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Title: Paul Dan Cristea, Rodica Tuduce, Cosmin Popa, Razvan Popescu


1
4-th EUROPEAN CONFERENCE ON E-COMMERCE /
E-ACTIVITIES / E-WORKING / E-BUSINESS, ON-LINE
SERVICES, VIRTUAL INSTITUTES AND THEIR INFLUENCES
ON THE ECONOMIC AND SOCIAL ENVIRONMENT E-COMM-LINE
2003 Bucharest, ROMANIA, September 25-26, 2003
Artificial Intelligence and Neural Network Tools
for e-Learning environments
Paul Dan Cristea, Rodica Tuduce, Cosmin Popa,
Razvan Popescu Politehnica University of
Bucharest Spl. Independentei 313, 77206
Bucharest, Romania, Phone 40 -1- 411 44 37,
Fax 40 -1- 410 44 14 e-mail pcristea_at_dsp.pub.ro
2
1. Introduction 2. Cooperative Distance
Learning 3. Learning modalities 4. System
architecture 5. Learner Profile Eliciting Tool 6.
Keywords 7. Actors of the system New
user, Learner, Tutor, Administrator 8. User
model 9. Conclusions
Outline
3
1. Introduction
Need for Intelligent Tools
  • Professional qualification is no longer a
    life-long achievement
  • Complex knowledge and skills have to be
    transmitted and acquired efficiently
  • E- Learning will play a continuously increasing
    role.
  • Intelligent educational tools can bring the
    flexibility and adaptability required to actively
    support the learner.

4
2 . Cooperative Distance Learning
  • Basic paradigms
  • Intelligent Human-Computer Interaction
  • Computer-Supported Cooperative Work (CSCW)
  • Learning approach Cooperative learning by
    interaction between student and tutor/expert or
    inside the group of learners
  • Organization Group of learners assisted by
    artificial agents with active role in the
    learning process.
  • Tutor Human or artificial agent
  • Structural features
  • Set of tools to assist the learner at several
    levels of the knowledge acquisition process.
  • Personalised model of the trainee

5
3. Learning Modalities
  • Combine the traditional style of teaching
  • with the problem-centered style
  • learning by being told,
  • problem solving demonstration,
  • problem solution analysis,
  • problem solving,
  • creative learning

6
4. System Architecture
7
5. Learner Profile Eliciting Tool
Learners Profile Eliciting Tool
Control Module
Communication Module
Student input Registration form Questionnaires
Learning Modalities
Student Tracking Tool
Learning Objectives
Knowledge Watch
Content Management
Self Testing
  • Curricular study for a diploma
  • Complementary study
  • Executive up-dating
  • Specialist up-dating
  • Problem centered
  • Test oriented
  • Preferredly /
  • Predominantly
  • Descriptive
  • Demo
  • Analytical details
  • Practical aspects
  • Examples
  • Multimedia / Text

