Title: The System Unit
1The System Unit
2Competencies
- Describe how a computer uses binary codes to
represent data in electrical form. - Discuss each of the major system unit components.
- Explain the differences among the three types of
memory. - Discuss the three principal types of bus lines.
- Discuss five types of ports.
3Introduction
- How are application programs executed within the
computer system? - Why are some microcomputers more powerful than
others? - Difference in speed, capacity, and flexibility of
computers. - How to plan to buy a new microcomputer system?
4Electronic Data and Instructions
- A computer is an electronic machine and cannot
understand human language. - All data and instructions must be represented
electronically in the computer. - A conversion must occur from what we understand
to what the computer can understand. - The computer can only understand machine
language, which is represented by a binary system.
5Binary Systems
- A binary system is a two-state numbering system
consisting of 0 and 1. - Each 0 or 1 is called a bit (short for binary
digit). - 0 can be represented by electricity being off and
1 by electricity being on. - Bits are combined into groups of eight bits
called bytes. - Each byte represents one character.
- 8 bits 1 byte 1 character
6Binary Coding Schemes
- These provide
- a language for computers to understand
- a means for computers to exchange data with other
computers.
7Binary Coding Schemes
- ASCII (American Standard Code for Information
Interchange) the most widely used binary code
for microcomputers. - EBCDIC (Extended Binary Coded Decimal Interchange
Code) developed by IBM and primarily used on
large computers. - UNICODE 16-bit code to support international
languages like Chinese and Japanese.
8How binary code is represented in
- circuitry it is either off (0) or on (1) inside
the computer - magnetized media magnetized spots are either
absent (0) or present (1) on floppy or hard
disks - laser media laser pits are either absent (0) or
present (1) on CDs.
9Binary Coding Schemes
0100 0001
How the letter A is represented in ASCII code.
10ASCII code
11ASCII and EBCDIC Codes
12System Board
- Allows I/O devices to communicate with the system
unit.
13System Board
- Main board or motherboard.
- Circuit board with sockets and chips.
- Every component of the system unit connects to
it. - All external devices need the system board to
communicate with the computer.
14Chip
- A chip consists of a circuit board etched on a
small tiny postage-stamp-sized square of sandlike
material called silicon. - Also called a silicon chip, semiconductor, or
integrated circuit. - Chips are mounted on carrier packages, which are
then plugged into sockets on the system board.
15Microprocessor
- A microprocessor is a single chip that contains
the central processing unit (CPU) of the
computer. - The CPU is the brains of the computer system.
- The CPU has two components,
- the control unit and
- the arithmetic-logic unit (ALU).
16Control Unit
- It tells the rest of the computer system how to
carry out program instructions. - It directs the flow of electronic signals between
memory and the arithmetic and logic unit. - Directs signal flow between the CPU and input and
output devices.
17Arithmetic-Logic Unit
- The ALU performs
- arithmetic operations such as addition,
subtraction, multiplication, and division - logical operations such as comparing data to see
if one is equal to (), less than (lt), or greater
than (gt) another.
18Microprocessor Chips
- The capacity of a microprocessor chip is
expressed in word size. - A word is the number of bits that can be accessed
at one time by the CPU. - Common word sizes are 16 bits (2 bytes), 32 bits
(4 bytes), or 64 bits (8 bytes).
19Microprocessor Chips
- The more bits in a word, the more powerful and
faster the computer because it can move larger
amounts a data at one time. - Moving larger amounts of data at one time can
increase the computers speed. - Speed in processing data in a microcomputer is
measured in microseconds (millionths of a second).
20Microprocessor Chips
- CISC
- complex instruction set computer
- Pentium III and Pentium IV are most recent forms
- Includes AMD and Cyrix
21Microprocessor Chips
- RISC
- Reduced Instruction Set Computer
- Fewer instructions, simpler and less costly
design than CISC - Motorolas PowerPC
- Compaq's Alpha
- Silicon Graphics' MIPS
22Specialized processor chips Smart Cards
- Smart Cards use a tiny built-in microprocessor.
- Smart Cards are about the size of a credit card.
- Smart Cards can be used to hold specialized data
such as health insurance information, frequent
flier records, drivers license information, etc.
23Memory
- Memory is a computer chip in a microcomputer that
- holds data for processing,
- instructions for processing the data, and
- information waiting to be output or sent to
secondary storage.
