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The System Unit

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Discuss each of the major system unit components. ... Kilobyte (KB) 1,000 bytes. Gigabyte (GB) 1 billion bytes. Terabyte (TB) 1 trillion bytes ... – PowerPoint PPT presentation

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Title: The System Unit


1
The System Unit
  • Lecture 5

2
Competencies
  • Describe how a computer uses binary codes to
    represent data in electrical form.
  • Discuss each of the major system unit components.
  • Explain the differences among the three types of
    memory.
  • Discuss the three principal types of bus lines.
  • Discuss five types of ports.

3
Introduction
  • How are application programs executed within the
    computer system?
  • Why are some microcomputers more powerful than
    others?
  • Difference in speed, capacity, and flexibility of
    computers.
  • How to plan to buy a new microcomputer system?

4
Electronic Data and Instructions
  • A computer is an electronic machine and cannot
    understand human language.
  • All data and instructions must be represented
    electronically in the computer.
  • A conversion must occur from what we understand
    to what the computer can understand.
  • The computer can only understand machine
    language, which is represented by a binary system.

5
Binary Systems
  • A binary system is a two-state numbering system
    consisting of 0 and 1.
  • Each 0 or 1 is called a bit (short for binary
    digit).
  • 0 can be represented by electricity being off and
    1 by electricity being on.
  • Bits are combined into groups of eight bits
    called bytes.
  • Each byte represents one character.
  • 8 bits 1 byte 1 character

6
Binary Coding Schemes
  • These provide
  • a language for computers to understand
  • a means for computers to exchange data with other
    computers.

7
Binary Coding Schemes
  • ASCII (American Standard Code for Information
    Interchange) the most widely used binary code
    for microcomputers.
  • EBCDIC (Extended Binary Coded Decimal Interchange
    Code) developed by IBM and primarily used on
    large computers.
  • UNICODE 16-bit code to support international
    languages like Chinese and Japanese.

8
How binary code is represented in
  • circuitry it is either off (0) or on (1) inside
    the computer
  • magnetized media magnetized spots are either
    absent (0) or present (1) on floppy or hard
    disks
  • laser media laser pits are either absent (0) or
    present (1) on CDs.

9
Binary Coding Schemes
0100 0001
How the letter A is represented in ASCII code.
10
ASCII code
11
ASCII and EBCDIC Codes
12
System Board
  • Allows I/O devices to communicate with the system
    unit.

13
System Board
  • Main board or motherboard.
  • Circuit board with sockets and chips.
  • Every component of the system unit connects to
    it.
  • All external devices need the system board to
    communicate with the computer.

14
Chip
  • A chip consists of a circuit board etched on a
    small tiny postage-stamp-sized square of sandlike
    material called silicon.
  • Also called a silicon chip, semiconductor, or
    integrated circuit.
  • Chips are mounted on carrier packages, which are
    then plugged into sockets on the system board.

15
Microprocessor
  • A microprocessor is a single chip that contains
    the central processing unit (CPU) of the
    computer.
  • The CPU is the brains of the computer system.
  • The CPU has two components,
  • the control unit and
  • the arithmetic-logic unit (ALU).

16
Control Unit
  • It tells the rest of the computer system how to
    carry out program instructions.
  • It directs the flow of electronic signals between
    memory and the arithmetic and logic unit.
  • Directs signal flow between the CPU and input and
    output devices.

17
Arithmetic-Logic Unit
  • The ALU performs
  • arithmetic operations such as addition,
    subtraction, multiplication, and division
  • logical operations such as comparing data to see
    if one is equal to (), less than (lt), or greater
    than (gt) another.

18
Microprocessor Chips
  • The capacity of a microprocessor chip is
    expressed in word size.
  • A word is the number of bits that can be accessed
    at one time by the CPU.
  • Common word sizes are 16 bits (2 bytes), 32 bits
    (4 bytes), or 64 bits (8 bytes).

19
Microprocessor Chips
  • The more bits in a word, the more powerful and
    faster the computer because it can move larger
    amounts a data at one time.
  • Moving larger amounts of data at one time can
    increase the computers speed.
  • Speed in processing data in a microcomputer is
    measured in microseconds (millionths of a second).

20
Microprocessor Chips
  • CISC
  • complex instruction set computer
  • Pentium III and Pentium IV are most recent forms
  • Includes AMD and Cyrix

21
Microprocessor Chips
  • RISC
  • Reduced Instruction Set Computer
  • Fewer instructions, simpler and less costly
    design than CISC
  • Motorolas PowerPC
  • Compaq's Alpha
  • Silicon Graphics' MIPS

22
Specialized processor chips Smart Cards
  • Smart Cards use a tiny built-in microprocessor.
  • Smart Cards are about the size of a credit card.
  • Smart Cards can be used to hold specialized data
    such as health insurance information, frequent
    flier records, drivers license information, etc.

23
Memory
  • Memory is a computer chip in a microcomputer that
  • holds data for processing,
  • instructions for processing the data, and
  • information waiting to be output or sent to
    secondary storage.

