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Testing Auditory Displays

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Decrease visual display clutter by utilizing auditory cues, 3D audio spatialization ... Listen for 'Baron' then mark down following Color and number combination ... – PowerPoint PPT presentation

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Title: Testing Auditory Displays


1
Testing Auditory Displays
  • Katie Parmeson
  • October 28th, 2003

2
Effects of Earplugs and Protective Headgear on
Auditory Localization Ability in the Horizontal
Plane
  • Nancy L. Vause, D. Wesley Grantham (1999)

3
Overview
  • Sound localization on a horizontal plane while
    wearing protective headgear
  • Questions addressed
  • What are the individual effects with the 1)Kevlar
    helmet, 2)E-A-R earplug, 3)ER25 earplug
  • What are the combined effects of the Kevlar
    helmet with each of the separate earplugs
  • Tested 8 conditions

4
Task
  • Tested two orientations
  • Front
  • Side 90
  • 80 stimulus (4 of each 20 positions) per run, 3
    runs each participant
  • Verbally selecting loud speaker number
  • Researcher would enter data

5
Results
  • Lateral orientation (90) yielded front/back
    confusion
  • Ear plugs
  • Ear plugs with Kevlar helmet
  • Not a significant difference between the
    bare-head and Kevlar helmet condition.
  • 25 increase in error for frontal orientation on
    Kevlar, EAR and ER25, but only significant for
    ER25????

6
Application of a Three-Dimensional Auditory
Display in a Flight Task
  • Adelbert W. Bronkhorst, J. A. (Hans) Veltman, Leo
    van Breda

7
Overview
  • Directional auditory information
  • Auditory signals used along with visual radar
    cues to locate targets
  • Concerned with front/back and up/down confusion

8
Three-Dimensional Auditory Displays
  • Advantages
  • Natural sound localization
  • Spatial separation of signal and noise
  • Assigning spatial positions to sound sources
  • Limitations of COTS
  • Only on Windows/PC
  • Not distributed architecture
  • No standard API

9
Task
  • Follow a target until it disappears
  • Relocate target
  • Conditions tested
  • No-display
  • Auditory display
  • Visual display
  • Auditory visual display
  • Dependent variables
  • Search time
  • Subjective workload

10
Results
  • Sound produced by the virtual source should have
    a relatively long duration and head movements
    should be allowed. (Bronkhorst 1995)
  • Virtual sources were more difficult than real
    sources to localize
  • Performance improved with the use of multiple
    modalities

11
Efficient and Effective Use of Low-Cost 3D Audio
Systems
  • Kenneth Wang, Venkataraman Sundareswaran, Clemet
    Tam, Philbert Bangayan (2002)

12
Overview
  • Commercial, off-the-shelf 3D sound cards
  • Decrease visual display clutter by utilizing
    auditory cues, 3D audio spatialization
  • Interaural time difference
  • Interaural intensity difference
  • Spectral cues
  • Developed 3D audio server

13
Task
  • Three phases
  • Pre-test phase
  • Training phase
  • Post-test phase
  • Participant indicated location of sound by
    orienting their head

14
Results
  • The training period had a lasting effect of at
    least 4 days

15
Evaluating the Effectiveness of Spatial Audio
Displays in a Simulated Airborne Command and
Control Task
  • W. Todd Nelson, Robert S. Bolia

16
Overview
  • Speech spatialization
  • Enhance speech intelligibility
  • Compensate for degrading effects of noise
  • Lower the perceived mental effort of simultaneous
    speech streams

17
Task
  • Listen for Baron then mark down following Color
    and number combination
  • Rate perceived mental workload using the NASA
    Task-Load Index
  • Mental demand
  • Physical demand
  • Temporal demand
  • Performance
  • Effort
  • Frustration

18
Results
  • Contradictory results
  • failed to indicate any main effects or
    interactions involving the SPATIAL AUDIO factor
  • the main effect for SPATIAL AUDIO was found to
    approach statistical significance
  • No significant differences in the Workload
    analysis
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