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Wedge

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halo: clutter problem. wedge: avoids overlap. 3. ated. work. rel. 4. overviews ... halo. wedge. 21. 3 degrees of freedom. rotation. aperture. intrusion. 22 ... – PowerPoint PPT presentation

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Title: Wedge


1
Sean Gustafson Patrick Baudisch Carl
Gutwin Pourang Irani
wedge
clutter-free visualization of
off-screen locations
2
wedge
halo clutter problem
wedge avoids overlap
3
ated
rel
work
4
overviews
Plaisant 95 and many others
5
fisheye views
fisheye views
Carpendale 01
6
edgeradar
Gustafson 07
7
simple arrows
Tecmo Bowl 87
8
scaled and stretched arrows
Burigat 06
9
city lights
space-efficient fisheye technique
Mackinlay 03
10
halo
Baudisch 03
11
halo
Baudisch 03
12
e
th
problem
13
the problem clutter
14
the problem clutter
15
(also not great corners)
side
corner
16
initial approaches
ovals
clustering
Baudisch Rosenholtz
Irani et al.
cut lines
color
separatevisually
17
separate geometrically
  • circles offer only a single degree of freedom
    radius (aka intrusion)
  • in some cases varying allows resolving
    overlap,in others it does not
  • how can we get additional degrees of freedom?

18
e
th
wedge
19
wedge
base
base
base
base
leg
leg
target
20
halo
wedge
21
3 degrees of freedom
intrusion
aperture
rotation
22
avoiding overlap
intrusion
23
out
lay
algorithm
24
avoidance algorithm
25
avoidance algorithm
26
avoidance algorithm
27
avoidance algorithm
28
avoidance algorithm
29
leaves 2 degrees
intrusion distance base-width distance
30
wedge
demo
31
ser
u
study
32
  • two interface conditions
  • halo and wedge

33
task 1 locate
same as original halo paper
halo
wedge
34
task 2 closest
same as original halo paper
halo
wedge
35
task 3 avoid
same as original halo paper
halo
wedge
36
IV density
sparse
dense
same as original halo paper
dense, remapped to bottom left corner
37
16 participants
38
hypotheses
  • 1. wedge is more accurate
  • larger improvement in dense condition
  • larger improvement in corners
  • (no hypothesis about task time)

39
results
40
  • no significant difference in task time

41
  • participants were significantly more accurate
    when using the wedge

42
error in pixels
Side
Halo
60
Wedge
40
20
0
Sparse
Dense
locate task
43
error in pixels
Side
Corner
Halo
60
Wedge
40
20
0
Sparse
Dense
Sparse
Dense
locate task
44
hypotheses
?
  • 1. wedge is more accurate
  • larger improvement in dense condition
  • larger improvement in corners

?
45
wedge
fied
uni
pointing
46
intrusion ? 0
citylights
47
aperture ? 0
stretched arrows
48
?
halo
49
distance information in corner
distance information along arc
round bases
50
aperture ? 360
halo
51
eling
mod
pointing
52
better layout than this?
?
53
(No Transcript)
54
beam
55
beam
56
beam
beam
57
beam
orbital
beam
58
intrusion
59
intrusion
60
aperture
61
aperture
62
rotation
63
rotation
64
next steps
  • run user study with many users to determine
    constants
  • write new layout algorithm

65
thanks
Sean Gustafson http//www.gustaf.ca/
66
(No Transcript)
67
(No Transcript)
68
recent results
post-publication 20 more participants
Side
Corner
80
Halo
Wedge
60
Error (pixels)
40
20
0
Sparse
Dense
Sparse
Dense
locate task
69
recent results
post-publication 20 more participants
Side
Corner
Halo
60
Wedge
40
Error Rate
20
0
Sparse
Dense
Sparse
Dense
closest task
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