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Chapter 5: Device Management

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Title: Chapter 5: Device Management


1
Chapter 5 Device Management
Prof. Steven A. Demurjian, Sr. Computer Science
Engineering Department The University of
Connecticut 191 Auditorium Road, Box
U-155 Storrs, CT 06269-3155
steve_at_engr.uconn.edu http//www.engr.uconn.edu/st
eve (860) 486 - 4818
These slides have been modified from a set
of originals by Dr. Gary Nutt.
2
Purpose of this Chapter
  • Device Drivers and Interrupt Handlers
  • Four Pronged Approach
  • Device Management Approaches
  • Direct I/O w/Polling Interrupt Driven I/O
  • Memory Mapped I/O Direct Memory Access
  • Impact of Buffering on I/O Performance
  • Device Reads in Anticipation of Request
  • Stage Data for Writing During Idle Periods
  • Generic Details of Device Driver Organization
  • Device Specific Considerations that Impact
    Management of Devices in an OS
  • Impact of Performance - Optimization for Disks

3
Device Management Approaches
  • What are Key Issues and Concerns?
  • How is I/O Handled by Drivers and CPU?
  • What is the CPU Involvement?
  • What is Overall Impact on OS Performance?
  • What Strategies Can Compartmentalize Device
    Driver Structure and What is Benefit?
  • Four Approaches
  • Direct I/O w/Polling to Detect I/O Completion
  • Interrupt Driven I/O - Software Controlled
  • Memory Mapped I/O
  • Direct Memory Access to Limit CPU Usage
  • Well Review and See Examples of Each

4
Device Management Organization
  • DD API Same Across All Similar Devices
  • Files Stored on Disks, Tapes, DVDs, etc.
  • DD Contains Device Specific Implementation
  • Code of APIs is Char. vs. Block Oriented

5
Direct I/O with Polling
  • CPU Responsible for Transferring Data
  • Primary Memory To/From Device Controller Data
    Registers
  • Remember, Controller is Hardware!
  • Multi-Step Read Process
  • Application Requests Read
  • Driver Queries Status Register for StateIf Busy
    - Wait
  • Driver Stores Input Request in Controllers
    Command Register - Starts the Device (HW)
  • Driver Checks Status Register - Done Yet?
  • Driver Copies Controllers Data Registers into
    Applicationss Process Space

6
Direct I/O with Polling (Read)
  • How Does the Process work for Write Requests?
  • What is Key Problem?
  • Is CPU Too Involved?
  • Where are Excess CPU Cycles Used?
  • Why does OS Care about Excess CPU Cycles?

7
Interrupt Driven I/O
  • Motivation Remove Need for Driver (Hence CPU) to
    Constantly Poll Controller Status Register (CSR)
  • Redesign/Partition Device Management as
  • Top-Half Driver Initiates I/O, Saves Status, and
    Terminates
  • Device Status Table Shared Data Structure by All
    Devices for Currently Executing I/Os
  • Interrupt Handler Shared by All Devices
  • Notified by Controller (HW) of Completion
  • Determines Device that Finished
  • Branches to Device Handler
  • Device Handler Bottom Half
  • Copies Controllers Data Registers into User
    Space
  • Returns Control to Application Process

8
Interrupt Driven I/O (Read)
read(device, )
Data
System Interface
Device Status Table
Device Handler
read driver
write driver
Interrupt Handler
Hardware Interface
Command
Status
Data
Device Controller
9
Observations
  • Viewpoint from Application Program
  • Procedure Call to Read
  • In Polling, Read Waits in Driver
  • In Interrupt, Read Waits in Application
  • Whats are Potential Benefits?
  • Reduction of Program Execution Time
  • Elimination of CPU Cycles Due to Polling
  • Balanced Against Extra Overhead for DST/IH
  • Regardless of Approach
  • Guarantee of Serial Execution Semantics
  • SWE/Application Sees Serialized Execution
  • Possibility of Interrupt Driven Approach by SWE
    in Their Own Applications to Control Actions