24Memory Three types
- RAM (Random Access Memory)
- ROM (Read Only Memory)
- CMOS (Complementary Metal-Oxide Semiconductor)
25Memory
RAM programs and data
CMOS flexible start-up instructions
26 RAM
- Chips that hold the program and data that the CPU
is presently processing. - Temporary and volatile as soon as the
microcomputer is turned off, everything in RAM is
lost. - Exception - flash RAM (very expensive, only used
primarily in high-end portable computers)
27Amount of RAM
- RAM must be large enough to hold software
instructions for all programs that are running. - RAM must be large enough to hold all data needed
for processing. - The more RAM (memory) a computer has, the more
instructions and data it can hold at one time.
28Memory Capacity
Megabyte (MB) 1 million bytes
Terabyte (TB) 1 trillion bytes
29Virtual Memory
- Virtual Memory is the concept of dividing a large
program into parts and storing the parts on a
secondary device, such as a hard disk, during
processing. - Each part of the program is read into RAM only
when needed. - Most of todays operating systems support virtual
memory.
30Cache Memory a high speed holding area
- Cache Memory is a temporary holding area between
the memory and the CPU. - It is used to store the most frequently accessed
information stored in RAM. - Cache Memory is also known as RAM cache.
31Cache Memory a high speed holding area
- The computer detects which information in RAM is
most frequently used and copies that information
into the cache. - Not all computers have cache memory.
- Computers with cache memory are faster because
the CPU can access data more quickly.
32ROM (Read Only Memory)
- ROM are chips that have programs built into them
at the factory. - ROM chips are not volatile and cannot be changed
by the user. - ROM chips typically contain special instructions
for computing operations. - The CPU can read, or retrieve, the programs
written on the ROM chip when needed.
33ROM (Read Only Memory)
- The CPU cannot, however, write, encode, or change
any information on a ROM chip. - ROM chips are also known as firmware.
- ROM instructions usually contain instructions to
boot up the computer, translate keyboard keys, or
display characters on the screen.
34CMOS (Complementary Metal-Oxide Semiconductor)
- CMOS are chips that are powered by a battery and
do not lose its contents when the power is turned
off. - The contents of CMOS chips can be changed to
reflect changes in the computer system. - CMOS contains information that is required every
time the computer is turned on.
35CMOS
- CMOS contains such information as
- RAM size
- Keyboard type
- Mouse device type
- Monitor type
- Disk drive types
36CMOS
- CMOS chips can be changed to reflect the changes
if more memory or new hardware devices are added
to the computer system.
37The System Clock
- The system clock is a component that controls the
speed of operations within a computer. - Program instructions are processed in conjunction
with system clock cycles. - The system clock is measured in millionths of
beats (cycles) per second. - The system clock measurement is called its speed.
- The speed is expressed in megahertz (MHz).
38Expansion Slots and Cards
- Expansion cards are circuit board devices that
can be inserted into expansion slots in a
computers motherboard to add expanded
capabilities to computer operations.
39Expansion Slots and Cards
- Other names plug-in boards, controller cards,
adapter cards, or interface cards. - On the side of each expansion card is an area
called a port, which allows a cable to be
connected from the expansion card to a device
outside the system unit. - Expansion slots provide an open architecture
which allows users to add new devices to the
system.
40Expansion Slots and Cards
- Network Adapter Cards
- SCSI adapter
- Television boards
- PC/TV combo cards
41Expansion Slots and Cards
- PC cards
- PCMCIA cards
- Sound Board
- Video Adapter Card
- CD-ROM card
42Plug-and-Play
- A computer system needs to be reconfigured when
an expansion board is added. - Plug and play may eliminate reconfiguration
tasks. - Reconfiguration may require setting special
switches on the expansion board and creating
special configuration files.
43Plug-and-Play
- Plug and play is a set of hardware and software
standards recently developed by Intel, Microsoft,
and others. - With plug and play, operating systems, processing
units, and expansion boards are able to configure
themselves. - Not all computers are plug and play, but most new
computers are.
44Bus Lines
- Data pathways that connect system components
45Bus Lines
46Bus Lines
- Data roadway for travelling bits
- More lanes, faster traffic 64 bit bus faster
than a 32 bit
47Ports and Cables
- Ports are connecting sockets
- Cables connect input and output devices to ports
48Ports and Cables
- Four common ports
- Serial (mouse, keyboard, modem)
- Parallel (printer)
- USB (for several devices faster than serial and
parallel ports) - FireWire (the newest for high speed sprinters
and video cameras faster than USB)
49Cables
50Major System Unit Components
System board Holds the various other
system components
Memory Holds programs and instructions
Expansion Connect to network and
other slots/boards system capabilities
Ports Connect outside devices to system unit