?
Material to study 1 First Chapter
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx 1.1
Section 1.1 xxxxxxxxxxxxxxxxxxxxxxxxxxx
1.1.1. Paragraph xxxxxxxxxxxxxxxxxxxxxX
1.1.2. Paragraph
xxxxxxxxxxxxxxxxxxxxxX 1.1.3.
Paragraph xxxxxxxxxxxxxxxxxxxxxX 1.2
Section 1.2 xxxxxxxxxxxxxxxxxxxxxxxxxx
1.2.1. Paragraph xxxxxxxxxxxxxxxxxxxxxx
1.2.2. Paragraph
xxxxxxxxxxxxxxxxxxxxxX 1.2.3.
Paragraph xxxxxxxxxxxxxxxxxxxxxX 1.3
Section 1.3 xxxxxxxxxxxxxxxxxxxxxxxxxxx
1.3.1. Paragraph xxxxxxxxxxxxxxxxxxxxxx
1.3.2. Paragraph
xxxxxxxxxxxxxxxxxxxxxx 1.3.3.
Paragraph xxxxxxxxxxxxxxxxxxxxxx 2 Second
Chapter xxxxxxxxxxxxxxxxxxxxxxxxxxxx 2.1
Section 2.1 xxxxxxxxxxxxxxxxxxxxxxxxxxx
2.1.1. Paragraph xxxxxxxxxxxxxxxxxxxxxx
2.1.2. Paragraph
xxxxxxxxxxxxxxxxxxxxxX 2.1.3.
Paragraph xxxxxxxxxxxxxxxxxxxxxx
Studied material 1 First Chapter
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx 1.1
Section 1.1 xxxxxxxxxxxxxxxxxxxxxxxxxx 1.1.1.
Paragraph xxxxxxxxxxxxxxxxxxxxxxxxxxxxx
1.1.2. Paragraph xxxxxxxxxxxxxxxxxxxxx
1.1.3. Paragraph
xxxxxxxxxxxxxxxxxxxx 1.2 Section 1.2
xxxxxxxxxxxxxxxxxxxxxxxxxx
1.2.1. Paragraph xxxxxxxxxxxxxxxxxxxx
1.2.2. Paragraph xxxxxxxxxxxxxxxxxxxxx
1.2.3. Paragraph
xxxxxxxxxxxxxxxxxxxxx 1.3 Section 1.3
xxxxxxxxxxxxxxxxxxxxxxxxxx
1.3.1. Paragraph xxxxxxxxxxxxxxxxxxxx
1.3.2. Paragraph xxxxxxxxxxxxxxxxxxxxx
1.3.3. Paragraph
xxxxxxxxxxxxxxxxxxxx 2 Second Chapter
xxxxxxxxxxxxxxxxxxxxxxxxxxx 2.1
Section 2.1 xxxxxxxxxxxxxxxxxxxxxxxxxx
2.1.1. Paragraph xxxxxxxxxxxxxxxxxxxxx
2.1.2. Paragraph
xxxxxxxxxxxxxxxxxxxxx 2.1.3.
Paragraph xxxxxxxxxxxxxxxxxxxxx
Tutor input On-line students monitoring Validatio
n of students proposals
Mandatory Testing
Contribution to Collaborative Learning
Standard Path
Recommended Path
8
6. Keywords
Keywords allow a flexible structuring of the
material, not only according to the initial
structural division in sections, chapters,
paragraphs, and atoms, but also in
accordance with freely chosen conceptual
criteria. Keywords are used for each unit of
the course content, question or answer
9
7. Actors of the system
  • New user
  • Person that must register by providing personal
    data to enter the system
  • First name,
  • Last name,
  • Affiliation,
  • Address,
  • Email,
  • Suggested acount name,
  • Password.
  • After submission and data verification, the
    registration request is approved by the
    SuperAdmin.
  • Only approved users may access the system.

10
  • Learner
  • The target user of the system.
  • Specific functionalities
  • select courses from the available ones,
  • access and read course material according
    to a suggested or chosen road-map,
  • test acquired knowledge by taking quizes,
  • engage in active learning by synchronously or
    asynchronously providing complementary material
    and/or quizes, interact with peer learners in a
    co-operative learning approach.
  • The suggested study road-map takes into account
    the previously read course material and the
    results at the quizes. It is presented as a tree
    with changing color branches, the color
    corresponding to the current status
    (not-yet-accessed / browsed / learned-and-assessed
    / recommended sections).

Actors of the system
11
  • Tutor
  • Main tasks
  • prepare and up-date the course content,
  • provide quizes,
  • establish the conditions for the acceptance
    of any taken section (point for good/wrong
    answers, threshholds to pass/reject),
  • validate the course material/ exercizes/
    quizes, proposed by the students,
  • answer to students question,
  • supervize the didactic process,
  • attach and edit keywords.
  • Tools are provided to support all activities,
    e.g., to help organizing the structure, to add
    text and graphics, to edit quizes, to set points
    and thresholds, etc

