Title: Lightness
1 CPSC 533C
Information Visualization
Lightness
Brightness
Constancy
Contrast
Ming Huan Lee
Feb. 3, 2003
2Quantity of Light
- Luminance
- the measured amount of light coming from some
region of space - Brightness
- the perceived amount of light coming from a
source (self-luminous) - Lightness
- the perceived reflectance of a surface
3Merriam-Webster
- Luminance
- the luminous intensity of a surface in a given
direction per unit of projected area - Brightness
- the attribute of light-source colours by which
emitted light is ordered continuously from light
to dark in correlation with its intensity - Lightness
- the attribute of object colours by which the
object appears to reflect or transmit more or
less of the incident light
4Agenda
- Eyes Receptive Fields DOG Model
- Simultaneous Contrast Errors in Reading Maps
in Computer Graphics - Lightness Constancy Adaptation Contrast
- Computer Monitor
- Conclusion
5Our Eyes
- light-sensing receptors
- no info about amount of light (light meter)
- signal of differences (contrast mechanism)
- relative amount of light (change meter)
- differ from neighbouring / change in the past
instant - nonlinear, no absolute values (but not
inaccurate) - reflectance of surfaces
6Human Vision
- perceive objects from surface properties, not
from the quality and quantity of illumination - lightness is unaffected by illumination ?
lightness constancy
7Receptive Fields
- the receptive field of a cell is the visual area
over which a cell responds to light - stimulate receptive field
- on-centre emits pulses at a greater rate
- off-centre emits pulses at a lower rate
(inhibited)
8DOG Model
- Difference of Gaussians (DOG)
- the firing rate of the cell is the difference
between two Gaussians (centre and surround) - DOG receptive field explain a variety of
brightness contrast effects - Hermann Grid more inhibition between squares,
hence brighter at the intersections
9Simultaneous Brightness Contrast
- the general effect whereby a grey patch placed on
a dark background looks lighter than the same
grey patch on a light background
cross-cross snake
10Simultaneous Contrast Errors
- contrast effects vs. visualization
- errors of judgment while reading quantitative
(value) info encoded using gray scale - ex. in the worst case, found substantial errors
that averaged 20 of the entire scale
Gravity Map of North Atlantic large errors can
occur when values are read using the key
11Gray Scale
- no perfect gray scale
- providing only rough approximations
- because the visual field is radically changed by
many factors - perceived illumination
- specular reflection from glossy surfaces
- local contrast effects
- contrast crispening
- differences are perceived as larger when samples
are similar to the background color
12Computer Graphics
- computer graphics images (not like real world)
consist of simple luminous light patches - much of the detailed (high level) texture and
shadow info (like real world) is missing - leads to errors and distortions in info displays
- consequences of contrast effects
- tend to show up the deficiencies in the common
shading algorithms used in computer graphics - lead to perception of illusory patterns
- smooth surfaces displayed using polygons (for
simplicity and to speed up computer graphics
rendering process) - visual system enhances boundaries at edges of
polygons (stand out)
13Lightness Constancy
- lightness is unaffected by illumination ?
lightness constancy - two important mechanisms in lightness constancy,
which help the visual system to factor out the
effects of the amount and color of the
illumination - adaptation
- contrast
14Adaptation
- the role
- the changing sensitivity of the receptors and
neurons in the eye helps factor out the overall
level of illumination - allow visual system to adjust overall sensitivity
to the ambient light level - example
- briefly blinded when coming into a darkened room
out of bright sunlight
15Contrast
(a)
(b)
- the role
- help to achieve constancy by signalling
differences in light levels, especially at the
edge of objects - Example
- (a) receives more light, however, it reflects
about the same amount of light as (b) - simultaneous brightness contrast
- (a) is lighter relative to its background than
(b) is, relative to its background
medium gray
white
16Additional Factors
- although both adaptation and contrast can be seen
as mechanisms that act in service of lightness
constancy, they are not sufficient - brain must take the direction of illumination and
surface orientation into account in lightness
judgements - brain seems to use the lightest object in the
scene as a kind of reference white to determine
the grey values of all other objects
17Additional Factors (Contd)
- the ratio of specular and nonspecular reflection
- in the all-dark world, the ratio is much larger
than in the all-white world
Every point on the black image is brighter than
the surroundings. How can we perceive something
to be black when it is a bright image?
18Computer Monitor
- contrast illusions are much worse in CRT
- no texture (uniform pattern of pixels and
phosphor dots) - self-luminous (confound lightness constancy)
- the colour and the brightness of the surround of
the monitor can be very important in determining
how screen objects appear - the adaptation effect produced by room light
- overall contrast is much reduced where the room
light falls on the display - LCD?
19Conclusion
- nervous system computing difference signals
- visualization is not good for representing
precise absolute numerical values, but rather for
displaying patterns of differences of changes
over time, to which the eye and brain are
extremely sensitive - contrast effects are severe in computer displays
as a consequence of the impoverished nature of
those displays, not of any inadequacy of the
visual system
20Color Use Guidelines for Data Representation
21Color Schemes
- make the most of the information visualization by
using perceptual dimensions of color in ways that
parallel the logical structures in the data to
allow its organization to be readily perceived - sequential
- qualitative and binary
- diverging
- spectral
- two-variable
22Sequential Schemes
- suited to ordered data that progress from low to
high - lightness to represent ordered data
- with light colors for low data values to dark
colors for high data values - ex. a graphic showing pollution level
23Qualitative and Binary Schemes
- do not magnitude differences between legend
classes, and hues are use to create the primary
difference between classes - best suited to representing nominal or
categorical data - ex. government spending for different departments
- binary schemes
- special case for the two categories
24Diverging Schemes
- put equal emphasis on mid-range critical values
and extremes at both ends of the data range - the critical class or break in the middle of the
legend is emphasized with light colors, and low
high extremes are emphasized with dark colors
that have contrasting hues -
ex. increases and decreases in acid rain over a
given time period
25Spectral and Two-Variable Schemes
- spectral (rainbow)
- often misused as a sequential scheme with poorly
used lightness differences - the most informative use of a spectral scheme is
as a diverging scheme
- two-variable
- sequential-sequential
- sequential-qualitative
- binary-qualitative
- binary-diverging
- sequential-diverging
- diverging-diverging
26Conclusion
- matching the organization of the perceptual
dimensions of color (hue, lightness, saturation)
to the organization of data being represented is
one key to gaining insight from data visualization