Title: Rita Chu
1Captain Calculator
- Rita Chu
- Bhuvan Jain
- Michelle Kam
- Dan Nguyen
- Vincent Sparacino
- Lucas Wu
2Intended Use
- To review and test elementary school children on
their arithmetic skills - - x /
3Captain Calculator
New Game Load Game Two Players How to Play Quit
Game
- Press ltEntergt to continue
4Captain Calculator
New Game Load Game Two Players How to Play Quit
Game
- Press ltEntergt to continue
5Captain Calculator
New Game Load Game Two Players How to Play Quit
Game
- Press ltEntergt to continue
6New Game
Enter Name
Press ltEntergt to continue or ltBackspacegt to go
back
7New Game
Enter Name
Vince
Press ltEntergt to continue or ltBackspacegt to go
back
8New Game
Select Difficulty
Easy
Medium
Hard
Easy Addition, Subtraction and Multiplication
with single digit numbers
Press ltEntergt to continue or ltBackspacegt to go
back
9New Game
Select Difficulty
Easy
Medium
Hard
Medium Addition, Subtraction, Multiplication
and division using single and double digit numbers
Press ltEntergt to continue or ltBackspacegt to go
back
10New Game
Choose Your Character
Press ltEntergt to continue or ltBackspacegt to go
back
11New Game
Choose Your Ship
Press ltEntergt to continue or ltBackspacegt to go
back
12New Game
Bomb Settings
Bombs will automatically Fall until it hits a
rock
Timer ON
Timer OFF
13New Game
Bomb Settings
Timer ON
Bombs will Fall by pressing The Down key
Timer OFF
14New Game
Ready to Go?
Name Vince Difficulty Medium Timer ON
Press ltEntergt to continue or ltBackspacegt to go
back
15Instructions Press ltEntergt to skip
- 1. Try to destroy all rocks by moving the
torpedo to the correct column before it falls! - 2. Move your ship by using the arrow keys on
your keyboard - 3. If the torpedo doesn't match any equations,
toss it into the trash bin!
Press ltEntergt to continue
16Instructions Press ltEntergt to skip
- 1. Try to destroy all rocks by moving the
torpedo to the correct column before it falls! - 2. Move your ship by using the arrow keys on
your keyboard - 3. If the torpedo doesn't match any equations,
toss it into the trash bin!
Press ltEntergt to continue
17Instructions Press ltEntergt to skip
- 1. Try to destroy all rocks by moving the
torpedo to the correct column before it falls! - 2. Move your ship by using the arrow keys on
your keyboard - 3. If the torpedo doesn't match any equations,
toss it into the trash bin!
Press ltEntergt to continue
18Level 0
Player Vince
Difficulty Medium
Destroyed 0
next
6
5 4
2 3
12 / 4
19Level 0
Player Vince
Difficulty Medium
Destroyed 0
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4
5 4
2 3
12 / 4
20Level 0
Player Vince
Difficulty Medium
Destroyed 0
next
4
5 4
2 3
12 / 4
21Level 0
Player Vince
Difficulty Medium
Destroyed 0
next
4
5 4
2 3
12 / 4
22Level 0
Player Vince
Difficulty Medium
Destroyed 1
next
4
5 4
12 / 4
2 3
23Level 0
Player Vince
Difficulty Medium
Destroyed 1
next
4
10 / 2
3 8
7 2
24Level 0
Player Vince
Difficulty Medium
Destroyed 1
next
9
10 / 2
3 8
7 2
25Level 0
Player Vince
Difficulty Medium
Destroyed 1
next
9
10 / 2
3 8
7 2
26Level 0
Player Vince
Difficulty Medium
Destroyed 2
next
9
10 / 2
3 8
7 2
27Level 0
Player Vince
Difficulty Medium
Destroyed 2
next
9
4 9
5 3
2 / 2
28Level 0
Player Vince
Difficulty Medium
Destroyed 2
next
3
4 9
5 3
2 / 2
29Level 0
Player Vince
Difficulty Medium
Destroyed 2
next
3
4 9
5 3
2 / 2
30Level 0
Player Vince
Difficulty Medium
Destroyed 2
next
3
9
4 9
5 3
2 / 2
31Level 0
Player Vince
Difficulty Medium
Destroyed 2
next
3
2 7
6 / 2
1 3
32Level 0
Player Vince
Difficulty Medium
Destroyed 2
PAUSED
next
Resume Restart Game Load Game Main Menu Quit
2 7
6 / 2
1 3
33Level 0
Player Vince
Difficulty Medium
Destroyed 2
Game Over
next
View Summary Restart Game Load Game Main Menu Quit
2 7
6 / 2
1 3
34Summary
35(No Transcript)
36Summary
- Testing with and without users gave us a feel for
what we had done right and what we had done wrong - Strengthened our positives
- Corrected the negatives using feedback from
testing
37Change 1
- Problem No user feedback on what they answered
correctly/incorrectly - Fix Added Summary page at end of level listing
the number and types of problems answered
incorrectly/correctly - Design Principle Help Documentation
38Change 2
- Problem Support lacking for students who want to
learn and not test themselves or students with
learning disabilities, who need longer time
between bomb drops - Fix Provide an untimed option that lets the
user control the time at which the bomb drops - Design Principle(s) Universal usability, User
control freedom
39Change 3
- Problem Lack of color made it less lively and
less like a computer game - Fix Added more color to the game and made the
characters more expressive, with emotions - Design Principle Aesthetic and minimalist design
40Change 4
- Problem Lack of documentation on what the trash
option meant - Fix Added an instruction side before the game
play screen start that told the user what it
meant - Design Principle Help and Documentation
41Positives
- The users enjoyed the aesthetic style of the
game characters, vehicles, layout, etc.
(Aesthetic and minimalist design) - They understood most aspects of the game without
going through the tutorial (Consistency and
Standards - They enjoyed the ability to choose their
characters and vehicle (User control and freedom)