Title: Nuclear Deterrence Policy and Responsible Retailing:
1Nuclear Deterrence Policy and Responsible
Retailing Brad S.
Krevor, Ph.D. Schneider Institute for Health
Policy, The Heller School for Social Policy
and Management, Brandeis University
The application of game theory to predict
outcomes among cooperating and non-cooperating
parties as a paradigm for Responsible Retailing
2I. Game Theory
- Game theory is the study of interactive
decision-making in the sense that those involved
are affected by their own choices and by the
decisions of others. Larry Samuelson
3I. Game Theory
- Game theory is the study of interactive
decision-making in the sense that those involved
are affected by their own choices and by the
decisions of others. - Larry Samuelson
- Games are the theoretical models of conflicts of
interest - C. Thomas
4I. Game Theory
- Game theory is the study of interactive
decision-making in the sense that those involved
are affected by their own choices and by the
decisions of others. - Larry Samuelson
- Games are the theoretical models of conflicts of
interest C. Thomas
- Game theory analyzes interactions between agents
and formulates hypotheses about their behavior
and final outcomes
5I. Game Theory
- Game theory is the study of interactive
decision-making in the sense that those involved
are affected by their own choices and by the
decisions of others. - Larry Samuelson
- Games are the theoretical models of conflicts of
interest C. Thomas
- Game theory analyzes interactions between agents
and formulates hypotheses about their behavior
and final outcomes - Game theory can be used to study how parties will
behave . . . - . . . or how parties should behave
6I. The Vocabulary of Game Theory
- Games may be co-operative ( in which players
work together or players merely share, or
signal, information) or non-cooperative
7I. The Vocabulary of Game Theory
- Games may be co-operative (in which players
work together or players merely share, or
signal, information) or non-cooperative
- Players are assumed to act individually
rationally, i.e. they will choose outcomes which
are in their own best interest
8I. The Vocabulary of Game Theory
- Games may be co-operative (in which players
work together or players merely share, or
signal, information) or non-cooperative
- Players are assumed to act individually
rationally, i.e. they will choose outcomes which
are in their own best interest
- Players may act co-operatively (doves) or
non-cooperatively (hawks) but even when acting
co-operatively, players are acting individually
rationally, i.e. are motivated by self-interest
9I. The Vocabulary of Game Theory
- Games may be co-operative (in which players
work together or players merely share, or
signal, information) or non-cooperative
- Players are assumed to act individually
rationally, i.e. they will choose outcomes which
are in their own best interest
- Players may act co-operatively (doves) or
non-cooperatively (hawks) but even when acting
co-operatively, players are acting individually
rationally, i.e. are motivated by self-interest
- Utility or Pay-off are the value of an
outcome measured in units
10I. The Vocabulary of Game Theory
- Games may be co-operative (in which players
work together or players merely share, or
signal, information) or non-cooperative
- Players are assumed to act individually
rationally, i.e. they will choose outcomes which
are in their own best interest
- Players may act co-operatively (doves) or
non-cooperatively (hawks) but even when acting
co-operatively, players are acting individually
rationally, i.e. are motivated by self-interest
- Utility or Pay-off are the value of an
outcome measured in units
- Games may be zero-sum (winner/ loser) or non
zero-sum
11II. Examples of Games
- Prisoners Dilemma 2 people who have committed a
crime have been caught. In the absence of proof
of guilt, the police offer this choice
12II. Examples of Games
- Prisoners Dilemma 2 people who have committed a
crime have been caught. In the absence of proof
of guilt, the police offer this choice
- TV version
- Original version
- a. If you confess and your accomplice fails to
confess, you get the minimum (payoff -5)
13II. Examples of Games
Prisoners Dilemma 2 people who have committed a
crime have been caught. In the absence of proof
of guilt, the police offer this choice
- TV version
- Original version
- a. If you confess and your accomplice fails to
confess, you get the minimum (payoff -5)
- b. If you fail to confess but your accomplice
confesses, you will be convicted and receive the
maximum sentence (payoff -15)
14II. Examples of Games
Prisoners Dilemma 2 people who have committed a
crime have been caught. In the absence of proof
of guilt, the police offer this choice
- TV version
- Original version
- a. If you confess and your accomplice fails to
confess, you get the minimum (payoff -5) - b. If you fail to confess but your accomplish
confesses, you will be convicted and receive the
maximum sentence (-15)
- c. If you both confess, then you both will be
convicted but not receive maximum sentences
(payoff -8)
15II. Examples of Games
Prisoners Dilemma 2 people who have committed a
crime have been caught. In the absence of proof
of guilt, the police offer this choice
- TV version
- Original version
- a. If you confess and your accomplice fails to
confess, you get the minimum (payoff -5) - b. If you fail to confess but your accomplish
confesses, you will be convicted and receive the
maximum sentence (-15) - c. If you both confess, then you both will be
convicted but not receive maximum sentences (-8)
- d. If neither of you confesses, then you will be
convicted of possessing stolen property and will
receive a certain conviction (payoff -1)
16II. Examples of Games
- Prisoners Dilemma 2 people who have committed a
crime have been caught. In the absence of proof
of guilt, the police offer this choice - TV version
- Original version
- a. If you confess and your accomplice fails to
confess, you get the minimum (payoff -5) - b. If you fail to confess but your accomplish
confesses, you will be convicted and receive the
maximum sentence (-15) - c. If you both confess, then you both will be
convicted but not receive maximum sentences (-8) - d. If neither of you confesses, then you will be
convicted of possessing stolen property and will
receive a certain conviction (-1)
Best payoff (-1) is not to confess (d) but this
risks payoff of 15 (b). Confession brings payoff
of either 5 (a) or 8 (c) but avoids 15 (b)
17II. Examples of Games (cont.)
