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Animation Styles

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... represented most notably by Monty Python and South Park, involves cutting actors ... of your scene, move the actor (s) and/or scenery just slightly, take ... – PowerPoint PPT presentation

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Title: Animation Styles


1
Animation Styles
  • The latest technology isn't always the greatest.
    Your animations may end up digital, but that
    doesn't mean they have to start out on a
    computer. The imperfections and quirks of
    real-world media have a charm and warmth missing
    in 100 percent digital animations, which can
    sometimes feel cold or overly precise. In fact,
    certain styles of animation are almost impossible
    to create via computer.

2
Cut-Out Animation
  • The cutout style, represented most notably by
    Monty Python and South Park, involves cutting
    actors and scenes out of paper, jointing or
    overlaying them, and capturing the movement
    frame-by-frame. The very first Southpark was done
    this way, then the look was transferred to
    computer to ease the amount of work.
  • In our class, this can be done by manipulating
    paper images and then photographing them in
    sequence, or by scanning images that can be
    manipulated in Flash, or by creating original
    symbols in Flash than can be manipulated, as
    well.

3
Claymation and Puppet Animation
  • Claymation and puppet animation involve the
    frame-by-frame movement of a 3D model.
  • Use a camera to capture one still frame of your
    scene, move the actor (s) and/or scenery just
    slightly, take another frame, and so on.
  • Claymation and puppet animation have a
    spontaneity and a choppy, lumpy charm that is
    hard to recreate with a computer

4
3-D Animation
  • Three-dimensional animation involves modeling
    your characters and scenes on the computer using
    your favorite modeling software, and then
    animating it with a layout program. 3D
    animations add depth to the look and motion of
    the animationthe z axis, whereas 2D animation
    only works with the horizontal and vertical
    axesx and y.
  • In our class, we use Lightwave 3D Version 8.0 as
    both our modeling and layout vehicles

5
Drawing and Painting Animation
  • This style is created by drawing or painting
    images by hand, then capturing each image onto a
    frame of film or video. To adapt this style for
    the Web, simply assemble the frames on the
    animation in the computer, or draw your animation
    by hand, using your mouse or digital pen, on your
    computer.
  • In our class, we use Flash to either assemble our
    digitized, hand-drawn images, or to paint and
    draw directly onto the computer screen.

6
Sand Animation
  • This more obscure, but still useful (since
    there's no digital equivalent) style of animation
    involves the manipulation of sand. The more
    common form of sand animating is to manipulate
    the sand using tools or your fingers, and then
    photograph the individual frames with a camera,
    either film or video. You can also drop the sand
    on a sheet of glass and place that on top of a
    scanner. This method gives you a "flatter" look,
    since the images are captured from below.
  • In another variation, you can draw a complete
    sand image, then video-tape its
    deconstruction. When this is played in
    reverse, it appears as though the sand flies
    into place.

7
Pixilation
  • Not to be confused with pixelation!
  • Pixilated means literally "affected by the
    pixies" (1848, from pixy-led bewitched). A pixie
    is a playfully mischievous sprite (elf). That's
    why the proper spelling of pixilated contains
    only one 'l, and the word has nothing to do with
    computer pixels (picture elements) and
    'pixelation,' as reflected by the different
    spelling
  • Pixilation is a technique that closely borders on
    live-action practice, although it clearly falls
    within the realm of animation. Whereas clay and
    puppet animators move inanimate objects
    incrementally before a camera and shoot them
    frame by frame, the pixilation animator shoots
    'live' objects -- essentially, people -- frame by
    frame
  • Time-lapse photography is a related technique,
    the major difference being that pixilation is
    associated with 'enacted' scenes while time-lapse
    deals with naturally occurring phenomena
  • The term pixilation is also used more generally
    to mean the animation of any real object -- as
    opposed to puppets or models -- photographed
    frame by frame to achieve unusual effects of
    motion

8
Rotoscoping
  • Rotoscoping has actually been around for along
    time. It involves painting directly on to film,
    or overlaying video with another layer of
    drawing, which is a tracing of the original. The
    original layer of video can either be left in
    place, or can be deleted. The result is a
    2-dimensional animation that has the colour of
    drawing and painting animation, but has the
    motion-feel of video or film. This can be used
    to create an entire animation, such as blah, or
    can be used to create special effects, such as
    the light-sabre scenes in Star Wars

9
Examples and links
  • Sand animation
  • http//www.cakostudio.hu/
  • Puppet animation
  • http//www.thunderbirdsonline.com/site/
  • 3D animation
  • http//www.pixar.com/index.html
  • Rotoscoping (in Flash)
  • http//www.jm3.net/toys/dancers/
  • Claymation
  • http//www.wallaceandgromit.com/fla/wg.html
  • Painting and drawing (in Flash)
  • http//www.bestflashanimationsite.com/
  • Cut-out animation (follow to Monty Python meets
    Southpark and Download Movie after youve
    opened the link)
  • http//www.dailyllama.com/news/2004/llama262.html
  • Pixilation (click on Film Clips after youve
    opened the link)
  • http//cmm.onf.ca/E/titleinfo/index.epl?id10452c
    ollonf
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