to guarantee cooperation
- Change payment structure
33Tragedy of the Commons
- Game theory can be used to explain overuse of
shared resources. - Extend the Prisoners Dilemma to more than two
players. - A cow costs a dollars and can be grazed on common
land. - The value of milk produced (f(c) ) depends on the
number of cows on the common land. - Per cow f(c) / c
34Tragedy of the Commons
- To maximize total wealth of the entire village
max f(c) ac. - Maximized when marginal product a
- Adding another cow is exactly equal to the cost
of the cow. - What if each villager gets to decide whether to
add a cow? - Each villager will add a cow as long as the cost
of adding that cow to that villager is outweighed
by the gain in milk.
35Tragedy of the Commons
- When a villager adds a cow
- Output goes from f(c) /c to f(c1) / (c1)
- Cost is a
- Notice change in output to each farmer is less
than global change in output. - Each villager will add cows until output- cost
0. - Problem each villager is making a local decision
(will I gain by adding cows), but creating a net
global effect (everyone suffers)
36Tragedy of the Commons
- Problem cost of maintenance is externalized
- Farmers dont adequately pay for their impact.
- Resources are overused due to inaccurate
estimates of cost. - Relevant to
- Bandwidth and resource usage,
- Spam
- Overfishing, pollution, etc.
37Avoiding Tragedy of the Commons
- Private ownership
- Prevents TOC, but may have other negative
effects. - Social rules/norms, external control
- Nice if they can be enforced.
- Taxation
- Try to internalize costs accounting system
needed. - Solutions require changing the rules of the game
- Change individual payoffs
38Duopolists Dilemma
- The Duopolists Dilemma
- Each firm has two strategies. It can produce
airplanes at the rate of - 3 a week
- 4 a week
39GAME THEORY
- Because each firm has two strategies, there are
four possible combinations of actions - Both firms produce 3 a week (monopoly outcome).
- Both firms produce 4 a week.
- Airbus produces 3 a week and Boeing produces 4 a
week. - Boeing produces 3 a week and Airbus produces 4 a
week.
40Duopolists Dilemma
The payoff matrix as the economic profits for
each firm in each possible outcome.
41Equilibrium of the Duopolists Dilemma
- Both firms produce 4 a week.
Like the prisoners, the duopolists do not
cooperate and get a worse outcome than the one
that cooperation would deliver.
42Conclusion from Duopolist Game
- Collusion is Profitable but Difficult to Achieve
- The duopolists dilemma explains why it is
difficult for firms to collude and achieve the
maximum monopoly profit. - Even if collusion were legal, it would be
individually rational for each firm to cheat on a
collusive agreement and increase output. - In an international oil cartel, OPEC, countries
frequently break the cartel agreement and
overproduce.
43 Other Oligopoly Games
- Other Oligopoly Games
- Advertising campaigns by Coke and Pepsi, and
research and development (RD) competition
between Procter Gamble and Kimberly-Clark are
like the prisoners dilemma game. - Over the past almost 40 years since the
introduction of the disposable diaper, Procter
Gamble and Kimberly-Clark have battled for market
share by developing ever better versions of this
apparently simple product.
44- PG and Kimberly-Clark have two strategies spend
on RD or do no RD. - Table shows the payoff matrix as the economic
profits for each firm in each possible outcome.
45The Nash equilibrium for this game is for both
firms to undertake RD.
But they could earn a larger joint profit if
they could collude and not do RD.
46Repeated Games
- Repeated Games
- Most real-world games get played repeatedly.
- Repeated games have a larger number of strategies
because a player can be punished for not
cooperating. - This suggests that real-world duopolists might
find a way of learning to cooperate so they can
enjoy monopoly profit. - The larger the number of players, the harder it
is to maintain the monopoly outcome.
47Is Oligopoly Efficient?
- Is Oligopoly Efficient?
- In oligopoly, price usually exceeds marginal
cost. - So the quantity produced is less than the
efficient quantity. - Oligopoly suffers from the same source and type
of inefficiency as monopoly. - Because oligopoly is inefficient, antitrust laws
and regulations are used to try to reduce market
power and move the outcome closer to that of
competition and efficiency.
48Examples
- Battle of the sexes (game of coordination)
- In the game above there are two Nash equilibria
- NE1(Go to football match), (Go to
football match) - NE2(Go to opera), (Go to opera)
-
Girlfriend
Boyfriend
49Examples
- Penalty kicks
- In the game above there are no Nash equilibria
(in pure strategy!) -
Goal keeper
Striker
50Matching Pennies
51Price cutting game
52Avoidance
53Two-persons Game
In the game above there are 3 Nash equilibria
NE1A,A NE2B,B
NE3C,B