Title: A Brief History of Gaming
1A Brief History of Gaming
- Tic-Tac-Toe 52 first CRT
- Tennis-for-two 58 pong on o-scope
- Space War 61 1st widely dist.
- Ataris Pong 72 1st popular arcade
- Wump , Adventure 72 1st text adventures
- Death Race 76 1st controversial
- Atari 2600 77 1st cartridge console
- Zork 77 1st commercially successful text
adventure - Space Wars 78 1st vector arcade
- Space Invaders 78 1st high score
- MUD 79 1st multi-user adventure
- Pac-Man 80 most popular arcade
2A Brief History of Gaming
- CRASH of 83!
- Nintendo 85 revived industry
- Game Boy 89 1st popular handheld
- Doom 93, DKC 94 1st popular 3D FPS
- Playstation, Nintento 64, Sega battle of format
- EverQuest, Lineage successful MMORPG
- PlayStation 2 00 1st DVD, dynamic 3D
- Nokia N-Gage 03 1st multi-function handheld
- The Elder Scrolls IV Oblivion 06 todays
State of the Art
3Nintendo Timeline
- 1889 Playing cards
- 1960s Light gun arcades
- 1970s Oddysey distributor
- Color TV Game 6
- 1981 Donkey Kong arcade
- 1983 Famicom (Family Computer)
- 1985 American release of NES
- 1991 SNES
- 1996 - Nintendo 64 1st 3D
- 2001 - Nintendo Gamecube
- 2006 Nintendo Revolution
4Nintendo Milestones
- Longest running console manufacturer
- The NES introduced three very important concepts
to the video game system industry - Using a pad controller instead of a joystick
- Creating authentic reproductions of arcade video
games for the home system - Using the hardware as a loss leader by
aggressively pricing it, then making a profit on
the games themselves - Console lockout Seal of Quality
- Cartridge in N64
- 1994 Donkey Kong Country - scanned 3D model
sprites
5Sega Timeline
- 1940 Standard Games formed in Hawaii
- 1951 Moves to Tokyo, becomes SErvice Games
(SEGA) coin op games - 1965 Merges with Rosen Enterprises
- Rosen leads sale to Gulf Western
- 1984 Sega Enterprises Ltd. formed in Japan.
- 1990 Sega Genesis (16bit)
- 1994 Sega Channel
- 1994 Sega Saturn
- 1999 Sega Dreamcast (128bit)
- 2001 Multi-platform development
6Sega Milestones
- Sonic the Hedgehog (1991)
- Virtua Fighter (non-violence policy)
- ChuChu Rocket (2000) 1st online console
7Sony Timeline
- 1946 Tokyo Tsuchin Kogyo formed
- Repairing electrical equipment
- 1954 licenses transistor, makes radio,
- Changes name to Sony (sonus)
- 1975 Betamax VCR
- 1979 Walkman
- 1982 CD player
- 1988 1992 Nintendo CD-ROM drives
- 1995 Playstation (300M investment)
- 2000 Playstation 2
- 2006 Playstation 3
8Microsoft Timeline
- 1975 - Paul Allen and Bill Gates develop a BASIC
Interpreter for Altair 8800. - 1976 Microsoft formed
- 1981 IBM PC released w/ Microsoft DOS
- 1985 Microsoft Windows
- 1990s- Collaborates w/Sega on Dreamcast WinCE
- 1990s Home and Entertainment Group formed
- Age of Empires series, Combat Flight Simulator,
Crimson Skies, Metal Gear Solid, etc. - 1999 Xbox planned
- 2001 Xbox US release
- 2002 Xbox Live
- 1.2 billion in losses through 2/2005
- 2005 Xbox 360
9Trivia Part 1
- The Sega Dreamcast was the first console to
implement online play over a phone line, calling
the system Sega Net. - The Microsoft Xbox is the first system to
completely support HDTV. - The Magnavox Odyssey (1972) contained 40
transistors and no microprocessor. The Pentium 4
microprocessor contains 42M transistors - The PlayStation 2 is the first system to have
graphics capability better than that of the
leading-edge PC at the time of its release. - The Nintendo N64 was first time that computer
graphics workstation manufacturer Silicon
Graphics Inc. (SGI) developed game hardware. - While the original Atari Football game was first
created in 1973, it wasn't released until 1978.
It was delayed because the game couldn't scroll
the screen -- players couldn't move beyond the
area shown on the monitor. When the game was
finally released, it became the first game to
utilize scrolling. - The Atari Pong console was the No. 1 selling item
for the 1975 holiday season. - The first console to have games available in the
form of add-on cartridges was the Fairchild
Channel F console (1976).
