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Chasing, Fleeing and Dodging

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Title: Chasing, Fleeing and Dodging


1
Chasing, Fleeing and Dodging
  • Week 2 Teaching Focus
  • 1. Questioning
  • 2. Last Lesson Probs
  • CHAPTER 20

2
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3
When to do C,F,D?
  • After children have developed a working
    understanding of space awareness concepts
  • After children have mastered fundamental
    traveling skills

4
Definitions
  • Chasing traveling quickly to overtake or tag a
    fleeing person
  • Fleeing traveling quickly away from a pursuing
    person or object
  • Dodging skill of quickly moving the body in a
    direction other than the original line of
    movement

5
Critical components of Chasing
  • Person being chased is often moving too
  • Person being chased often has a head start
  • Chasing involves running at full speed
  • Chasing involves reacting quickly to change in
    direction of the fleeing player

6
Critical components of Fleeing
  • Might be fleeing from a person or an object
  • Tries to keep as much distance as possible from
    the chaser
  • When being closed in, must use maneuvers to avoid
    being tagged
  • Can be direction or speed change

7
Critical components of Dodging
  • Can occur while moving
  • or stationary
  • Involves quick fakes,
  • twists, and stretches
  • Can involve movement
  • at various levels
  • Can involve more than one
  • dodge objective

8
Preliminary basics Can your children?
  • Run fast from one location to another
  • Travel around an area and change direction on a
    signal
  • Perform designated dodging actions on a signal
  • Run as fast as possible away from a partner on a
    signal

9
Precontrol level activities
  • Move from one side of the room to the opposite
    lt1/2 children on each sidegt without touching
  • Go at medium speed and then progress
  • vary levels or travel method
  • Traveling to dodge obstacles on the floor
  • Make believe chase (e.g. the dog has got off its
    lead)

10
Control level activities
  • Dodging in response to a signal
  • Fleeing from a partner
  • Dodging obstacles have some height to them
  • Dodging with quick direction change

11
Key cues
  • Fake step and go
  • Split second quicker than lightning
  • Change speed
  • Change direction

12
Utilization level
  • Multiple chasers and fleers
  • Watching the hips
  • work hard on this skill and get them to learn it
  • might use flags
  • Dodging while manipulating an object
  • need to be at utilization of the object as well

13
Proficiency
  • Dodging and chasing at the same time
  • Relate to game/sport contexts
  • What activities involve this?
  • Replicate the movements

14
Game example
  • Tries to keep as much distance as possible from
    the chaser

F
C
15
Your tasks
  • Design three tag games.
  • One with just one student and a partner
  • Two with larger groups
  • Design one game that specifically involves
    manipulating an object while dodging.

16
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