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EML4550 - Engineering Design Methods

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Title: EML4550 - Engineering Design Methods


1
EML4550 - Engineering Design Methods
  • Concept Generation
  • Generating ideas and design concepts
  • Concept Selection
  • Settling on one or more promising ideas to pursue
    to final design
  • Hyman Chapter 6 and Sec. 9.1 9.2
  • Ulrich and Eppinger Chapters 5 and 6
  • Dym and Little Sections 6.1 6.3

2
Concept Development Diagram (Hyman Chapter 6)
Establish Target Specs
Generate Product Concepts
Identify Customer Needs
Refine Specs
Mission Statement
Action Plan
3
Concept Generation
  • A conceptual design is an approximate
    representation of the final product
  • Sketches, 3-D renderings, back-of-the-envelope
    calculations to assess feasibility
  • Concept generation is typically low-cost (5 of
    project) and somewhat time-consuming (15 of
    schedule)
  • Need to explore ALL possible concepts, structured
    approach to avoid pitfalls
  • Consideration of only a few options, failure to
    consider competitors concepts, involvement by
    just a few people, failure to follow through
    partial solutions, failure to see entire
    categories of solutions

4
Concept Generation (contd)
  • Creative part of the design process
  • Least structured part of the process
  • It is OK to allow some chaos during project
    inception (shake down the ideas)
  • However, in order to avoid major oversights, we
    need to introduce some structure to the concept
    generation phase

5
Models for the creative process
  • Wallas model
  • Fabun model
  • CEF model
  • Consolidated model

6
Wallas model (1926)
  • Preparation
  • Clarify and define problem (recognizing the need,
    defining the problem)
  • Incubation
  • Formative stage, mind is relaxed and free to
    receive ideas
  • Illumination
  • First conscious recognition of an idea
    (Eureka!)
  • Verification
  • Reality check on the idea

7
Fabun model (1968)
  • Desire
  • Equilibrium broken by appearance of a problem
  • Preparation (same as Wallas)
  • Manipulation
  • Mind actively manipulates ideas/gathers
    information
  • Incubation (same as Wallas)
  • Intimation
  • Realization we are on the right track
  • Illumination (same as Wallas)
  • Verification (same as Wallas)

8
CEF (Creative Education Foundation) model (1976)
  • Fact finding
  • Collect all facts that may bear on the problem
  • Problem finding
  • Articulate problem formulation(s)
  • Idea finding
  • Solutions are presented
  • Solution finding
  • Solutions are evaluated and one is selected
  • Acceptance finding
  • Customer buy-off and implementation

9
Consolidated model
  • Exploration
  • Active and concerted search for new ideas with
    possible frustrating results (need to pursue
    further)
  • Incubation
  • Formative stage when extended period of
    relaxation without a conscious effort to solve
    the problem
  • Intimation
  • Resumption of search effort with the feeling of
    making progress
  • Illumination
  • Breakthrough that produces a new and attractive
    idea

10
Barriers to Creative Thinking
  • Perceptual (inability to properly perceive
    problem, unnecessary inference, etc. Most
    frequently encountered)
  • Patterns, boundaries (cant think outside the
    box), illusions, lenses (cant see the forest for
    the trees), meanings
  • Cultural (imposed by society, how to think
    unconventionally)
  • Environmental (anything in the surrounding that
    stifles creativity, both physical or in terms of
    personal work conditions such as overly critical
    and rigid behavior)
  • Emotional (emotional baggage from personal life)
  • Intellectual (not enough knowledge on the topic ?
    life-long learning to update ones knowledge)

11
Removing Barriers/Techniques to Generate
Alternatives
  • Lateral thinking (as opposed to vertical
    thinking)
  • Generate as many ideas as possible (crazy is
    good)
  • Do not go deep into any one idea
  • Do not criticize or pre-judge ideas (dont
    evaluate until you conceptualize all options.
    Need will power and discipline to resist)
  • Perseverance
  • Invention is 95 perspiration, 5 invention
    (Edison)
  • Mental push-ups
  • Engage on creative design activities often
  • Get involved with other projects

12
Removing Barriers/Techniques to Generate
Alternatives (Contd)
  • Making lists
  • As an exercise, take common objects and list no
    less than 20 uses
  • Get used to thinking of common objects in
    uncommon ways
  • Word games
  • Cryptic crossword puzzles (meaning barriers)
  • Solving puzzles
  • Classical puzzles, cubes, 2-D boards, etc.
    (boundary barriers)

13
Concept Generation
  • Practical Approaches and Examples

14
Concept Generation Methodology
Clarify the problem
Search externally
Search Internally
Explore systematically
Reflect on the process and the solutions
15
Clarify the problem
  • Understanding (needs, specs, objectives)
  • Decompose complex problems into simple
    sub-problems
  • Decomposition by function
  • Create boxes and function diagrams
  • Create boxes and flow diagrams
  • Decomposition by sequence of user actions
  • Decomposition by needs
  • Decomposition by field of competence
  • Identify critical sub-problems and concentrate
    early efforts on them

16
Search externally
  • Interview lead users (customers)
  • Consult experts (consultants)
  • Search patents
  • Databases Lexis/Nexis, Dialog, etc. (through
    Library)
  • US Patent Trademark Office ( http//www.uspto.go
    v )
  • Search published literature
  • Databases (through Library)
  • Trade journals and magazines
  • Benchmark related products
  • Thomas Register

17
Search internally
  • Ground rules
  • Suspend judgment until after exercise is complete
  • Generate a lot of ideas
  • Accept ideas that may appear infeasible
  • Use graphical and physical media (models)
  • Use both group and individual sessions
  • Where ideas come from
  • Make analogies
  • Wish and wonder
  • Individual ideas (related stimuli) or random
    ideas (unrelated stimuli) presented to group
  • Set quantitative goals (nobody leaves until)
  • Use gallery method display a large number of
    ideas visually for discussion

18
Explore systematically
  • The internal and external searches should have
    generated many ideas (or solution fragments) -
    potentially hundreds if the problem is complex
    enough
  • Objective is to organize these ideas so that they
    can be properly evaluated later
  • Concept Classification Tree
  • Concept Combination Table
  • Managing the Exploration Process

19
Concept Classification Tree
  • Identification of independent approaches to the
    problem
  • Helps clarify the choices can be used to
    delegate individual efforts
  • Pruning of less promising branches
  • Foster an early elimination
  • Exposure of undue emphasis on certain branches
    (solutions)
  • By contrast, finding branches that were
    overlooked
  • Refinement of problem decomposition for a
    particular branch

20
Concept Classification Tree Example
Energy Source
21
Concept Combination Table
  • Decompose system by functional steps, or by
    physical sub-systems (or any other decomposition
    that makes sense)
  • Enumerate solution-fragments for each of the
    categories
  • Make a table with these entries
  • Problem solution can be arrived at by combining
    entries from the table (combination of
    solution-fragments)

22
Example
23
Morphological Chart
Reservoir Square Tank Rectangular
Circular Tank Tank
Support
Steel Beams Wood Table
24
Concept Generation Implications to Project
  • Statement that clarifies the problem and sets
    boundaries on its scope
  • A record of the search for ideas (internal and
    external)
  • Tables or diagrams presenting all the ideas
    generated, and concepts that were considered
  • An exhaustive and well-organized set of ideas
    and/or conceptual designs
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