CS320n Visual Programming Image Manipulation What We Will Do Today Look at how to alter images using LabVIEW Loading Images VI Block Diagram of VI that allows user ...
What We Will Do Today. Finish the material in chapter 1 ... Snoopy. Odie. Ren. Opus. Rico. Visual Programming. Alice Concepts. 8. Objects in a Virtual World ...
CS320n Visual Programming. Class-level Methods and Inheritance Part 1. Mike Scott (Slides 4-3-1) Thanks to Wanda Dann, Steve ... Anecdote 2: Finding Nemo. ...
Create the initial world and add five chicken objects to the world. ... Change the previous animation so that the chickens move their legs together ...
Making the object to skate around a parameter now removes the tie to the penguin ... To have the skater skate around another object, pass whichObject as an argument ...
if car stays on road display next section of road. if car hits another car, crash. if car goes too far off road, crash. if pass checkpoints, more time ...
in other words we want bunny two to hop while what is true? Visual ... What condition can we check to determine if bunny two should hop again or stop? ...
What We Will Do Today. Illustrate a few key points on the assignment and ... 1 two, 3 threes, 7 fours... Assume the next roll is a 4. How does array change? ...
With a running program, probe is auto selected when putting the cursor near a wire ... select 'Show Tools Palette' click on the probe tool to add probes ...
What We Will Do Today. Discuss building animation programs. Do an example ... (for example, at Disney, Pixar Studios, or Dreamworks) sketch their storyboards ...
CS320n Visual Programming LabVIEW Foundations What We Will Do Today Hand back and review the midterm Look at the basic tools in the LabVIEW programming environment ...
The only things that change are the beetle and the music that plays. ... wav and .mp3. any sound in the Alice/required/sound directory is a default choice ...
Thanks to Wanda Dann, Steve Cooper, and Susan Rodger. for ... Learn some techniques in Alice. Practice Writing methods and functions. Visual Programming ...
Iterating through a list of several like items to search for one item that has a given property. ... A visual scorekeeper gives the player feedback on the ...
When a penguin is clicked it s on its belly and spins as it s. ... Set up a hockey net and give the person a hockey stick (both in the sports folder) ...
What is Alice? Named in honor of Lewis Carroll's (pen name) Alice in Wonderland ... Can learn to use the Alice interface in a few class periods if you do a couple ...
Anything the user clicked got zapped by Zeus' bolt not just philosophers! ... A demonstration of the Zeus world with If statement and logic operators. ...