Title: Wedge
1Sean Gustafson Patrick Baudisch Carl
Gutwin Pourang Irani
wedge
clutter-free visualization of
off-screen locations
2wedge
halo clutter problem
wedge avoids overlap
3ated
rel
work
4overviews
Plaisant 95 and many others
5fisheye views
fisheye views
Carpendale 01
6edgeradar
Gustafson 07
7simple arrows
Tecmo Bowl 87
8scaled and stretched arrows
Burigat 06
9city lights
space-efficient fisheye technique
Mackinlay 03
10halo
Baudisch 03
11halo
Baudisch 03
12e
th
problem
13the problem clutter
14the problem clutter
15(also not great corners)
side
corner
16initial approaches
ovals
clustering
Baudisch Rosenholtz
Irani et al.
cut lines
color
separatevisually
17separate geometrically
- circles offer only a single degree of freedom
radius (aka intrusion) - in some cases varying allows resolving
overlap,in others it does not - how can we get additional degrees of freedom?
18e
th
wedge
19wedge
base
base
base
base
leg
leg
target
20halo
wedge
213 degrees of freedom
intrusion
aperture
rotation
22avoiding overlap
intrusion
23out
lay
algorithm
24avoidance algorithm
25avoidance algorithm
26avoidance algorithm
27avoidance algorithm
28avoidance algorithm
29leaves 2 degrees
intrusion distance base-width distance
30wedge
demo
31ser
u
study
32- two interface conditions
- halo and wedge
33task 1 locate
same as original halo paper
halo
wedge
34task 2 closest
same as original halo paper
halo
wedge
35task 3 avoid
same as original halo paper
halo
wedge
36IV density
sparse
dense
same as original halo paper
dense, remapped to bottom left corner
3716 participants
38hypotheses
- 1. wedge is more accurate
- larger improvement in dense condition
- larger improvement in corners
- (no hypothesis about task time)
39results
40- no significant difference in task time
41- participants were significantly more accurate
when using the wedge
42error in pixels
Side
Halo
60
Wedge
40
20
0
Sparse
Dense
locate task
43error in pixels
Side
Corner
Halo
60
Wedge
40
20
0
Sparse
Dense
Sparse
Dense
locate task
44hypotheses
?
- 1. wedge is more accurate
- larger improvement in dense condition
- larger improvement in corners
?
45wedge
fied
uni
pointing
46intrusion ? 0
citylights
47aperture ? 0
stretched arrows
48?
halo
49distance information in corner
distance information along arc
round bases
50aperture ? 360
halo
51eling
mod
pointing
52better layout than this?
?
53(No Transcript)
54beam
55beam
56beam
beam
57beam
orbital
beam
58intrusion
59intrusion
60aperture
61aperture
62rotation
63rotation
64next steps
- run user study with many users to determine
constants - write new layout algorithm
65thanks
Sean Gustafson http//www.gustaf.ca/
66(No Transcript)
67(No Transcript)
68recent results
post-publication 20 more participants
Side
Corner
80
Halo
Wedge
60
Error (pixels)
40
20
0
Sparse
Dense
Sparse
Dense
locate task
69recent results
post-publication 20 more participants
Side
Corner
Halo
60
Wedge
40
Error Rate
20
0
Sparse
Dense
Sparse
Dense
closest task