Title: Engineering Psychology PSY 378F
1Engineering PsychologyPSY 378F
- University of Toronto
- Fall 2002
- Lecture Times and Location W 6-9 PM SS 1086
- Instructor Justin Hollands, Defence RD Canada
2Course Overview
- Who am I, who are you?
- Background, objectives
- Syllabus
- Text
- Keeping up with reading
- Grading
- Late assignments and missing exams
- No extensions
3Lecture Overview
- What is Engineering Psych?
- Relation to HF
- Two Loops
- A Brief History of Eng Psych
- Bad Design/Good Design
4Definition of Engineering Psychology
- Whats Engineering Psychology?
- Not psychoanalyzing engineers or manufacturing
psychologists - Eng psych is applying psychological concepts to
design of human-machine systems
5Relation to Human Factors (HF)
- How does engineering psych relate to HF?
- What is HF?
- Designing machines that accommodate the limits of
the human - Emphasis on DESIGN
6Role of Theory
- Although eng psych. is applied, intent is to go
beyond specific, one-time application - Long-term objective to provide a useful theory of
human performance - How and Why people
- Buttons in Microsoft Word-better on top or
bottom? - This is a HF question
7Role of Theory (contd)
- Why is top (or bottom) better? is an Eng.
Psych. question. - Trying to develop theory
- It is our firm belief that a solid grasp of
theory will provide a strong base from which the
specific principles of good HF can be more
readily derived. (Wickens Hollands, 2000)
8HF vs. Experimental Psych
- Goal of HF
- To apply knowledge in designing systems that
work, accommodating human limits, and exploiting
the advantages of a human operator as well - Goal of Experimental Psychology
- to uncover the laws of behavior thru experiments.
- Experimental design unconstrained by any
requirement for application
9Intersection
- Engineering psychology is intersection of human
factors and experimental psychology
HF
10HF, not Eng Psych
- There are areas of HF that are not Eng Psych
- Physical ergonomics
- Work physiology
- Manual-materials handling
- Anthropometry
- Environment Illumination, atmospheric
conditions, noise, motion - Issues of muscle fatigue, whether someone can fit
in a cockpit, how bright the work environment is - Concern physical properties of workers body, not
brains information processing capabilities - These are all HF concerns, but are not Eng Psych
11International Differences
- In US, HF related to physical properties of
interface or work environment is called
ergonomics (left part of leftmost Venn circle
might be labeled ergonomics) - In Europe, ergonomics means same thing as HF
(entire HF circle on left might be labeled as
ergonomics) - So terms have different shades of meaning
12Association of Canadian Ergonomists
- ACE is Canadian national society for ergonomics
- Has membership of around 700 people
- Was renamed in mid-90s
- Previous name Human Factors Association of
Canada - Why? People didnt know what human factors was
- Ergonomics has become a more recognizable term to
people outside the discipline, more so than human
factors
http//www.ace.ergonomist.ca/
13- HFES US national society www.hfes.org
- Has membership of around 5000 people
- HFS renamed HFES in mid-90s
- Why? people didnt know what human factors was
- The last straw was an article from Computerworld,
May 1991, which stated that - There is no professional ergonomists
association and there are only about 300
professional ergonomists in the entire US
14Engineering Psychology not a Profession
- There is no professional association of
engineering psychology - Anyone who calls themselves an engineering
psychologist is probably a member of HFES or ACE - Engineering psychology and HF are therefore very
tightly linked - Eng psych more like an academic discipline
15Summary
- Eng psych differs from HF (or ergo,whatever you
want to call it) in two ways - more theoretical
- more psychological
16Two Loops
- Two loops important for Eng Psych
- One is model of human-machine system
- Other is design cycle
17First Loop Human-Machine System
18Psychologists Engineers Domains?
19Human-Machine System Psych View
20Second Loop Design Cycle
21Second Loop Design Cycle
22A Brief History of Engineering Psychology
- Early HF work (ca 1900-20s)
- Taylor task analysis, time and motion studies
- workers movements are analyzed across time to
determine best way to perform a task. - Nurse-scalpel hospital surgical teams--prior to
work by Gilbreths, surgeons picked up their own
instruments from tray.