- Stag Hunt Killing a stag, which requires 2
players, has a high utility (payoff 10). A
hare can be captured by only 1 player but has a
low utility (payoff 2). If 2 players attempt to
trap a hare, however, the hare will be scared off
and escape.
18II. Examples of Games (cont.)
- Stag Hunt Killing a stag, which requires 2
players, has a high utility (payoff 10). A
hare can be captured by only 1 player but has a
low utility (payoff 2). If 2 players attempt to
trap a hare, however, the hare will be scared off
and escape. - Both players agree to hunt the stag and separate
in search of the stag. Each then has the
opportunity to stick with the plan (dove) or
deviate from the plan (hawk). - Is it in the interest of either player to
deviate from that agreement and hunt the hare?
19II. Examples of Games (cont.)
- Stag hunt Killing a stag, which requires 2
players, has a high utility (payoff of 10). A
hare can be captured by only 1 player but has a
low utility (payoff of 2). If 2 players attempt
to trap a hare, however, the hare will be scared
off and escape. - Both players agree to hunt the stag and separate
in search of the stag. Each then has the
opportunity to stick with the plan (dove) or
deviate from the plan (hawk). Is it in the
interest of either player to deviate from that
agreement and hunt the hare? - If one player chooses to deviate (Hawk), it in
the interest of that player that the other player
not know of the deviation, since the hare will
escape if both players try to capture it.
20Nash Equilibrium
- A Nash Equilibrium A collection of
strategies, one for each player, that are mutual
best replies in the sense that each agents
strategy is optimal given the strategies of the
other agents
21Nash Equilibrium
- A Nash Equilibrium is a collection of strategies,
one for each player, that are mutual best replies
in the sense that each agents strategy is
optimal given the strategies of the other agents - A Nash Equilibrium demonstrates that no player
has an incentive to deviate from his strategy
given that the other players dont deviate
22Game Theory Applications
23II. Economic Applications
Convenience Store Game Store A is considering
entering a market (or introducing a product)
which is served (or produced) exclusively by
Store B, and whose total value 4. If A enters
the market, B can either acquiesce or retaliate.
24II. Economic Applications
Convenience Store Game Store A is considering
entering a market (or introducing a product)
which is served (or produced) exclusively by
Store B, and whose total value 4. If A enters
the market, B can either acquiesce or retaliate.
- If A declines to enter, As payoff 0 and Bs
payoff 4
25II. Economic Applications
Convenience Store Game Store A is considering
entering a market (or introducing a product)
which is served (or produced) exclusively by
Store B, and whose total value 4. If A enters
the market, B can either acquiesce or retaliate.
- If A declines to enter, As payoff 0 and Bs
payoff 4
- If A enters the market and B acquiesces, they
share the market and each receives a payoff of 2
26II. Economic Applications
Convenience Store Game Store A is considering
entering a market (or introducing a product)
which is served (or produced) exclusively by
Store B, and whose total value 4. If A enters
the market, B can either acquiesce or retaliate.
