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Computer Simulation and Gaming

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Halo 3 grossed $170M in one day. Cost $50M to make. The future is NOW ... Combined skill sets gives students options of focusing on a skill path ... – PowerPoint PPT presentation

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Title: Computer Simulation and Gaming


1
Computer Simulation and Gaming
This year the Gaming Industry surpassed the Music
Industry Halo 3 grossed 170M in one day. Cost
50M to make.
2
The future is NOW
3
Games and Sims are STEM Based
  • Promotes Science
  • physics, anatomy
  • Promotes Technology
  • Human Computer Interaction, Display, Audio,
    Animation
  • Promotes Engineering
  • Programming, AI, Problem Solving
  • Promotes Math
  • Formulas, Equations, Analytical skills

4
IT-CSG
ANIM
VICOM
ITDEV
IT-CSG
5
MATC IT-CSG
  • Combined skill sets gives students options of
    focusing on a skill path
  • Provides Real Work environment
  • Schedule based
  • Deliverable product based
  • Product output requires soft skills
  • Team based
  • Communication based

6
Computer Simulation and Gaming
  • Computer Science Discipline with Animation
  • IEEE standards recommend
  • Working closely with Carroll College articulation
  • Two areas of Study
  • Animation
  • Programming
  • Common Courses
  • Introduction to OOP
  • Storytelling
  • Introduction to CSG
  • 3D Animation
  • CSG Analysis/Design
  • Project Management
  • Specialize in Specific Area

7
Curriculum
  • Programmers
  • Intermediate OOP
  • Database Design and Asset Management
  • Data Structures
  • CSG API Programming
  • Artificial Intelligence
  • Animation
  • Environment and Set Design
  • 3D Modeling
  • TimeLine Key Frames
  • Character Expression
  • Refining the Character

8
Soft Skills
  • Team Projects
  • Communication Skills I / II
  • Science and Math
  • Psychology

9
Emphasis on Why???Then How.
  • Context First Test Driven Development (TTD)
  • Construct later
  • Tools
  • GameMaker / Alice
  • Microsoft XNA Game Studio
  • TorqueX
  • Multiverse Open Source

10
Jobs Fields
  • Animators
  • Multimedia Developers
  • Programmers
  • Systems Analysts
  • Game Designers
  • Game Developers
  • Game Testers

11
Opportunities
  • Grants to work with HS and other institutions
  • UW and Washington HS
  • Internships for students
  • Participation with research teams

12
Changes we see
  • Need a different classroom model
  • Need a different assessment model

13
What we recently learned
  • Tools shouldnt get in the way of learning-Game
    engines
  • Students can make games early and often
  • Team work is essential because of the artistic
    value- game design creativity
  • Games vs robots
  • Rapid prototyping-get something playable asap
  • Making Games or Sims is HARD

14
Project Examples
  • http//student.ccbcmd.edu/immt/PLP/parabolaShifts/
    parabola.html
  • http//muveb.gse.harvard.edu/muvers/rivercityvide
    os/H26420web/RC20Project-pro-RC203_Students.mov

15
Questions?
ligockij_at_matc.edu
demarsa_at_matc.edu
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