23A Brief History of Engineering Psychology (contd)
- Eng. Psych got its start during WWII
- During war it became clear that even with the
best selection and training, operation of complex
equipment still exceeded peoples capabilities - Mechanically-sound planes were crashing into the
ground--they were too hard to fly - So experimental psych. were enlisted to
collaborate with engineers to design various
military equipment, e.g., aircraft cockpits,
radar consoles, binoculars, training devices
24A Brief History of Engineering Psychology (contd)
- Some details of WWII era HF can be found in The
Chapanis Chronicles, by Alphonse Chapanis (1999),
Aegean Press
25A Brief History of Engineering Psychology (contd)
- Second motivation came from evolutionary trends
in technology - Functions previously allocated to the human could
be performed by machines
26Work Has Changed
- Workers task changed from doing to
monitoring or supervision - less physical, more psychological
27Split Second Delay
- Big changes in speed and complexity of tasks too
- Split second delay means nothing for an oxcart,
but everything--life and death--for fighter pilot
28Post WWII
- Engineering psychology laboratories established
(USAF and US Navy)
- Also in the UK (MRC and DSIR)
- Human factors group at Bell Labs (1948)
- Ergonomics Society formed in UK (1949)
- Chapanis, Garner, and Morgan (1949) Applied
Experimental Psychology Human Factors in
Engineering Design
- Ergonomics first volume (1957)
- Human Factors first volume (1958)
- APA Division 21, Engineering Psychology (1958)
- International Ergonomics Association (1959)
- Human factors started to appear outside military
and space applications
- Rapid developments in computing spawned new
disciplines (HCI) and societies
29Last 2 Decades
- Widespread computer availability brings human
factors to the fore
- New software, often unfriendly (Unix, MS-DOS,
etc)
- Computer hardware prompts new attention to
ergonomics
- Three Mile Island (actually 1979) narrow escape
from meltdown
- Bhopal, Union Carbide (1984) 4000 dead 200,000
injured
- Chernobyl (1986) 300 dead ???????? injured
massive property damage
- Litigation forensic issues 15 HFS members act
as expert witnessses
- Computing (in all areas) health (medical
devices, facilities for elderly) will drive
demand for engineering psychology specialists
- NRC (USA, 1991) projected demand for HF
specialists will exceed supply
30Bad Design and Good Design
- Not just aviation, military domains affected
- Bad product design can affect all of us
- Phasors on Stun (Casey, 1998)
- e.g., Search of the Lost Cord, p. 177
- Whos at fault?
31- 9 pin connector for external serial port
connections
3210 lead ekg patient cable
33Bad Design and Good Design
- IKEA bookshelves--wooden pegs
34Bad Design and Good Design
- Refrigerator example
- control panel suggests that the two controls are
independent--when in fact they are not
35Bad Design and Good Design
- Refrigerator example
- control panel suggests that the two controls are
independent--when in fact they are not
36Bad Design and Good Design
- Refrigerator example
- control panel suggests that the two controls are
independent--when in fact they are not
37Principles
- Principles for good design (Norman,1988)
- 1) Provide a good conceptual model
- 2) make things visible
- 3) provide a mapping
- 4) provide feedback
38Principle 1 Provide a good conceptual model
- Allows us to predict effects of our actions
- Otherwise we guess
- We dont understand why our actions have certain
effects - Cant predict outcomes of other actions
- Dont know what to do if something goes wrong
- Fridge controls are good example of poor
conceptual model
39Principle 2 Make Things Visible
- Compare a phone to a car
- Car
- 1 ctrl/function
- things are visible
- there are natural relationships between the
controls and things being controlled--not
arbitrary - there is good feedback (e.g., rolling down a
window vs. putting someone on hold)
40Principle 2 Make Things Visible (contd)
- Phone
- no visible structure
- mappings are arbitrary (81, pressing number
keys) - controls have multiple functions
- poor feedback
- Advantages of 1 ctrl/function
- Each control can be labeled
- Labels serve as reminders that the function is
available - Also serve as prompts--promote exploratory
behavior
41Principle 3 Provide a Mapping
- Watch out for improper mappings (improper
affordances) - Norman--car radio
- Moving control left/right does not correspond to
function to move sound from front to rear
speakers - Control does not even look like part of the
radio--not grouped - Maybe it affects the relative volume of the horn
on the L/R side of car - Good mapping -- car seat
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44Principle 3 Provide a Mapping
45Principle 4 Provide Feedback
- No feedback after an action produces problems
- When deptal sec. put someone on hold, she said,
as a matter of course, are you there? - Small light to indicate hold would solve the
problem - Or better button to select line