10
Overlapping CPU Execution with I/O
. . . startRead(dev_I, d, x) . .
. while(stillReading()) y f(x) . . .
. . . read(dev_I,d,x) y f(x) . . .
Logically Equivalent
  • Read Must Wait for Completion
  • Else, yf(x)Could Use Old Value of x in Call

11
Memory Mapped I/O
  • Devices Must have Memory via Which
    Information/Status Can be Exchanged for I/Os
  • Traditional Approach Employs Dedicated Memory for
    Device Addresses
  • Addressing/Access More Complex
  • Requires Dedicated Instruction Set
  • copy_in R3, 0x012, 4
  • Modern Approach Utilizes Dedicated Portion of
    Primary Memory
  • Addressing/Access Simplified
  • Exploits Existing Instruction Set
  • store R3, 0xFFFF0124
  • Memory Mapped I/O Reduces Instruction Set

12
Addressing Devices
  • Separate Device Addrs.
  • Memory Mapped I/O

Primary Memory
Primary Memory
Memory Addresses
Memory Addresses
Device 0
Device 0
Device 1
Device 1
Device Addresses
Device n-1
Device n-1
13
Direct Memory Access (DMA)
  • Device Controller Writes/Reads Directly to
    Primary Memory Independent of CPU
  • Saves CPU Cycles by Simplifying Process
  • What Possible Problem is Introduced?

BUS CONTENTION OF DEVICES AND CPU
CPU
BUS
14
Direct Memory AccessTraditional I/O vs. DMA
  • Whats Advantage of DMA?
  • Can DMA Work with Polling?
  • Can DMA Work with Interrupt I/O?
  • What is Impact of DMA by Different Devices?
  • Drives
  • Network Card
  • Display
  • Other?

Primary Memory
CPU
Controller
Device
15
I/O - CPU Overlap
t1
t2
t3
t4
Overlapping Appl 1s I/O with Appl 2
t1
t2
t3
t4
t5
t6
t7
t8
t9
Overlapping Appl CPU with its own I/O
16
Buffering
  • Input Buffering
  • Input Device Reads into Primary Memory Before
    Request from Process
  • Can Guess what is Needed Next?
  • Based on Locality of Access
  • Output Buffering
  • Save Info in Memory and Writing to Device While
    Process Continues Execution (DMA)
  • How Does Buffering Enhance Performance?
  • I/O Bound Computations (DB Access)
  • CPU Bound Computations (Prime Numbers)
  • How is Buffering Handled for Character Devices?
    Block-Oriented Devices? Tradeoffs?

17
Hardware Buffering of Modem Character Device
  • Device (HW) Buffers Next Character to Controller
    (HW) as Process Reads Prior Character
  • Overlap of Read with CPU Execution

18
Double Buffering in the Driver
  • Technique to Exploit Hardware and Software
  • Driver/Controller
  • One Buffer Level
  • As Described
  • Device Driver
  • Another Buffer Level
  • Oscillation
  • Process Always has Two Characters Waiting
  • In Controller
  • In Driver

Process
B
A
Driver
Controller
B
A
Hardware
Device
19
Double Buffering in the Driver
Process
Process
B
A
B
A
Driver
Controller
Controller
B
A
B
A
Hardware
Device
Device
20
A Ring Buffer
To data consumer
Buffer i
Buffer j
From Data Producer
  • What are Potential Circular Buffering Problems?
  • Producer Passes Consumer - Overwriting
  • Consumer Passes Producer - Reads Stale Data
  • I/O Bound - Never Empty Buffers
  • CPU Bound - Always Full Buffers

21
Program Phases Compute vs. I/O Bound
  • Over Time, Program Exhibits Both I/O Bound and
    Compute-Bound Behavior
  • Remember, Buffering at Varied Levels
  • Keyboard and Modem
  • Network and Disks

