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Research Issues in Adapting Computing to Small Devices

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Research Issues in Adapting Computing to Small Devices. Francis ... The end-device: completely passive (HAS) to completely active (DIY) APPT 05 (27/10/05, HK) ... – PowerPoint PPT presentation

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Title: Research Issues in Adapting Computing to Small Devices


1
Research Issues in Adapting Computing to Small
Devices
?fcmlau_at_cs.hku.hk
  • Francis C.M. Lau
  • Department of Computer Science
  • The University of Hong Kong
  • APPT 2005 Hong Kong

2
Popular Computing
  • 70s one computer, many users
  • 80s one computer, one user
  • 90s many (connected) computers, many users
    distributed computing
  • Now many computers, one user
  • What next? Ubiquitous computing? Grid computing?
    Service-oriented computing?
  • Do we need that many computers?
  • Do we need a computer?

3
Windows Panic
  • Continue or quit or kill the window or details?
  • How would my mother know!?
  • The best computing is without the computer

4
Imagine
  • APPT 2015 (Disneyland, Hong Kong)

APPT 2015
5
My Future Handheld
  • All in one phone, PDA, wallet, game console,
    remote terminal, ad-hoc networking
  • That means a lot of software big and fat!?
  • But what I really want is lean and thin and mean
  • Lean simple software which does only what I
    want
  • Thin thats all the space in my pocket, or
    around my neck!
  • Mean affordable

LTM
6
LTM Computing
  • The (thin-) client-server paradigm, works but in
    limited ways
  • Too thin a browser-only device, a remote
    terminal
  • Future devices are more powerful than just that
  • But how powerful is powerful?

7
O my god!
Software complexity
Subramanian, 1999
8
Rich Computing
  • My hard disk and VM can be as big as the Internet
  • Not just contents, but software come and go on
    demand
  • Pay-per-use subscription model
  • Browser plug-ins and Java applets not lean
    enough, and some require just too much resources
  • Software in terms of functionalities

The Networkis the Computer
9
The Network Behind Every Device
  • Future digicams
  • Snap and go
  • The network is the memory
  • The network is the photo album
  • (The network is NOT the power)
  • Context aware

10
Edge Computing
  • Person .. device .. middleware (proxies) ..
    Internet
  • The abstract cloud moves with the client
    personalized cuddleware, nomadic computing

Internet
proxies united
metropolis
client
11
GRID
EDGE
DEVICE
The continuum WHAT SHOULD BE DONE WHERE?
12
A Continuum
  • Your device .. other devices (peers) in the
    vicinity .. server(s) nearby .. the grid
  • Neighborhood is still important
  • network bandwidth cant be infinite latency will
    never be 0 network will never be trouble-free
  • What should be done where?
  • The end-device completely passive (HAS) to
    completely active (DIY)

13
Hire a Server
  • Completely passive (remote terminal)
  • A waste of bandwidth
  • Responsiveness and interactivity (esp. for games)
  • Does it make sense?
  • MP3, camera, PDA,
  • Something must be done locally
  • Adaptation

14
Limits You Cant Beat
  • Power?
  • Screen size foldable, rollable, wearable,
    projectable? Or do without the screen (audible?)
  • Convenience and privacy and power consumption
  • Resolution helps a little bit
  • Why I dont use a PDA (I just ordered an 24 LCD
    but I still look at my watch)
  • Ergonomics is very important
  • Scrolling is a nuisance (now)
  • User experience!

15
Wearable Computers
server
display
16
Adaptation
  • Data
  • not code
  • Content
  • A special kind of data
  • Text, paged, non-text
  • Pixel level and/or higher
  • UI
  • Higher level, structural, interactive
  • Buttons, icons, menus, panels and panes
  • ? content
  • Code

17
Componentized Software
  • Executable code as puzzle pieces
  • Fast start, like contents
  • Software download pipelining first-come-first-ex
    ecute, the most needed functionalities first

18
The Need for Code On Demand
  • How many functions have you ever used?

A simplified view of Microsoft Word
19
Remember UNIX?
  • Small is beautiful
  • Make each program do one thing well
  • Choose portability over efficiency
  • Store data in flat ASCII files
  • Avoid captive user interfaces
  • Make every program a filter

20
UNIX Philosophy Applied
  • Small software components implementing single
    functionalities
  • Bigger functions runtime-composable from small
    components
  • Download on demand, and disposable
  • Standard formats and interfaces (eg. XML)
  • Shared GUI

21
Service-Oriented Computing
Can Web Services Scale Down?- for small device
apps
22
Adapting X to Y
  • Many issues
  • Psychology
  • Aesthetics
  • Readability, convenience, privacy
  • Economics
  • Context awareness
  • Because small devices are likely mobile
  • The user moves around

23
Awareness and Adaptation
  • An intelligent supporting architecture
  • Aware of the come and go of mobile users
  • Choices of functions, depending on situation the
    location, the device, the user,
  • Fast reacting nearby proxy
  • Proxies united, within certain locality

24
Summary 1 Basic Problems (I think) Worth Pursuing
  • Edge computing ? seamless
  • New protocols for the edge
  • The continuum ? the network is the computer
  • Collaborative models and mechanisms, esp. at the
    edge
  • The global grid ? invisible, PC disappearing
  • The device
  • Adaptation
  • On-demand code composition
  • The SOC approach?
  • Content
  • HTML
  • UI description languages
  • New paradigms for user interaction in small
    devices (input and output)

25
Some HKU Projects
  • The Sparkle Project code adaptation
  • PDF document content adaptation system content
    adaptation
  • HTML adaptation UI/content adaptation

26
Sparkle
Application facet composition
  • Mobile code on demand
  • Proxy to device, device to device
  • Features
  • Code On Demand
  • Context Based Adaptation
  • Proxy Caching on Code
  • Code State Migration
  • Ontology
  • Sparkle View Universal Browser

27
Universal Browser
28
PDF Document Adaptation
29
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30
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31
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32
Web Document Adaptation
33
  • The original content
  • Only the bottom level is compressed
  • (c) The two lowest levels are compressed

34
Handling Segments
35
Summary 2 When I Grow Older
  • I want a simpler life (others can enjoy all the
    complexities)
  • One device, LTM
  • No computer please terminal is fine plug and
    play
  • Single data storage by hire, access anywhere
  • Single sign-on, single environment (adaptive)

36
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