- If A declines to enter, As payoff 0 and Bs
payoff 4
- If A enters the market and B acquiesces, they
share the market and each receives a payoff of 2
- If A enters the market and B retaliates with
severe price reductions, they each receive a
payoff of 4
27II. Environmental Applications
Applied to regional, national and international
policies (laws or treaties) to reduce pollution,
regulate fishing rights, etc. Freeloader
phenomenon
- The cost to a player (e.g., an industrial plant,
a state or a nation) of abating the production of
pollution is very high
28II. Environmental Applications
Applied to regional, national and international
policies (laws or treaties) to reduce pollution
Freeloader phenomenon
- The cost to a player (e.g., an industrial plant,
a state or a nation) of abating the production of
pollution is very high - However, the contribution of that player to the
problem of the region (or country or world) is
marginal and the benefit to that player for
abatement may be marginal or 0.
29II. Environmental Applications
Applied to regional, national and international
policies (laws or treaties) to reduce pollution
Freeloader phenomenon
- The cost to a player (e.g., an industrial plant,
a state or a nation) of abating the production of
pollution is very high - However, the contribution of that player to the
problem of the region (or country or world) is
marginal as may be the benefit to that player
for abatement - optimal payoff the pollution-creating problem is
- abated . . . with other players absorbing all or
a - disproportionately higher percentage of the cost!
30II. Military Applications
- intensive development following WWII
- zero-sum games winners and losers
- non-cooperating game
31II. Military Applications
- intensive development following WWII
- zero-sum games winners and losers
- non-cooperating game
- M.A.D. Mutually Assured Destruction
- -- a Nash Equilibrium neither player has an
incentive to deviate (i.e., use nuclear weapons)
unless the other player deviates
32II. Military Applications (cont.)
- Nuclear treaties
- Freezing, or reducing, nuclear arsenals deemed
to be desirable -- possible only if both sides
act - Mathematica group
33II. Military Applications (cont.)
- Nuclear treaties
- Rothchild and Waterloo potential disadvantage
of co-operation -
How does one signal information when
communicating what you are willing to agree to in
a treaty gives the other side a bargaining
advantage?
34III. Structural Problems of Responsible Retailing
Before applying game theory principals to
Responsible Retailing
- What are the Structural Problems of Responsible
Retailing the obstacles at the national (and
state) level, at the level of individual
communities, and at the level of individual
stores -- which impede efforts to prevent
underage sales?
35III. Structural Problems at the State (and
National) Level
36Structural Problems State/ National
1. Divergent objectives of RR stakeholders
Retailers
Enforcement Agencies
AGs
Wholesalers and Distributors
CSAP
Public Health Depts. Foundations
Producers
Advocates and Voluntaries
37Structural Problems State/ National
1. Divergent objectives profit vs. public
interest
Enforcement Agencies
Retailers
AGs
CSAP
Wholesalers and Distributors
Public Health Depts. Foundations
Producers
Advocates and Voluntaries
38Structural Problems State/ National
2. Perceived motives motives attributed to some
stakeholders (players) by other stakeholders
(players)
39Structural Problems State/ National
2. Perceived by retailers
- We are being asked to serve as agents of public
health. (e.g. No Buts criticism of We
Card)
40Structural Problems State/ National
2. Perceived by retailers
- We are being asked to serve as agents of public
health. (e.g. No Buts criticism of We
Card) - Tobacco and alcohol advocates are
neo-prohibitionists.
41Structural Problems State/ National
- 2. Perceived by public health/ advocates
- Responsible retailing is only PR
AGs
CSAP
Public Health Depts. Foundations
Advocates and Voluntaries
42Structural Problems State/ National
- 2. Perceived by public health/ advocates
- Responsible retailing is only PR to buy
respectability - RR always lt marketing!
AGs
CSAP
Public Health Depts. Foundations
Advocates and Voluntaries
43Structural Problems State/ National
- 2. Perceived by public health/ advocates
- Responsible retailing is only PR to buy
respectability - RR always lt marketing!
AGs
- Matt Myers, Campaign for Tobacco-Free Kids
CSAP
Public Health Depts. Foundations
Advocates and Voluntaries
44Structural Problems State/ National
- 2. Perceived by public health/ advocates
- Ed Sweda, Jr. TCRC
- Responsible retailing is only PR to buy
respectability - RR always lt marketing!
AGs
- Matt Myers, Campaign for Tobacco-Free Kids
CSAP
- Enforcement agencies arent really committed!