Compute-bound
Time
I/O-bound
22
Device DriversOrganization and Approach
  • Recall Device Manger Contains Device Driver to
    Process I/O Calls by Applications
  • What are Software Design and Engineering Goals
    for Constructing Device Manager?
  • API Implements I/O Functions of DeviceAPI
    Compliant with Other Similar Devices
  • Kernel Interface Realize Coordination Among
    Processes, Drivers, Handlers, and Controller
  • Optimize for Performance
  • Key Issue Provide Resource Abstractions While
    Achieving Above Goals

23
Application Programming Interface
  • Functions Available to Application Programs
  • Abstract All Devices to a Few, Well-Defined
    Interfaces
  • Make Interfaces As Similar As Possible
  • Differentiate Between Classes of Devices
  • Block-Oriented vs. Character-Oriented
  • Sequential vs. Random/Direct Access
  • Examples of Each?
  • Device Driver Implements Functions (One Entry
    Point Per API Function)
  • Is it Possible to Write a Device Driver API to
    Read/Write Entire Objects?

What About Object Serialization in JAVA?
24
Sample APIBSD UNIX Driver
  • In Unix, ioctl Passes Driver Specific Information
    to Driver
  • Differentiation Between Block and Character I/O
    Processing as Part of Uniform API

open Prepare dev for operation close No longer
using the device ioctl Character dev specific
info read Character dev input op write Character
dev output op strategy Block dev input/output
ops select Character dev check for
data stop Discontinue a stream output op
25
The Driver-Kernel Interface
  • Driver Separate from User Process - Part of OS
    Since Executes Supervisor-Level Instructions
  • Drivers Separate From Rest of Kernel
  • Kernel Makes Calls on Specific Functions, Drivers
    Implement Them
  • Drivers Read/Write to Process Address Space
  • Drivers Use Other Kernel Functions For
  • Device Allocation
  • Resource (E.G., Memory) Allocation
  • Scheduling
  • Etc. (Varies From OS to OS)
  • Reconfigurable Device Driver - Add Driver to OS
    without Recompiling (May Need to Restart)

26
Reconfigurable Device Drivers
  • Indirect Reference Table (IRT) for Driver Entry
  • Installation of Driver Creates Entry in IRT
  • Data Driven Reconfiguration

Operating System Interface
IRT
open()
Driver for Device j
read()
Entry Points for Device j
etc.
Other Kernel Services
Driver/Kernel Interface
27
Coordinating the I/O Operation
Process
read(...)
Driver
read(...) ... read_request()
wait_for_done() return
while(1) ask_for_work() do_the_work()
Controller (HW)
28
NT Device Drivers
  • API Model is the Same As a File
  • Extend Device Management by Adding Modules to the
    Stream
  • Device Driver is Invoked Via an Interrupt Request
    Packet (IRP)
  • IRP Can Come From Another Stream Module
  • IRP Can Come From the OS
  • Driver Must Respond to Minimum Set of IRPs
  • See Part I of Notes

29
NT Driver Organization
30
Device Management Considerations
  • What is Impact of Media on Device Drivers?
  • Consider Based on Device Classification
  • Serial Devices
  • Bit Serial Transmission
  • Terminals, Printers, Modems, etc.
  • Sequentially Access Storage Devices
  • Persistent Storage - Sequential Order of Access
  • Block Access, e.g., Magnetic Tapes
  • Randomly Accessed Devices
  • Persistent Storage - Arbitrary Order of Access
  • Block Access, e.g., Hard Disk, Optical Disk, DVD
  • All Prevalent on Contemporary Computers

31
Serial Communication Device
Universal Asynchronous Receiver Transmitter
  • Driver
  • Set UART Parameters
  • read/write Opers.
  • Interrupt Hander
  • UART
  • Parity
  • Bytes/Bit
  • Etc.

Controller
  • RS-232
  • 9-pin Connector
  • 4-Wires
  • Bit Serial
  • Etc.

