Antnio Pedro Oliveira - PowerPoint PPT Presentation

1 / 21
About This Presentation
Title:

Antnio Pedro Oliveira

Description:

No automatic method to detect emotions related to music ... Green Day. U2. 6/3/09. Ant nio Pedro Oliveira. 20. Conclusion. Scientific contributions ... – PowerPoint PPT presentation

Number of Views:177
Avg rating:3.0/5.0
Slides: 22
Provided by: antniopedr
Category:
Tags: antnio | day | green | oliveira | pedro

less

Transcript and Presenter's Notes

Title: Antnio Pedro Oliveira


1
Creative Generation ofAffective Music
  • António Pedro Oliveira
  • DEI - FCTUC
  • 21/12/2006

2
Outline
  • Introduction
  • State of the Art
  • Architecture
  • Work to be done
  • Experiments
  • Examples
  • Conclusion

3
Introduction
  • Problem
  • No automatic method to detect emotions related to
    music
  • Music induce different emotions on different
    listeners
  • Context, user profile
  • Hypothesis
  • Music is the main language of emotions

4
Introduction
  • Motivations
  • Music is a ubiquitous media
  • Cinema, TV, radio, dance, transport, shopping
    centres, etc.
  • Emotional content can be influenced by specific
    musical features
  • Objectives
  • Discover the isomorphic mapping between musical
    features structure and emotions structure
  • Generate music to induce emotions
  • Retrieve music features
  • Sequence, compose music

5
Introduction
  • Methodology
  • Music - Select, manipulate, sequence music
    samples, adapting to intended emotion
  • Audience - Compare intended and recognized
    emotions using Affective Computing technology

6
State of the Art
  • Music Psychology
  • Emotions and Music
  • Music perception and cognition
  • Music theory
  • Computer Music
  • Affective music generation
  • Algorithmic composition

7
State of the Art
  • Musical Signal Processing
  • Music Features Extraction
  • Melody
  • Harmony
  • Rhythm
  • Instruments
  • Dynamics

8
State of the Art
  • Affective Computing
  • Psychophisiological techniques for emotion
    recognition
  • 2 Dimensional
    Space

9
System stage 1
  • Architecture

10
System stage 2
  • Architecture

11
System stage 3
  • Architecture

12
System stage 4
  • Architecture

13
Work to be done
  • Research Topics
  • Music Psychology
  • Computational models to test isomorphic mappings
    between musical features structure and emotions
    structure
  • Computer Music
  • Algorithms for Affective Music Composition
  • Automatic Affective DJ
  • Bridge the semantic gap in Music Features
    Extraction
  • Affective Computing
  • Algorithms for emotion induction

14
Experiments
  • Knowledge Base Construction
  • N relations between musical features and emotions
  • Music Base Labelling
  • Music Features Extraction
  • Music Generation
  • Music composition, selection
  • Emotions Recognition
  • Affective Computing (Psychophisiological
    techniques)

15
Examples
  • Rhythm
  • Tempo X BPM
  • Emotions

Bob Sinclair
Zero 7
16
Examples
  • Melody
  • Melodic motion - pitch variation, notes density
  • Emotions

Sheryl Crow
R.E.M.
17
Examples
  • Harmony
  • Consonance music tension
  • Emotions

Damien Rice
Faithless
18
Examples
  • Instrumentation
  • Timbre Spectral features
  • Emotions

The Corrs
Louis Armstrong
19
Examples
  • Dynamics
  • Loudness X Energy
  • Emotions

Green Day
U2
20
Conclusion
  • Scientific contributions
  • Knowledge base with relations between musical
    features and emotions
  • System to be used by musicians, psychologists,
    health scientists
  • Engineering contributions
  • Unifying functional system
  • Autonomous DJ application
  • Artistic contributions
  • Composition of new pieces of music

21
Conclusion
  • Bring the knowledge of this cross-disciplinary
    approach into a computer system
  • System advantages
  • Automatic Affective Music Generation
  • Computer games, movies, dance, etc.
  • Flexibility to update
  • Knowledge Base useful for Music Psychology
  • Music Base - useful for Computer Music
Write a Comment
User Comments (0)
About PowerShow.com