Title: The Engineering Design
1The Engineering Design Recipe
2Engineering Design Recipe
Separates designing from trial and error
Looping and iterations are common!
- Although the design process is very structured,
it should not inhibit creativity!
3Engineering Design
- is problem solving!
- Problem My cell phone battery is dead
- Problem I agreed to attend two different
meetings during the lunch hour - Define the problem, generate ideas, select a
solution.but no building or evaluating - Problem Design a way to conveniently and
effectively roll up the rim to win.
4Problem Definition
- Ask questions!
- Ask questions as if you were the user AND the
designer - User will it fit in my pocket?
- Designer what kind of material will it be made
of? - First brainstorming session should be to come up
with questions to better clarify the problem - How big can it be? Does it have to work on a full
cup? What type of people will be using it? What
does convenient mean? What does effectively
mean? How much should it cost?
5Problem Definition
- Clarify objectives!
- Objectives of a design are
- Goals you work toward
- What the design should be
- The design should be easy to use
- The design should be inexpensive
- Design options may meet an objective perfectly,
or they might only meet an objective part way
6Problem Definition
- Establish constraints!
- Constraints of a design are
- Strictures or limitations on the design
- What the design must be
- The design must cost less than 500 to purchase
- The design must be able to carry at least 500 g
of sand - Must be able to answer yes/no
- The design must be lightweight ? not a constraint
- The design must weigh less than 10 kg ?
constraint
7Listing Objectives and Constraints
A method of rolling up the rim should be
- Easy to use
- Lightweight
- Portable (fit in your pocket)
- Safe (no sharp edges or open cutting surfaces)
- Made of non-toxic materials
- Able to open enough of the rim to read the
printed words - Able to open the rim without mangling the cup
objective
objective
constraint
objective
constraint
objective
objective
8Ordering Objectives
- Different designs result from the same problem
- Design a device that enables people to reach
heights they would be otherwise unable to reach
9Ordering Objectives
- Final design will depend on which objectives are
MOST important - Objectives
- Portable
- Inexpensive
- Aesthetically pleasing
- Durable
- Safe for people of all ages
- Wide variety of uses
10Pairwise Comparison Chart
11Measuring how well objectives are met (metrics)
- Constraints are yes/no so they are either met or
they arent - Objectives may be met part way ? need to assign a
number value - Metrics a scale that the designers agree upon to
measure how well design alternatives meet
objectives - Should be unambiguous
- Should actually measure what you want to measure
- Should be repeatable
12Metrics
- Metric scales can be based on actual numbers
- Objective inexpensive to buy
- Metric scale
- lt 500 scores a 10
- gt1000 scores a 1
- Metric scales can be subjective
- Objective safe to use
- Likely to harm self or others scores a 1
- Impossible to harm self or others scores a 10
- Metric scales can be based on actual lab tests
- Objective durable in all types of weather
- Lab test build a scale model or prototype and
subject it to simulated wind, rain etc. and
assess the damage after a specific amount of time - Total destruction scores a 1
- Totally intact scores a 10
13Applying Metrics
- A method of rolling up the rim objectives
- Easy to use
- Safe
- Opens enough of rim to read words
- Doesnt mangle cup
14Applying Metrics
- Metric for easy to use
- Requires extensive training ? 0
- Requires one demonstration ? 5
- Intuitive ? 10
- Metric for safe
- Likely to harm self or others ? 0
- Possible to harm self or others ? 5
- Impossible to harm self or others ? 10
- Metric for opens enough of rim
- lt1 cm ? 0
- 1-3 cm ? 5
- gt3 cm ? 10
- Metric for doesnt mangle
- Words are indistinguishable ? 0
- Words can be made out ? 5
- Words are clear ? 10
15Finishing Defining the Problem
- When you run out of questions, you can continue
gathering information by searching literature - State of the art searches ? how do similar
designs work? - Web searches, patents, vendor information
- Expert information ? talk to someone with
experience in the area - Sometimes more efficient than wading through
documents - Visual brainstorming ? looking at images related
to your design problem can stimulate thought
process - Google images, magazines, Science TV
16Next Stage Generate Ideas
- Literature searches can stimulate creative ideas
- Identifying functions and means can also help
start the creative process
17Functions
- Establish Functions!
- Functions of a design are
- Things the design will do
- Usually characterized with a verb-noun pair
- The design will support a load
- The design will dampen oscillation
- The design will contain liquid
- Try not to worry about how you will achieve the
function yet
18Help with establishing functions
- Imagine the object disappearing
- Imagine if a bookshelf wasnt there, what would
happen? The books would all be on the floor in a
big heap! - Function support books
- Secondary function organize books
- Think of the object as a black box and examine
inputs and outputs - The inputs on a radio are channel/volume
selection, power, and a radio frequency signal.
Outputs include sound, indicator lights and
heat. - Function convert signal to sound
- Secondary (unwanted) function generate heat
19Morphological Charts
- Brainstorm ways to achieve functions and features
20More on Brainstorming
- Need a specific problem statement
- How can we achieve this function?
- How is this function achieved in other
situations? - How can we meet this objective perfectly?
- Anything goes! Do not discuss until after
session. Write everything down! - Linking seemingly unrelated things is key to good
brainstorming
21Establish Design Alternatives
- Choose from your options in the morphological
chart and use some creativity to put them
together - A method of rolling up the rim design options
- Fingers/teeth
- Knife/fingers
- Plastic RimRoller
22Next Stage Select a Solution
A good solution must fulfill requirements, meet
with deadline, and be produced with available
resources.
23Applying Metrics
Doesnt account for relative importance of
objectives!
24Decision Matrices
- First, check to see if alternatives meet all
constraints - Constraints portable (fit in pocket) and made of
non-toxic materials - Alternatives that meet all constraints can be
entered into a decision matrix - Decision matrices involve weighted objectives
25Pairwise Comparison Chart (again)
Apply weightings (subjective, discuss with
group). Total weighting should add up to 100.
Safe 40 Doesnt mangle 30 Easy to use 20
Opens enough 10
26Decision Matrix (with weighted objectives)
27Establish Design Specifications
- Specify
- Materials
- Sizes
- Types of motors
- Sizes of pumps
- Methods of attachment
- Size of holes
- Etc, etc, etc.
28Next Stage Build the Design!
After all the question asking, brainstorming and
evaluating, you should have a good idea of how
the components will go together.
29Next Stage Evaluate!
Test the design in conditions similar to actual
conditions. Modifications may be required, or
alternatives not previously considered may become
obvious!
30Final Stage Communication
- Written and oral reports
- Include all options as well as final option to
show thought process and consideration for all
alternatives - Clear, concise, to the point, well organized
31Working in Groups
- Engineering is multi-disciplinary!
- Communication is key
- Dealing with conflict
- Avoidance
- Smoothing
- Forcing
- Compromise
- Constructive engagement the only way to
consistently get win-win results
32Making a plan and sticking to it!
- Procrastination can lead to stress and sub-par
designs! - Be aware of tasks that can overlap and tasks that
must be completed before moving on - Set deadlines for tasks, assign them to group
members, and stick to the plan! - Gantt Charts are visual representations of task
breakdown, overlaps, and critical path
33Sample Gantt Chart
34Summary
Ingredients Brainstorming, objectives,
constraints, functions Pairwise comparison
charts, metrics, decision matrices, morphological
charts Project planning, communication,
creativity, patience