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ROBOTICS

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Title: ROBOTICS


1
  • ROBOTICS
  • COE 584
  • Reactive Systems

2
Previously, on Robots
  • Robots are agents in physical or virtual
    environments
  • Persistent, situated, responsive
  • Environments have different characteristics
  • Static/dynamic, accessible?, deterministic?, .
  • Since we are lazy, we want robots to do things
    for us
  • Robots must consider task when deciding what to
    do
  • Action-selection problem
  • What to do now in service of the task?

3
Physical Environments
  • Dynamic
  • Non-deterministic
  • Inaccessible
  • Continuous

4
A Crash Course in AI Planning
  • Planning An approach to action-selection problem
  • Very long history, since the very beginning of AI
  • 1971, seminal paper STRIPS (Fikes and Nilsson)
  • Still cited and taught today, despite much
    progress
  • STRIPS originally developed for SRI robot, Shakey
  • This is ironic
  • Later on, STRIPS planning was rejected for robot
    control

5
AI Planning Definition State
  • On(A,table), On(B,table), On(C,table),
    In-hand(nil)

On(A,B), On(B,table), On(C,table), In-hand(D)
6
AI Planning Definition Operators
  • Operators change state of the world
  • Preconditions, add-list, delete-list
  • Pick-A(?x)
  • Preconditions On(A, ?x), In-hand(nil)
  • Add In-hand(A)
  • Delete In-hand(nil), On(A, ?x)
  • Put-A(?y)
  • Preconditions In-hand(A), not On(?x, ?y)
  • Add On(A,?y), In-hand(nil)
  • Delete In-hand(A)

7
STRIPS Planning
  • Given
  • Initial state of the world
  • Operators
  • Goal state
  • Produce
  • Plan Ordered list of instantiated operators
  • Will change the world from initial state to goal
    state

8
Planning Example
After Put-C(B)
9
Planning on robots
  • Sense initial state using sensors
  • Create a full plan given goal state (given task)
  • Feed plan, step-by-step to motors
  • No need to sense again
  • Whats wrong with this?
  • (Hint Think about Schoppers paper)

10
Deliberative Control
Sense
Model
Think
Act
  • Deliberative
  • Has internal state (typically a model of the
    world)
  • Uses this internal state to make decisions
  • Decisions made between alternatives

11
When plans goes wrong
  • Dynamic environment
  • State changes even if no operator applied
  • Non-deterministic
  • State changes not according to operator specs
  • Inaccessible
  • Cannot sense entire state of the world
  • Continuous
  • Predicate-based description of world is discrete

12
Reactive control
Sense
Hard Wiring
Act
  • Reactive
  • No internal state
  • Direct connection from sensors to actions
  • S-R (stimulus response) systems
  • No choices, no alternatives

13
Universal Planning
  • Have a plan ready for any possible contingency
  • Scouts Be prepared! ?
  • From any initial state, know how to get to goal
    state
  • Input Operators, goal state
  • Do not need to give initial state
  • Output Decision tree
  • What operator to take, depending on environment
    state
  • Not a single ordered list of operators

14
Universal planning algorithm
15
Robot Control AlgorithmUsing Universal Planning
  • Robot given task (goal, operators)
  • Uses universal planner to create universal plan
  • Robot senses environment
  • Goal state reached?
  • No Execute operator according to decision tree
  • Yes (keep persistency)

16
Advantages of Universal Planning
  • Guaranteed to use optimal (shortest) plan to goal
  • A very good thing!
  • Optimal solution to action selection problem
  • Robust to failures
  • Robust in dynamic and non-deterministic domains

17
Problems with Universal Planning
  • Assumes accessibility
  • Assumes perfect sensors
  • Assumes discrete actions (operators)

18
Universal plan as mapping sensors to actions
  • Universal plan can be viewed as a function
  • Sensor readings to actions
  • u S?A
  • Essentially a table For each state, give action
  • Schoppers uses a decision-tree representation

19
Problems Planning Time
  • What is the planning time?
  • Planning time grows with the number of states
  • Since we have to enumerate operator for every
    state
  • What is the number of states in an environment?
  • Worst case
  • All possible combinations of sensor readings
  • (state predicates)

20
Problems Universal Plan Size
  • Plan size grows with the number of possible
    states
  • Curse of dimensionality

Pick
Put
X1
Pick
Put
X2
21
Problems Stupid executioner
  • Schoppers
  • Baby goes around knocking blocks around?
  • Ginsberg
  • What if baby repeatedly knocks down the same
    block?
  • Universal plans may get into cycles
  • This is because no deliberation is done
  • Universal planner relies on simple executioner
  • Sense, consult table, act
  • Same as regular planner except for sensing

22
Brooks Subsumption Architecture
  • Multiple levels of control Behaviors

Plan changes
Identify objects
Monitor Change
Map
Explore
Wander
Avoid Object
23
Why does this work?
  • It breaks the ideal universal plan into behaviors
  • avoids the curse of dimensionality
  • Behaviors (levels) interact to generate behavior
  • Note that programmer is responsible for
    task-oriented design
  • Goes both below and above universal plans
  • Hand programmed approximate plan
  • Not automatically generated

24
Subsuming Layers
  • How to make sure overall output is coherent?
  • e.g., avoid object is in conflict with explore
  • Subsumption hierarchy Higher levels modify lower

Map
Explore
Wander
Avoid Object
25
Coherence using subsumption
  • Key principle
  • Higher layers control input/outputs of lower
    layers
  • In practice
  • Can be difficult to design
  • a lot depends on programmer
  • Single module per layer can be restrictive
  • Increasingly challenging to control at higher
    levels

26
Irony
  • Ginsbergs article pretty much killed universal
    planning
  • Though occasional papers still published
  • Reactive control very popular in practice
  • But due to theory problem, no more automated
    planners!
  • So we get lots of reactive plans, but no planning

27
Irony again
  • Ginsberg was right
  • Approximating universal plan is possible
  • Tends to be useful only in fairly low level
    locomotion control
  • Approximation is what Brooks had done
  • Which is why he often gets the credit for the
    revolution

28
Starting next week
  • Behavior-Based Control
  • Expanding on Subsumption
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