Public Health Depts. Foundations
Advocates and Voluntaries
45Structural Problems State/ National
- Unwillingness to work together
- AMA
- anonymous researcher
- PA sales certification program
46Structural Problems State/ National
Brandeis compliance project
- specific protocol for vendors
- if followed, 1.5 million premature deaths will be
avoided - non-compliance rate of 40 - 50
47Structural Problems State/ National
Brandeis compliance project
- specific protocol for vendors
- if followed, 1.5 million premature deaths will be
avoided - non-compliance rate of 40 - 50
- too busy
- avoid confrontation
- following protocol doesnt work it wont solve
the problem
48Structural Problems State/ National
Brandeis compliance project
- Vendors Family Physicians
- Protocol PHS Clinical Guidelines
- HEDIS 50 - 60 of patients not counseled
- too busy
- avoid confrontation
- following protocol doesnt work it wont solve
the problem
49Structural Problems State/ National
4. Absence of Research
- Retailers not in corporate culture
- Public health community unwilling
- Enforcement community
50Structural Problems Community
1. Compliance rates are overestimated
51Structural Problems Community
1. Compliance rates are overestimated
- Brandeis EAV study
- -- double vs. single inspection protocol
52Structural Problems Community
1. Compliance rates are overestimated
- Brandeis EAV study
- -- double vs. single inspection protocol
Tobacco Inspections Baseline 1 Compliance Baseline 2 Compliance Compliant B1 B2
Florida 81 86 66
Iowa 43 51 33
53Structural Problems Community
1. Compliance rates are overestimated
DiFranza UMASS study pairs of inspectors,
identical in all but one respect, attempt
purchases of tobacco (in alternating order) in
160 stores in 8 Massachusetts communities, all
with measured compliance rates gt 90
54Structural Problems Community
2. Policies do not translate into compliance
55Structural Problems Community
2. Policies do not translate into compliance
- Christine Milliken, NAAG
- tobacco-ization of alcohol
56Structural Problems Community
2. Policies do not translate into compliance
- Christine Milliken, NAAG
- tobacco-ization of alcohol
- Attorneys General Consumer Protection initiative
- alcohol-ization of tobacco
57Structural Problems Community
2. Policies do not translate into compliance
- Christine Milliken, NAAG
- tobacco-ization of alcohol
- Attorneys General Consumer Protection initiative
- alcohol-ization of tobacco
There must be strong, explicit policies but
these policies tend not to be performed
58Structural Problems Community
2. Policies do not translate into compliance
- Walgreens age verification
- Before AVC, ID everyone lt age 30
- low
compliance
59Structural Problems Community
2. Policies do not translate into compliance
- Walgreens age verification
- Before AVC, ID everyone lt age 30
- After AVC, ID everyone lt age 40, i.e.
- a 17 yr old looked gt 30 but not gt 39
- low
compliance
60Structural Problems Community
2. Policies do not translate into compliance
- Walgreens age verification
- Before AVC, ID everyone lt age 30
- After AVC, ID everyone lt age 40, i.e.
- a 17 yr old looked gt 30 but not gt 39
- Then, ID everyone, i.e.
- a 17 yr old looked gt 40, or
- a clerk will be more willing to ID a 17 yr old if
the clerk also must now ID a 60 yr old!
61Structural Problems Community
- 3. Paradox of enforcement
62Structural Problems Community
- 3. Paradox of enforcement
- Enforcement is sine qua non of compliance but
enforcement has limits
63Structural Problems Community
- 3. Paradox of enforcement
- Enforcement is sine qua non of compliance but
enforcement has limits - Enforcement shifts illegal sales from major
chains to independent retailers (MN EAV study)
64Structural Problems Community
- 3. Paradox of enforcement
- Enforcement is sine qua non of compliance but
enforcement has limits - Enforcement shifts illegal sales from major
chains to independent retailers (MN EAV study) - Compliance with sales to minors laws also shifts
acquisition by minors from commercial to social
sources
65Structural Problems Community
- 3. Paradox of enforcement
- Enforcement is sine qua non of compliance but
enforcement has limits - Enforcement shifts illegal sales from major
chains to independent retailers (MN EAV study) - Compliance with sales to minors laws also shifts
acquisition by minors from commercial to social
sources - Moving vs. stationary targets
66Structural Problems Community
- 3. Paradox of enforcement
- Enforcement is sine qua non of compliance but
enforcement has limits - Enforcement shifts illegal sales from major
chains to independent retailers (MN EAV study) - Compliance with sales to minors laws also shifts
acquisition by minors from commercial to social
sources - Moving vs. stationary targets
- Even at 90 - 95 compliance, minors can purchase
alcohol and tobacco
67Structural Problems Store
1. Clerk characteristics
68Structural Problems Store
1. Clerk characteristics
- Turnover gt than frequency of inspections
- No incentive to comply
- Little or no loyalty to employer
- Young clerks more apt to sell
- Willful collusion
69Structural Problems Store
2. Clerk, not store policy, predictive of store
compliance
EAV study
- Inconsistency of store compliance
- multitude of individual attitudes determines
whether clerk adheres to store policy
70Structural Problems Store
2. Clerk, not store policy, predictive of store
compliance
EAV study
- Inconsistency of store compliance
- multitude of individual attitudes determines
whether clerk adheres to store policy
Challenge of Responsible Retailing How do stores
produce organizational and behavioral change?
