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Chapter 4 Making Connections

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Discuss the basic operations of the USB and EIA-232F interface standards ... Examine the interface between a computer and a device. ... – PowerPoint PPT presentation

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Title: Chapter 4 Making Connections


1
Chapter 4Making Connections
2
Learning Objectives
  • List the four components of all interface
    standards
  • Discuss the basic operations of the USB and
    EIA-232F interface standards
  • Cite the advantages of FireWire, SCSI, iSCSI,
    InfiniBand, and Fibre Channel interface standards
  • Outline the characteristics of asynchronous,
    synchronous, and isochronous data link interfaces
  • Recognize the difference between half-duplex and
    full-duplex connections
  • Identify the operating characteristics of
    terminal-to-mainframe connections and why they
    are unique compared to other types of computer
    connections

3
Introduction
  • Examine the interface between a computer and a
    device. This interface occurs at the physical
    layer.
  • Connecting peripheral devices to a computer
    (called interface) has, in the past, been a
    fairly challenging task.
  • Newer interfaces have made this task much easier.
  • Interface standards define modes of transmission
  • Serial/parallel
  • Simplex/duplex
  • Asynchronous/synchronous
  • Point-to-point/multi-point

4
Standards Organizations
  • International Telecommunications Union (ITU)
    (formerly CCITT)
  • Electronics Industries Association (EIA)
  • Institute for Electrical and Electronics
    Engineers (IEEE)
  • International Organization for Standards (ISO)
  • American National Standards Institute (ANSI)

5
DCEs and DTEs
  • Communication circuits can be defined in terms of
    the devices that are designed to transmit signals
    on a circuit, and the destination
  • DCE - Data communicating equipment
  • The device that forwards the signals being sent
    along a particular circuit, e.g., a Modem
  • DTE Data terminating equipment
  • The device to which the signal is being directed,
    e.g., a computer

6
Interface Standards
  • Electrical
  • Voltages, line capacitance, and other electrical
    characteristics
  • Mechanical
  • Connector or plug description
  • Functional
  • Function of each pin or circuit that is used in a
    particular interface
  • Procedural
  • How the particular circuits are used to perform
    an operation
  • For example, the functional component may
    describe two circuits, Request to Send and Clear
    to Send
  • The procedural component describes how those two
    circuits are used so that the DTE can transfer
    data to the DCE

7
Two Important Standards
  • EIA-232F an older standard originally designed
    to connect a modem to a computer.
  • USB (Universal Serial Bus) a newer standard
    that is much more powerful than EIA-232F

8
EIA-232F
  • Older interface standard designed to connect a
    device such as a modem to a computer or terminal.
  • Originally named RS-232 but has gone through many
    revisions.
  • The electrical component is defined by another
    standard V.28.
  • The mechanical component is often defined by ISO
    2110, the DB-25 connector. The DB-9 connector is
    now more common than the DB-25.
  • The functional and procedural components are
    defined by the V.24 standard.

9
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10
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11
Serial Parallel
12
Data flow
  • Circuits can be designed to permit data to flow
    in one or both directions
  • Simplex
  • One-way transmission
  • Half-duplex
  • Two-way communication link, but only one system
    can talk at a time
  • Full duplex
  • Transmit in both directions simultaneously

13
Universal Serial Bus (USB)
  • The USB interface is a modern standard for
    interconnecting a wide range of peripheral
    devices to computers.
  • Supports plug and play.
  • Can daisy-chain multiple devices.
  • USB 2.0 can support 480 Mbps (USB 1.0 is only 12
    Mbps).
  • The USB interface defines all four components.
  • The electrical component defines two wires VBUS
    and Ground to carry a 5-volt signal, while the D
    and D- wires carry the data and signaling
    information.
  • The mechanical component precisely
  • defines the size of four different
  • connectors and uses only four wires
  • (the metal shell counts as one more
  • connector).
  • The functional and procedural
  • components are fairly complex but
  • are based on the polled bus.
  • The computer takes turns asking each
  • peripheral if it has anything to send.

14
FireWire
  • Low-cost digital interface
  • Capable of supporting transfer speeds of up to
    400 Mbps
  • Hot pluggable
  • Supports two types of data connections
  • Asynchronous connection
  • Isochronous connection

15
SCSI and iSCSI
  • SCSI (Small Computer System Interface)
  • A technique for interfacing a computer to
    high-speed devices such as hard disk drives, tape
    drives, CDs, and DVDs.
  • Designed to support devices of a more permanent
    nature.
  • SCSI is a systems interface.
  • Need SCSI adapter.
  • iSCSI (Internet SCSI)
  • A technique for interfacing disk storage to a
    computer via the Internet.
  • It looks like the disk storage is down the hall,
    but it could be anywhere on the Internet.

16
InfiniBand Fibre Channel
  • InfiniBand a serial connection or bus that can
    carry multiple channels of data at the same time
  • Can support data transfer speeds of 2.5 billion
    bits (2.5 gigabits) per second and address
    thousands of devices, using both copper wire and
    fiber-optic cables
  • A network of high-speed links and switches
  • Fibre Channel also a serial, high-speed network
    that connects a computer to multiple input/output
    devices
  • Supports data transfer rates up to billions of
    bits per second, but can support the
    interconnection of up to 126 devices only

17
Asynchronous Connections
  • A type of connection defined at the data link
    layer.
  • No clocking signal to say when a frame starts
    or ends, so, how does the receiver know when a
    frame starts or ends?
  • Add a Start bit, while a Stop bit is added to the
    end of the frame.
  • An optional parity bit can be added to the frame
    which can be used to detect errors.
  • Used in slower, cheaper equipment, because of
    start/stop overhead.

18
Synchronous Connections
  • A second type of connection defined at the data
    link layer.
  • A synchronous connection creates a large package
    (frame) that consists of header and trailer
    flags, control information, optional address
    information, error detection code (checksum), and
    the data.
  • A synchronous connection is more elaborate but
    transfers data in a more efficient manner.

19
Isochronous Connections
  • A third type of connection defined at the data
    link layer used to support real-time applications
  • Data must be delivered at just the right speed
    (real-time) not too fast and not too slow
  • Typically an isochronous connection must allocate
    resources on both ends to maintain real-time
  • USB and Firewire can both support isochronous

20
Terminal-to-Mainframe (I)
  • A point-to-point connection is a direct, unshared
    connection between a terminal and a mainframe
    computer.
  • A multipoint connection
  • is a shared connection
  • between multiple
  • terminals and a
  • mainframe computer.
  • The mainframe is called
  • the primary, and each
  • terminal is called a
  • secondary.

21
Terminal-to-Mainframe (II)
  • To allow a terminal to transmit data to a
    mainframe, the mainframe must poll the terminal
  • Two basic forms of polling roll-call polling and
    hub polling
  • In roll-call polling, the mainframe polls each
    terminal in a round-robin fashion
  • In hub polling, the mainframe polls the first
    terminal, and this terminal passes the poll onto
    the next terminal
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