Actors of the system
12
Administrator In charge of system technical
monitoring and maintenance. Especially important
in the development stage of the system. Tasks
visible to the user adding / removing user
rights assisting users in running the
system Invisible tasks monitoring the stored
information, up-dating system logs, a.s.o.
Actors of the system
13
8. User Model
  • No systematic way to empirically identify the
    domains of the
  • feature space that are not properly represented
    in a set of examples.
  • The available collection of examples is never
    large enough to cover
  • all the possible classes in an unbiased
    manner, to avoid spurious
  • correlation when elaborating a model.
  • Small sets of exceptions may be poorly
    represented or even ignored.
  • The underlying theory
  • helps eliminate irrelevant features,
  • guides the selection of relevant examples to
    scan of the input space,
  • gives confidence in the solutions produced.
  • A purely theoretical approach may be brittle,
    i.e.,
  • can yield dramatically incorrect results for
    exceptions,
  • scores of instances that fall in the limits of
    validity domain are

  • treated correctly (abrupt degradation).
  • Exhaustive theories may become intractable
  • The domain of validity must be restricted.
  • Compromise scope - accuracy.

14
User Model
  • Combined use of theoretical knowledge and
    experimental results allows
  • Incomplete and/or incorrect theoretic
    knowledge,
  • keeps the model in the range of an
    acceptable approximation.
  • Incomplete or noisy experimental data
  • inherent ability to recover from
    errors.
  • The user model being developed uses a hybrid
    approach
  • Artificial Intelligence (AI) -- symbolic
    representation of theory,
  • Neural network (NN) -- sub-symbolic
    representation of data.
  • NN has the ability to represent "empirical
    knowledge",
  • but behaves almost like a black box
  • Information expressed in sub-symbolic form,
  • not directly readable for the human
    user
  • No explanation to justify the decisions in
    various instances,
  • forbids the direct usage of NNs in
    learning/teaching and

  • safety critical areas
  • Difficult to verify and debug software that
    includes NNs.

15
User Model
Extraction of the knowledge contained in an NN
allows the portability to other systems in
symbolic (AI) and sub-symbolic (NN) forms,
towards human users. AI and NN approaches are
complementary in many aspects can mutually
offset weaknesses and alleviate inherent
problems, able to exploit both theoretical
and empirical data - hybrid aproach,
efficient to build a fault tolerant and adaptive
model, help discover salient features in
the input data. First phase. The system operates
using statistics about which buttons were
selected by the lerner when using the system,
in which order, which error messages
have been generated. The system is trained
to use this input to offer advice in the form of
access to some additional data and
information, additional reading,
recommend or trigger an interaction with the
human tutor.
16
User Model
Subsequent phase. The system uses
error databases, special interest
databases, preference
databases, including the input from a human
tutor. The output helps identifying some profile
of the user, defined roughly
by the set of classes the user belongs to. This
influences the future interaction of the system
with the user, e.g., changing the type and level
of the exercises presented to the user. Next
step. The system includes some voluntary
feedback learners, offered to all the other
learners, to help conveying original ideas and
generate groups of interest. Increase of tutor
"productivity. The system is a useful
assistant, not a replacement
of the human tutor. The work done traditionally
by two or three tutors could be
accomplished in this approach by only one
assisted tutor.
17
9. Conclusions
  • The basic contribution of this research is
    twofold
  • Identification of several Learning Modalities
    that combine
  • traditional teaching with problem-centred
    learning
  • to better motivate the student and to
    increase the efficiency
  • of the learning process,
  • Conception of a Collaborative Distance Learning
    System in which
  • human and artificial agents collaborate to
    achieve a learning task.
  • The Tutor Agent tries to replace partially the
    human teacher, in
  • assisting the learners at any time of their
    convenience.
  • The development of the learning system is a
    collaborative effort
  • to develop a novel intelligent virtual
    environment in the
  • framework of an European project.
  • The system is currently under development most
    components
  • written in Java are already functional.

18
Conclusions
  • To test the system, we have developed learning
    materials on
  • Java Fundamentals,
  • Neural Networks,
  • Electrical Engineering,
  • Advanced Digital Signal Processing.
  • The distributed solution has the advantage of
    creating an ODL environment
  • that can be joined by any interested learner.
  • The system is an effective response to the
  • increased demand for cooperation and learning in
    today's open
  • environments, academic and economic,
  • necessity of developing effective learning tools
    that can be smoothly
  • integrated in the professional development
    process and with company work.
  • Care is taken to prevent generating an "elitist"
    system.
  • The system is designed to enhance the specific
    features of each user,
  • without increasing the differences between users
    in what concerns the level
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