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OS Concepts

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MINIX is Unix like operating system written in C for educational purposes (1987) Linux is the extended version of MINIX. OS concepts 'review' ... – PowerPoint PPT presentation

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Title: OS Concepts


1
OS Concepts
  • Computer Software
  • 1-system programs (OS)
  • 2-application programs
  • Os controls all computer resources and provides
    the base upon which the application programs can
    be written
  • Os is the software layer that is on top of the
    hardware to manage all parts of the system, and
    present the user with interface or virtual
    machine that is easier to understand and
    program.

2
OS Concepts
  • A Computer System

3
OS Concepts
  • The Macroprogram is located in the ROM and
    directly control the hardware
  • Some Computers such as RISC does not have
    microprogram and hardware executes the machine
    languages directly.
  • OS hides the hardware complexity
  • READ BLOCK FROM FILE hides
  • all details of moving heads, and so on
  • OS runs in the kernel mode or supervisor mode.
    User can change his password but can not write
    his/her own disk interrupt handler.

4
OS as a virtual machine
  • OS present a user with the extended machine that
    hides the truth about hardware. For example
    reading/writing from a floppy disk requires to
    know
  • 16 commands
  • 13 parameters packed in 9 bytes
  • Address of disk block
  • Recording mode, gap spacing, deleted data address
    mark
  • Whether the motor is on or off and etc.

5
OS as a Resource Manager
  • Managing processors, memories , timers , disks,
    mice, network interfaces, laser printers and
    other devices.
  • Bringing the order to the chaos for example
    buffering all output of three programs before
    sending them to the printer.
  • Managing multiple users when sharing hardware and
    information (files, database and etc.)

6
History of Operating Systems
  • OS historically have been closely tied to the
    architecture of the computers on which, they run.
    So looking at generation of the computers enables
    us to see what their OS were like.
  • The first generation Vacuum tubes and plugboards
    (1945-55)
  • The second generation Transistors and batch
    systems (1955-65)

7
  • An early batch system

8
  • Structure of a FMS job (Fortran Monitor System)

9
  • The third generation ICs and multiprogramming
    (1956-1980)
  • Spooling and time sharing

10
History of OS
  • The forth generation Personal Computers (1980-
    present)
  • Workstations and network operating systems and
    distributed systems
  • MSDOS, UNIX (supports IEEE POSIX standard system
    calls interface), WINDOWS
  • MINIX is Unix like operating system written in C
    for educational purposes (1987)
  • Linux is the extended version of MINIX

11
OS concepts review
  • System calls Interface between user and Os.
    Extended instructions provided by OS.
  • For example Minix system calls
  • Dealing with processes
  • Dealing with file system
  • Processes are used to get the work done. A
    program in execution. Associated with address
    space, program counters , stack pointers and
    hardware registers.

12
Processes
  • Process table A link list for each existing
    process that contains all information about the
    process, other than the contents of its own
    address.
  • When the process is suspended all of its
    information is saved in process table.
  • Command interpreter (Shell) reads the user
    commands from terminal to create a process.

13
Processes
  • A process can create child processes and
    communicate with them (interprocess
    communication)

14
Files
  • The main method for storing data. Directory is
    used to keep the files and FFS uses it for
    cylinder grouping technique in Unix ( we will
    study in great details).
  • In spite of process hierarchy, file hierarchy can
    be deep and long-lived
  • Typically parent process can access the child
    process but files and directories can be read by
    others not just the owner.

15
  • Root directory and path (INODE in Unix)

16
Files
  • Files and directories are protecting by assigning
    each a protection code
  • 9 bit in Minix/Unix for example rwxr-xx
  • means
  • owner can read, write or execute
  • other group members can read or execute
  • everyone else can only execute
  • If access to a file is permitted system returns
    an integer (file descriptor) otherwise an error
    code

17
Files
  • Mounting the files is the ways to deal with the
    files in removable medias (floppy and CDs).
  • Floppy in mounted to b. If b had files they
    would not be accessible. So b should be empty.

18
Pipe
  • Pipe is the way to make the communication between
    two processes looks like file read and write.

19
Shell
  • Shell is a command interpreter (not part of OS)
    such as sh, csh in Unix to process the user
    commands like
  • sort lt file1 gt file2
  • or cat file1 file2 file3 sort gt /dev/lp
  • to concatenate file12 3 and sort and put
    the result at /dev/lp. makes the job to run in
    the background mode

20
System Calls
  • Can be called from C or other programming
    language to enter the kernel (API in Windows)
  • For example when a user program is in the user
    mode and needs a system service such as reading
    form a file by countread(fd,buffer,nbytes)
    switches to kernel mode
  • The system calls provide process mng. , file
    mng., directory and file system management and
    other services.

21

22
OS structure
  • If we look inside OS, there are four designs
  • 1- Monolithic systems
  • Collection of the procedures each of which
    calling other ones (The Big Mess)
  • No information hiding. Ever procedure is visible
    to other procedures.
  • System calls switch to kernel mode (see below)

23

24
  • In monolithic model for system calls there are
    service procedures using utility procedures

25
OS Structure
  • 2- Layered systems
  • It is generalization of monolithic approach
  • In the user level , they should not worry about
    process, memory, console or I/O managements.
    These jobs are done by lower layers.
  • THE was the first layered system developed in
    the Netherlands by Digestra(1968)

26
  • Structure of THE operating system

27
OS Structure
  • 3- Virtual machines
  • Several virtual machines are simulated in this
    model (providing virtual 8086 on Pentium to be
    able to run MSDOS programs)
  • VM provides several virtual OSs such as single
    user, interactive and etc. all run on Bare
    hardware.

28
OS Structure
  • 4- Client-Server Model
  • Moving most of the code up into the higher
    layers made the kernel to be minimal and only
    responsible for communication between clients and
    servers.

29
OS Structure
  • Advantage of this system is adaptability to use
    in distributed systems.
  • Disadvantage is doing OS functions ( e.g. loading
    physical I/O device registers) in the user space
    is difficult.

30
OS Structure
  • There are two ways to solve this problem
  • To have some critical server processes run in the
    kernel with complete access to hardware but still
    communicating with other normal processes.
  • Enhance the kernel to provides these tasks but
    server decides how to use it (Splitting policy
    and mechanism)
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