71Structural Problems Store
2. Clerk, not store policy, predictive of store
compliance
Challenge of Responsible Retailing How do stores
produce organizational and behavioral
change? Autumn Thomas Identify new corporate
models
72Structural Problems Store
Big Mac and Large Fries? Yes, Sir!
73Structural Problems Store
But could you first step on the scale, sir?
and show me your cholesterol report?
74Structural Problems Store
Im so sorry. But could I interest you in a
Diet Coke and Chicken Sandwich?
75Structural Problems Store
3. Aversion to confrontation
McDonalds has no confrontation!
Also The person who seeks a job at McDonalds
may well be different in many ways from the
person who seeks a job at ABC Wine and Spirits or
at Store 24. Bill de Jong, Higher Education
Center
76IV. Game Theory Applications Learnings for
Responsible Retailing
- Pollution abatement models
- Convenience store models
- Prisoners Dilemma
- War Games
77Learnings from Game Theory (cont.)
- Pollution abatement models
- abate make investments in Best Practices
playerretailer
78Learnings from Game Theory (cont.)
- Pollution abatement models
- abate make investments in Best Practices
playerretailer
- In absence of enforcement (penalties), the
problem will persist
79Learnings from Game Theory (cont.)
- Pollution abatement models
- abate make investments in Best Practices
playerretailer
- In absence of enforcement (penalties), the
problem will persist - No incentive for 1 player to abate problem unless
all players take similar measures. Abatement may
actually cause competitive disadvantage
80Learnings from Game Theory (cont.)
- Pollution abatement models
- abate make investments in Best Practices
playerretailer
- In absence of enforcement (penalties), the
problem will persist - No incentive for 1 player to abate problem unless
all players take similar measures. Abatement may
actually cause competitive disadvantage - Freeloader effect will occur if some stores
(typically large chains) invest in abatement
while others do not. Only abatement by all
players will eliminate free-loader effect
81Learnings from Game Theory (cont.)
2. Convenience store models
Replace enter market with remain in market
- What would be the incentive (payoff) to remain in
the market, or to withdraw from the market, if
each player were forced to incur the cost of
implementing comprehensive responsible retailing
practices? - How many casual players would withdraw?
82Learnings from Game Theory (cont.)
2. Convenience store models
Replace enter market with remain in market
- What would be the incentive (payoff) to remain in
the market, or to withdraw from the market, if
each player were forced to incur the cost of
implementing comprehensive responsible retailing
practices? - How many casual players would withdraw?
Higher cost for each remaining player may boost
revenues and profitability by concentrating market
83Learnings from Game Theory (cont.)
- 3. Prisoners Dilemma
- The best possible outcome in this non-cooperating
game is worse than could be achieved through
co-operation
84Learnings from Game Theory (cont.)
4. War Games co-operative solutions can be
produced in non-cooperative games acting out of
individual self-interest, diverse stakeholders
can arrive at a co-operative solution
85Learnings from Game Theory (cont.)
4. War Games co-operative solutions can be
produced in non-cooperative games acting out of
individual self-interest, diverse stakeholders
can arrive at a co-operative solution
Responsible retailing is not an irreconcilable
structural conflict co-operative efforts to
establish responsible retailing practices can be
a best strategy a Nash equilibrium
86Learnings from Game Theory (cont.)
5. Nash equilibrium A collection of strategies,
one for each player, that are mutual best replies
in the sense that each agents strategy is
optimal given the strategies of the other agents
87Learnings from Game Theory (cont.)
5. Nash equilibrium
- Best strategy for public health agencies/
advocates - given
- private stakeholder propensity to lobby to keep
penalties for non-compliance low, and - community and judicial lassitude re underage
sales . . .
88Learnings from Game Theory (cont.)
5. Nash equilibrium
Best strategy for public health agencies/
advocates
is to shift social norms activism to heighten
public concern so as to produce enhanced
regulatory, enforcement, judicial and retailer
actions.