10Trivia Part 2
- The PlayStation 2 is the first video game system
to use DVDs. - The Nintendo GameCube's 1.5G disc holds 190X more
than N64. - On the market 1991 till 2004, the SNK NeoGeo AES
has tied the Atari 2600 (1977-1990) as the
longest supported gaming console in history. - The Sega Genesis featured a version of the same
Motorola processor that powered the original
Apple Macintosh computer. - Mattel's Intellivison system, introduced in 1980,
featured an add-on called "PlayCable," which
delivered games by cable TV. - Nintendo's Game Boy is the most successful game
system ever, with more than 100 million units
sold worldwide. - In the 1980s, a service called Gameline allowed
users to download games to the Atari 2600 over
regular phone lines. It was not a success, but
did form part of the foundation for AOL. - The first color portable video game system was
the Atari Lynx, introduced in 1989 and priced at
149. - Introduced in 1993, the 3DO was the first video
game system to be based entirely on CD
technology. - The Sony PlayStation was originally intended as a
CD add-on to the Super Nintendo. When licensing
problems and other issues arose, Sony decided to
develop the PlayStation as a machine of its own.
116th Generation Consoles
Sony PlayStation 2 Processor 128-bit "Emotion Engine" 300 MHz 3.2 GB per second bus "Graphics Synthesizer" 150 MHz, 4 MB VRAM 75 million polys per second Audio SPU2 (CPU), 48 channels, 2 MB memory RAM 32 MB RDRAM Proprietary 4.7-GB DVD and original PlayStation CDs Drive bay (for hard disk or network inteface) Controller Two controller ports, "Dual Shock 2" analog controller Other features Two 8MB memory card slots Optical digital output Two USB ports, 1 Firewire Support for audio CDs and DVD-Video Nintendo GameCube Processor "Gekko" IBM Power PC 485 MHz 2.6 GB per second bus "Flipper" ATI graphics chip 162 MHz, 1 MB embedded texture cache 3 MB SRAM 12 million polys per second Audio Special 16-bit digital signal processor, 64 channels RAM 40 MB Proprietary 1.5-GB optical disc Controller Four controller ports, Wavebird wireless controller Handle for carrying Two slots for 4-MB Digicard Flash memory cards or a 64-MB SD-Digicard adapter High-speed parallel port Two high-speed serial ports Analog and digital audio-video outputs Microsoft Xbox Processor Modified Intel Pentium III 733 MHz 6.4 GB per second bus Custom nVidia 3-D graphics 250 MHz 125 million polys per sec Custom 3-D audio processor RAM 64 MB UMA Proprietary 4.7-GB DVD 10/100-Mbps Ethernet, 56K modem (optional) Controller Four game controller ports 8-GB built-in hard drive 5X DVD drive with movie playback 8-MB removable memory card Expansion port
127th Generation Consoles
Sony PlayStation 3 Processor 3.2 GHz PPC w/ 7 SPEs codenamed "Cell 218 GFLOPS, 18 billion dot products per second Memory 256MB XDR _at_ 3.2GHz, 256MB GDDR3 _at_ 700 MHz GPU RSX 550 MHz NVIDIA (based on G70 architecture), 1.8 TFLOPS (theoretical), 74.8 billion shader operations per second, 33 billion dot products per second, 255GFLOPs 32bit programmable shaders, Distinct Pixel Vertex Shaders, SM3.0 Audio 5.1 Digital Controllers Seven wireless devices over Bluetooth 2.0, Six USB 2.0 ports, Three Ethernet ports Media At least 2x (9 MB/s or 72 Mbit/s) Blu-ray Disc DVD, CD-ROMDetachable HDD, Memory Stick standard/Duo, SD standard/miniCompactFlash (Type I, II) Storage Detachable 2.5 60 GB hard drive with Linux Online Service PlayStation Network Platform Nintendo Revolution Processor Codenamed Broadway (IBM) Memory 1T-SRAM by MoSys GPU Codenamed Hollywood (ATI) Audio unknown Controllers Four wireless, devices over Bluetooth, Two USB 2.0 ports, Four GameCube Controller ports, Two GameCube Memory card ports Media Propreitary CAV 12 cm Revolution optical disk, 8 cm GameCube optical disk, DVD, CD-ROM, SD/MMC card Storage 512MB built in Flash Memory Online Service Nintendo Wi-Fi Connection, includes Virtual Console Microsoft Xbox 360 Processor 3.2 GHz PPC Tri-Core codenamed "Xenon"115 GFLOPS9.6 billion dot products per second Memory 512MB GDDR3 _at_ 700MHz shared between CPU GPU, 10MB Embedded eDRAM GPU 500 MHz ATI, 1.0, 48 billion shader operations per second, 24 billion dot products per second, 240GFLOPs 32bit programmable shaders, Unified Shaders, SM3.0 10MB eDRAM (internal bandwidth of 256GB/s) Audio 5.1 Digital Controllers Four Wireless devices over 2.4 GHz RF, 3 USB 2.0 Ports, 1 Ethernet Port Media 12x (8.216.5 MB/s or 65.6132 Mbit/s) DVDCD-ROM Storage Optional Detachable HDD, USB Mass Storage Devices Online Service Xbox Live