Title: From Receptive to Expressive
1From Receptive to Expressive
- Using Software to Foster Communication in Static
Display Communication Users
Allison Yates M.Ed. CCC-SLP Consultant for
AMDi Presented at ASHA 2008
2Lets Talk Software
3Understanding the Background for the Creation of
the Exploring Series
- Exploring Nouns and Exploring Verbs collectively
train a 170-word core vocabulary. - Vocabulary choices are based on Language
acquisition research and included words that are
largely acquired by typically developing children
by 2 ½ to 3 years of age. - Exploring Nouns has two Nouns Sets, a full set
and an Early 5 which consist of 30 nouns that are
comprehended or produced by typically developing
children between 8 and 16 months of age.
4Recognizing the Full Potential Discovering what
Laureates Exploring Nouns has to Offer
- Issues discovered during Parish wide use
- Settings were rarely changed
- Data was not used effectively for reporting
progress - Therefore
- Full potential of software was rarely used
5Six Activities In One Discovering what
Laureates Exploring Nouns has to Offer
- Exploring Nouns has Six Activities including
- Optimized Intervention
- Exploration
- Identification
- Mixed Explore/Identify
- Testing
- Supplemental Activities
6Software Demonstration
7Implications for Expressive Use
- Using Highly Motivating Receptive Software to
Increase Expressive Communication
8Components to Consider When Constructing
Communication Overlays
- Does the software prompt or request during use?
- Vocabulary needed to participate
- Added fun fridge vocabulary or sounds
- In software that changes scenes quickly what are
the essential scenes?
9Smart/Ease Exploring Nouns
- Uses the early 5 scenes and one bonus scene.
- Hybrid construction conducive for use using the
software and for practice when not on the
computer. - Visual scenes encourage exploration, sound
effects add the fun
10Creating Communication Opportunities while using
Laureates Exploring Software
- Using the Smart/Ease with ___
- Using the Smart/Ease with___
- Using the Smart/Ease with___
11Creating Communication Opportunities and
Vocabulary Use when not on the Computer
- Exploring vocabulary using visual scenes.
- Creating opportunities for vocabulary use in
other settings via games. - Encouraging peer and caregiver communication
while fostering vocabulary use.
12Case Studies
13Contact InformationAMDi allison.yates_at_amdi.netL
aureate