Modem
32
Sequentially Access Storage Devices
  • Persistent Storage in Computer
  • Block-Oriented Utilization of Device
  • Block Access to Optimize Transfer
  • Block Size is Device/Controller Dependent
  • Linear/Non-Linear Byte Orders with Blocks
  • Classic Sequential Device Magnetic Tape
  • Contain Nine Tracks (1 Byte Parity)
  • Nine Read/Write Heads
  • Move Tape Across R/W Heads
  • Seeking Possible But Time Consuming
  • Still Used for Backup Medium

33
Randomly Accessed Storage Devices
  • Popular Media (Hard Drives, CDs, DVDs, etc.)
  • Access to Information in Any Order
  • Sequential Access Not Typically Supported or
    Needed, Since Files Not Stored Sequentially
  • Recall, Disk Defragmentation on PC Platform
  • Key Concepts
  • Platter
  • Track
  • Sector
  • Cylinder
  • Read/Write Heads

34
Rotating Storage
Track
R/W Heads
Platters
Sector
Cylinder
Top View of a Surface
Note Parallel Read/Write Drives Activate All
Heads Simultaneously
35
MS Disk Geometry
36
Disk Characteristics and Access
  • Disks Typically DMA Devices
  • Transfer Time Time to Copy Bits From Disk
    Surface to Primary Memory
  • Disk Latency Time
  • Rotational Delay Waiting for Proper Sector to
    Rotate Under R/W Head
  • Rotate to Next Sector to Process Next Request
  • Disk Seek Time
  • Delay While R/W Head Moves to the Destination
    Track/Cylinder
  • Move Head In/Out to Seek Next Track/Cylinder
  • Access Time Seek (In/Out) Latency (Around)
    Transfer (Bytes)

37
Optimizing Seek TimeStrategies for Disk Access
  • Multiprogramming on I/O-Bound Programs
  • Set of Processes Waiting for Disk
  • Each Process has One or More I/O Requests
  • Seek Time Dominates Access Time
  • What Order Should Requests be Processed?
  • Goal Minimize Seek Time Across the Set
  • Assumptions (Simplify to Tracks Only)
  • Tracks 099
  • One Head at Track 75
  • Requests for 23, 87, 36, 93, 66
  • First Come First Serve (FCFS)
  • 52 64 51 57 27 251 Steps

38
Optimizing Seek TimeStrategies for Disk Access
  • Tracks 099, Head 75, Requests 23, 87, 36, 93, 66
  • Shortest Seek Time First (SSTF)
  • Reorder to (75), 66, 87, 93, 36, 23
  • 11 21 6 57 13 107 steps
  • Scan Algorithm (Start at One End and Move in One
    Direction, Reordering as Needed)
  • (75), 87, 93, 99, 66, 36, 23
  • 12 6 6 33 30 13 100 steps
  • Look Algorithm (Scan But Stop at Highest Track of
    Current Request)
  • (75), 87, 93, 66, 36, 23
  • 12 6 27 30 13 87 steps

39
Optimizing Seek TimeStrategies for Disk Access
  • Tracks 099, Head 75, Requests 23, 87, 36, 93, 66
  • Circular Scan (Goes from Current Position to 99
    and then Resets at 0 - Adds Reset Time)
  • (75), 87, 93, 99, 23, 36, 66
  • 12 6 6 home 23 13 30 90 home
  • Circular Look (Goes from Current Position to
    Highest and then Resets at 0 - Adds Reset Time)
  • (75), 87, 93, 23, 36, 66
  • 12 6 home 23 13 30 84 home

40
Concluding Remarks/Looking Ahead
  • Examination of Capabilities and Classes of
    Drivers
  • Drivers Concerned with Performance of OS
  • Drivers Impact CPU/Memory Utilization
  • Open Systems Home Market Has Dramatically
    Changed Devices and Usage
  • Interesting Exercise 5 in Section 5.6
  • Impact of Double Buffering on Process
  • What if I/O Bound Process Requests Characters at
    Higher Rate than Device Produces?
  • What if CPU Bound Process Rarely Requests
    Characters?
  • Looking Ahead to Process Management and Scheduling
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