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Utilization of Digital Television Technologies for Elearning

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Title: Utilization of Digital Television Technologies for Elearning


1
Utilization of Digital Television Technologies
for E-learning
  • LADL Conference
  • 1st LOGOS Open Workshop
  • 20 September 2007
  • Budapest

Dr. Sándor Bozóki, András Gnandt, György
SogrikAntenna Hungária Corp.
2
E-learning infrastructure based on digital
television networks planned in the framework of
the LOGOS project
3
DVB Data Broadcast Configuration- enables
delivery of e-learning material as files and
packages
4
MHP based interactive television
  • MHP is an open standard API, standards for
    interactive television.
  • MHP works across all DVB transmission
    technologies (DVB-S, DVB-T, DVB-C, IPTV).
  • MHP has a core based around a Java virtual
    machine DVB-J.
  • The innovation will result in MHP applications
    which run as fast as native ones.
  • MHP-based iTV technology enables e-learning
    applications accesible for all digital TV
    subscribers

5
MHP API
  • Resources are provided to MHP transparently
  • Portability no direct addressing of resources,
    System software provides an abstract view
  • Application Manager manages the lifecycle of
    applications
  • API is the interface between applications and
    System software

6
MHP versions
  • MHP 1.0 Broadcast applications Data via IP
    Satellite, Cable and Terrestrial support
    (commercially introduced)
  • MHP 1.1 Applications via IP Smartcard support
    VOD support DVB-HTML support (commercially
    introduced e.g. in Austria)
  • MHP 1.2 DVB-IPTV profile non-DVB IPTV profile
    (commercially not available yet)
  • The latest versions allow for more sophisticated
    e-learning applications

7
MHP profiles
  • Enhanced Broadcast Profile
  • local interactivity, using remote control to
    interact with broadcast applications
  • No return channel
  • Interactive Broadcast Profile
  • IP over the return channel TCP, UDP
  • DNS forward resolving protocols
  • Internet Access profile
  • HTTP 1.0 with persistent connection support and
    not using Keep-Alive when talking with proxies
    that doesnt understand Connection
  • HTTPS
  • IPTV Profile
  • RTSP
  • IP Service discovery (checks the signalling of
    services, no request to do this more frequently
    than once per day)
  • The Internet access through television enables
    web-like e-learning experience (but, of course,
    the processing and presentation capabilities are
    still lower than in case of PCs)

8
MHP profiles considered for e-learning
9
MHP in broadcasting services
  • Typical applications
  • EPG
  • Information services (superteletext, running
    banners)
  • Applications synchronized to the TV programs,
    like voting, games, (questioning tests for LOGOS)
    etc.
  • Electronic commerce and secure transactions
  • The methodology of the development and the basic
    components of the above applications can be
    reused for iTV-based e-learning applications

10
MHP based interactive television head-end
systemwhich can serve the delivery of e-learning
applications
11
MHP content formats essential for e-learning
  • Picture formats
  • JPEG
  • GIF
  • PNG
  • MPEG-2 I-frame
  • Text formats
  • Monomedia text with UTF-8 character encoding
  • DVB-HTML - optional

12
MHP capabilities for e-learning
  • Dynamic HTML pages using scripts and return
    channel
  • Interactivity with defining actions for the
    remote control
  • Sending back information via return channel

13
Return channel technologies
  • PSTN/ISDN, ADSL, GSM, GPRS most common return
    channels for DVB services.
  • DVB-RCT (Return Channel Terrestrial) due to
    lack of frequency, it is not available on the
    market.
  • DVB-RCS (Return Channel Satellite) terminals
    capable of two-way satellite communication are
    still rather expensive.

14
IPTV infrastructure for e-learning
15
Set-top-box capabilities
16
Conclusions
  • We have designed and integrated a DTV content
    delivery platform in the framework of the LOGOS
    project.
  • The limitations of DTV comparable to PC must be
    taken into account when developing e-learning
    applications.
  • Content distribution via broadcast to many users
    is more cost-effective than via telecommunication
    channels.
  • Content delivery platform should be assessed with
    real t-learning content during the tests planned
    for the next phase of the LOGOS project.

17
Thank you for your kind attention! András
Gnandt Antenna Hungaria Co. http//www.ahrt.hu gna
ndta_at_ahrt.hu
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