Title: Two-Dimensional Motion and Vectors
1CHAPTER 3
Two-Dimensional Motion and Vectors
2VECTOR quantities
Vectors have magnitude and direction.
Representations
(x, y)
(r, q)
Other vectors velocity, acceleration, momentum,
force
3Vector Addition/Subtraction
- 2nd vector begins at end of first vector
- Order doesnt matter
Vector addition
A B can be interpreted as A(-B)
4Vector Components
- Cartesian components are projections along the x-
and y-axes
5Example 3.1a
The magnitude of (A-B) is
a) lt0 b) 0 c) gt0
6Example 3.1b
The x-component of (A-B) is
a) lt0 b) 0 c) gt0
7Example 3.1c
The y-component of (A-B) gt 0
a) lt0 b) 0 c) gt0
8Example 3.2
Alice and Bob carry a bottle of wine to a picnic
site. Alice carries the bottle 5 miles due east,
and Bob carries the bottle another 10 miles
traveling 30 degrees north of east. Carol, who is
bringing the glasses, takes a short cut and goes
directly to the picnic site. How far did Carol
walk? What was Carols direction?
14.55 miles, at 20.10 degrees
9Arcsin, Arccos and Arctan Watch out!
samecosine
sametangent
same sine
Arcsin, Arccos and Arctan functions can yield
wrong angles if x or y are negative.
102-dim Motion Velocity
v Dr / Dt It is a vector(rate of change of
position)
Graphically,
11Multiplying/Dividing Vectors by Scalars, e.g.
Dr/Dt
- Vector multiplied/divided by scalar is a vector
- Magnitude of new vector is magnitude of orginal
vector multiplied/divided by scalar - Direction of new vector same as original vector
12Principles of 2-d Motion
- X- and Y-motion are independent
- Two separate 1-d problems
- To get trajectory (y vs. x)
- Solve for x(t) and y(t)
- Invert one Eq. to get t(x)
- Insert t(x) into y(t) to get y(x)
13Projectile Motion
- X-motion is at constant velocity ax0,
vxconstant - Y-motion is at constant accelerationay-g
- Note we have ignored
- air resistance
- rotation of earth (Coriolis force)
14Projectile Motion
Acceleration is constant
15Pop and Drop Demo
16The Ballistic Cart Demo
17Finding Trajectory, y(x)
1. Write down x(t)
2. Write down y(t)
3. Invert x(t) to find t(x)
4. Insert t(x) into y(t) to get y(x)
Trajectory is parabolic
18Example 3.3
v0
An airplane drops food to two starving hunters.
The plane is flying at an altitude of 100 m and
with a velocity of 40.0 m/s. How far ahead of
the hunters should the plane release the food?
h
X
181 m
19Example 3.4a
The Y-component of v at A is
a) lt0 b) 0 c) gt0
20Example 3.4b
The Y-component of v at B is
a) lt0 b) 0 c) gt0
21Example 3.4c
The Y-component of v at C is
a) lt0 b) 0 c) gt0
22Example 3.4d
The speed is greatest at
a) A b) B c) C d) Equal at all points
23Example 3.4e
The X-component of v is greatest at
a) A b) B c) C d) Equal at all points
24Example 3.4f
The magnitude of the acceleration is greatest at
a) A b) B c) C d) Equal at all points
25Range Formula
26Range Formula
27Example 3.5a
A softball leaves a bat with an initial velocity
of 31.33 m/s. What is the maximum distance one
could expect the ball to travel?
100 m
28Example 3.6
A cannon hurls a projectile which hits a target
located on a cliff D500 m away in the horizontal
direction. The cannon is pointed 50 degrees above
the horizontal and the muzzle velocity is 100
m/s. Find the height h of the cliff?
299 m
29Example 3.7, Shoot the Monkey
A hunter is a distance L 40 m from a tree in
which a monkey is perched a height h20 m above
the hunter. The hunter shoots an arrow at the
monkey. However, this is a smart monkey who lets
go of the branch the instant he sees the hunter
release the arrow. The initial velocity of the
arrow is v 50 m/s.
A. If the arrow traveled with infinite speed on a
straight line trajectory, at what angle should
the hunter aim the arrow relative to the ground?
qArctan(h/L)26.6?
B. Considering the effects of gravity, at what
angle should the hunter aim the arrow relative to
the ground?
30Solution
Must find v0,y/vx in terms of h and L
1. Height of arrow
2. Height of monkey
3. Require monkey and arrow to be at same place
Aim directly at Monkey!
31Shoot the Monkey Demo
32Relative velocity
- Velocity always defined relative to reference
frame.All velocities are relative - Relative velocities are calculated by vector
addition/subtraction. - Acceleration is independent of reference frame
- For high v c, rules are more complicated
(Einstein)
33Example 3.8
A plane that is capable of traveling 200 m.p.h.
flies 100 miles into a 50 m.p.h. wind, then flies
back with a 50 m.p.h. tail wind. How long does
the trip take? What is the average speed of the
plane for thetrip?
1.067 hours 1 hr. and 4 minutes 187.4 mph
34Relative velocity in 2-d
- Sum velocities as vectors
- velocity relative to ground velocity relative
to medium velocity of medium.
vbe vbr vre
352 Cases
pointed perpendicularto stream
travels perpendicularto stream
36Example 3.9
An airplane is capable of moving 200 mph in still
air. The plane points directly east, but a 50 mph
wind from the north distorts his course. What is
the resulting ground speed? What direction does
the plane fly relative to the ground?
206.2 mph 14.0 deg. south of east
37Example 3.10
An airplane is capable of moving 200 mph in still
air. A wind blows directly from the North at 50
mph. The airplane accounts for the wind (by
pointing the plane somewhat into the wind) and
flies directly east relative to the ground.
What is the planes resulting ground speed? In
what direction is the nose of the plane pointed?
193.6 mph 14.5 deg. north of east