24
Memory Three types
  • RAM (Random Access Memory)
  • ROM (Read Only Memory)
  • CMOS (Complementary Metal-Oxide Semiconductor)

25
Memory
RAM programs and data
CMOS flexible start-up instructions
26

RAM
  • Chips that hold the program and data that the CPU
    is presently processing.
  • Temporary and volatile as soon as the
    microcomputer is turned off, everything in RAM is
    lost.
  • Exception - flash RAM (very expensive, only used
    primarily in high-end portable computers)

27
Amount of RAM
  • RAM must be large enough to hold software
    instructions for all programs that are running.
  • RAM must be large enough to hold all data needed
    for processing.
  • The more RAM (memory) a computer has, the more
    instructions and data it can hold at one time.

28
Memory Capacity
Megabyte (MB) 1 million bytes
Terabyte (TB) 1 trillion bytes
29
Virtual Memory
  • Virtual Memory is the concept of dividing a large
    program into parts and storing the parts on a
    secondary device, such as a hard disk, during
    processing.
  • Each part of the program is read into RAM only
    when needed.
  • Most of todays operating systems support virtual
    memory.

30
Cache Memory a high speed holding area
  • Cache Memory is a temporary holding area between
    the memory and the CPU.
  • It is used to store the most frequently accessed
    information stored in RAM.
  • Cache Memory is also known as RAM cache.

31
Cache Memory a high speed holding area
  • The computer detects which information in RAM is
    most frequently used and copies that information
    into the cache.
  • Not all computers have cache memory.
  • Computers with cache memory are faster because
    the CPU can access data more quickly.

32
ROM (Read Only Memory)
  • ROM are chips that have programs built into them
    at the factory.
  • ROM chips are not volatile and cannot be changed
    by the user.
  • ROM chips typically contain special instructions
    for computing operations.
  • The CPU can read, or retrieve, the programs
    written on the ROM chip when needed.

33
ROM (Read Only Memory)
  • The CPU cannot, however, write, encode, or change
    any information on a ROM chip.
  • ROM chips are also known as firmware.
  • ROM instructions usually contain instructions to
    boot up the computer, translate keyboard keys, or
    display characters on the screen.

34
CMOS (Complementary Metal-Oxide Semiconductor)
  • CMOS are chips that are powered by a battery and
    do not lose its contents when the power is turned
    off.
  • The contents of CMOS chips can be changed to
    reflect changes in the computer system.
  • CMOS contains information that is required every
    time the computer is turned on.

35
CMOS
  • CMOS contains such information as
  • RAM size
  • Keyboard type
  • Mouse device type
  • Monitor type
  • Disk drive types

36
CMOS
  • CMOS chips can be changed to reflect the changes
    if more memory or new hardware devices are added
    to the computer system.

37
The System Clock
  • The system clock is a component that controls the
    speed of operations within a computer.
  • Program instructions are processed in conjunction
    with system clock cycles.
  • The system clock is measured in millionths of
    beats (cycles) per second.
  • The system clock measurement is called its speed.
  • The speed is expressed in megahertz (MHz).

38
Expansion Slots and Cards
  • Expansion cards are circuit board devices that
    can be inserted into expansion slots in a
    computers motherboard to add expanded
    capabilities to computer operations.

39
Expansion Slots and Cards
  • Other names plug-in boards, controller cards,
    adapter cards, or interface cards.
  • On the side of each expansion card is an area
    called a port, which allows a cable to be
    connected from the expansion card to a device
    outside the system unit.
  • Expansion slots provide an open architecture
    which allows users to add new devices to the
    system.

40
Expansion Slots and Cards
  • Network Adapter Cards
  • SCSI adapter
  • Television boards
  • PC/TV combo cards

41
Expansion Slots and Cards
  • PC cards
  • PCMCIA cards
  • Sound Board
  • Video Adapter Card
  • CD-ROM card

42
Plug-and-Play
  • A computer system needs to be reconfigured when
    an expansion board is added.
  • Plug and play may eliminate reconfiguration
    tasks.
  • Reconfiguration may require setting special
    switches on the expansion board and creating
    special configuration files.

43
Plug-and-Play
  • Plug and play is a set of hardware and software
    standards recently developed by Intel, Microsoft,
    and others.
  • With plug and play, operating systems, processing
    units, and expansion boards are able to configure
    themselves.
  • Not all computers are plug and play, but most new
    computers are.

44
Bus Lines
  • Data pathways that connect system components

45
Bus Lines
46
Bus Lines
  • Data roadway for travelling bits
  • More lanes, faster traffic 64 bit bus faster
    than a 32 bit

47
Ports and Cables
  • Ports are connecting sockets
  • Cables connect input and output devices to ports

48
Ports and Cables
  • Four common ports
  • Serial (mouse, keyboard, modem)
  • Parallel (printer)
  • USB (for several devices faster than serial and
    parallel ports)
  • FireWire (the newest for high speed sprinters
    and video cameras faster than USB)

49
Cables
50
Major System Unit Components
System board Holds the various other
system components
Memory Holds programs and instructions
Expansion Connect to network and
other slots/boards system capabilities
Ports Connect outside devices to system unit
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