89Learnings from Game Theory (cont.)
5. Nash equilibrium
- Best strategy for regulatory and enforcement
agencies - given
- public health and advocacy pressure to reduce
underage sales / use of tobacco and alcohol
products, and - retailer profit motive (i.e. unwillingness to
incur the costs of abatement voluntarily and
without all players also absorbing those
costs)
90Learnings from Game Theory (cont.)
5. Nash equilibrium
Best strategy for regulatory and enforcement
agencies
is to conduct frequent enforcement inspections
(and consumer protection actions).
91Learnings from Game Theory (cont.)
5. Nash equilibrium
- Best strategy for retailers and retail
associations - given
- public health and advocacy pressure for retailers
to reduce underage sales, and - frequent inspections by enforcement agencies
92Learnings from Game Theory (cont.)
5. Nash equilibrium
Best strategy for retailers and retail
associations is to
i. invest in Responsible Retailing practices so
as to avoid fines/ license suspensions and
Attorney General consumer protection actions, and
93Learnings from Game Theory (cont.)
5. Nash equilibrium
Best strategy for retailers and retail
associations are to
i. invest in Responsible Retailing practices so
as to avoid fines/ license suspensions and
Attorney General consumer protection actions, and
ii. Work at both the state and community level to
insure that all retailers comply with high
Respon-sible Retailing standards so as to
eliminate the competitive disadvantage caused by
the free-loader effect
94V. Fall-Out from Non-Cooperation
1. Policy
- Non-Standardization of IDs
- EAV and uniformity of codes
- MA license
- only (this state) license is accepted
- Affirmative defense in OH, CT and NY
95V. Fall-Out from Non-Cooperation
1. Policy
- Non-Standardization of ID
- Harsh penalties without remedial actions
- (Wagenaar principle)
96V. Fall-Out from Non-Cooperation
1. Policy
- Non-Standardization of IDs
- Harsh penalties without remedial actions
- Health component in clerk/ server training
97V. Fall-Out from Non-Cooperation
1. Policy
- Non-Standardization of IDs
- Harsh penalties without remedial actions
- Health component in clerk/ server training
- Possession laws/ cops and shops
98V. Fall-Out from Non-Cooperation
1. Policy
- Non-Standardization of IDs
- Harsh penalties without remedial actions
- Health component in clerk/ server training
- Possession laws/ cops and shops
- Parental role
99V. Fall-Out from Non-Cooperation
2. Allocation of resources
100V. Fall-Out from Non-Cooperation
2. Allocation of resources
- Duplication
- e.g. New Mexico retailer training
- inconsistencies between tobacco and alcohol laws
101V. Fall-Out from Non-Cooperation
2. Allocation of resources
- Duplication
- Enforcement
- a. with what frequency?
- b. saturation or selective?
- c. all stores equally?
- d. re-inspections?
- e. is tobacco a proxy for alcohol?
102V. Fall-Out from Non-Cooperation
2. Allocation of resources
- Duplication
- Enforcement
- Retailers dont co-operate
103VI. Summary
- Game theory illustrates that
104VI. Summary
- Game theory illustrates that
- Outcomes for each stakeholder are worse through
non-cooperation
105VI. Summary
- Game theory illustrates that
- Outcomes for each stakeholder are worse through
non-cooperation
- Acting out of their own self-interest,
stakeholders can arrive at co-operative
solutionseven in non-cooperative games.
106VI. Summary
- Game theory illustrates that
- Outcomes for each stakeholder are worse through
non-cooperation - Acting out of their own self-interest,
stakeholders can arrive at co-operative solutions
- The Nash Equilibrium for stakeholders involves
efforts to shift social norms, aggressive
enforcement and universal adherence to
comprehensive RR practices
107VI. Summary
2. Structural problems of RR exist at the level
of store, community and state (and nation)
108VI. Summary
2. Structural problems of RR exist at the level
of store, community and state (and nation)
- No single stakeholder, acting individually, can
eliminate these structural problems
109VI. Summary
2. Structural problems of RR exist at the level
of store, community and state (and nation)
- No single stakeholder, acting individually, can
eliminate these structural problems
- Acting co-operatively (i.e. working together or,
at very least, sharing information), diverse
stake-holders can produce co-operative solutions
110Nuclear Deterrence Policy and Responsible
Retailing Brad S.
Krevor, Ph.D. Schneider Institute for Health
Policy, The Heller School for Social Policy
and Management, Brandeis University