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The Actuated Workbench: ComputerControlled Actuation Tabletop Tangible Interfaces

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Motion Control and Interpolation. Manhattan Motion. Sweeping algorithm. Motion Control and Interpolation. Smooth Motion. Anti-Aliasing Techniques ... – PowerPoint PPT presentation

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Title: The Actuated Workbench: ComputerControlled Actuation Tabletop Tangible Interfaces


1
The Actuated WorkbenchComputer-Controlled
ActuationTabletop Tangible Interfaces
  • Gian Pangaro, Dan Maynes-Aminzade, Hiroshi Ishii
  • MIT Media Lab

Presenter Shih-yen
2005/05/10
2
Introduction
  • Current interactive benchs output is displayed
    only through sound or graphical projection on and
    around the objects.
  • The user must sometimes compensate for
    inconsistencies when links between the digital
    data and the physical objects are broken.

3
Design Considerations
  • quite small
  • move multiple object at the same time.
  • accommodate a variety of sensing areas.
  • silent

4
System Description
  • Mechanical Details
  • 16.5cm (88 grid)
  • Custom-wound electromagnets (1.9cm3.8cm)

5
System Description (cont.)
  • Electronics Details
  • In order to move (multiple) objects
  • custom electronics to drive electromagnets
    bi-directional
  • set the polarity/on off

6
System Description (cont.)
  • Movable objects
  • 2.54cm2.54cm, IR LED, battery, pad, neodymium
    magnets (1.26cm1.26cm0.63cm)
  • friction (acrylic)
  • rotation
  • multiple magnet)
  • Larger puck

7
System Description (cont.)
  • Vision Tracking
  • distortions by strong magnetic fields
  • Intel PC Camera Pro USB CCD camera
  • multiple object

8
Motion Control and Interpolation
  • Manhattan Motion
  • Sweeping algorithm

9
Motion Control and Interpolation
  • Smooth Motion

10
Anti-Aliasing Techniques
  • we wish to render an analog signal (a force of a
    particular direction and magnitude) using a
    discrete array of cells (variable-duty
    electromagnets).
  • Dot-based Anti-aliasing
  • speed limit (15cm/s)
  • Jet-based Anti-aliasing

11
Applications
  • Basic GUI
  • search, retrieve, sort, history, undo, teaching,
    guiding
  • Remote collaboration
  • Simulation and Display for Interacting Objects.
  • Entertainment

12
Conclusions and Future Work
  • Tiling of Actuation Surfaces and Scale
  • Multiple tile
  • Puck Modifications
  • Fit better in the hand( multiple magnets/orient)
  • Use with Electromagnetic Tracking Technologies
  • New Types of Motion
  • Flip, launch into air, levitate
  • Coordinating Multiple Objects
  • Prevent collision,
  • Its not entirely passive.
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