Title: Microscopic Pedestrian Flow Modeling
1Microscopic Pedestrian Flow Modeling
- From Experiments to Simulation
Prof. Dr. Ir. S. P. Hoogendoorn Dr. Winnie
Daamen Ir. M.C. Campanella www.pedestrians.tudelf
t.nl
Faculty of Civil Engineering and Geosciences
2Problem background
- Research goals develop tools / microscopic
simulation models to - describe and predict pedestrian flow operations
- in different types of infrastructure (urban
areas, airports, railway stations, buildings) - in case of different situations (peak-hours,
off-peak period, emergencies and evacuation
emphasis on crowds) - With the final aim to assess a new infrastructure
design / changes in design / evacuation plan in
terms of - Comfort, efficiency, safety
3Behavioral levels in walker theory
- The walking theory behind our models can be
divided into three inter-related levels - Strategic level, involving activity scheduling
and (global) prior route choice (which activities
to do in which order, where to perform these
activities, and how to get there) - Tactical level, involving choice decisions during
while walking (e.g. choice of the ticket window
with the shortest queue) - Operational level, walking, waiting, performing
activities
4Route choice in continuous space
- Wi(t,x) minimum cost of getting from any
location x to destination area Ai satisfies
Hamilton-Jacobi-Bellman partial differential
equation - Prior route choice is assumed equal for all
pedestrians sharing the same destination area Ai
5Schiphol Plaza example
- Figure shows iso-value function curves for buying
item (before leaving by using exits 1-5) - Also user-equilibrium dynamic assignment to
include traveler response to traffic conditions
Hoogendoorn, SP, Bovy, PHL (2004). Dynamic
user-optimal assignment in continuous time and
space, Transportation Research Part B - 38 (7),
pp. 571-592.
6En-route decisions
- Rerouting due observable delays (congestion)
- Example choice of turnstile
- Turnstile is chosen that gives best trade-off
between walking distance and waiting time
7Empirical / experimental facts of walking
- Substantial body of research on pedestrian flow
operations both from viewpoint of individual
pedestrians and collective flow - Examples microscopic facts
- Free walking speed of pedestrians and dependence
on internal and external factors (age, gender,
purpose of walking, inclination, temperature) - Relation required spacing and walking speed
- Example macroscopic facts
- Fundamental relation between flow, density and
speed - Capacity estimations for hallways, doors,
revolving doors, etc. - Self-organization phenomena
8Walking experiments
9Self-organization
- In pedestrian flow, several self-organized
patterns can be observed which are fundamental
for modeling pedestrian flow - Formation of dynamic lanes in bi-directional
flows (or in case of faster / slower pedestrians) - Formation of diagonal stripes in crossing flows
- Zipper effect in long oversaturated bottlenecks
- Arc formation and the faster is slower effect
- Self-organization has been studied empirically
and experimentally - Some examples
10Lane formation bi-directional flows
11Lane formation bi-directional flows
12Crossing flows
13Crossing flows
14Bottleneck experiment
15Zipper formation in bottlenecks
16Walker operations during emergency
- Although panic does generally not occur (less
than 10 of all cases), the wish to leave a
building as quickly as changes the nature of the
walking operations (adaptive behavior) - Excellent experimental and simulation research on
emergent traffic conditions has been done by
Peschl (1971), Stapelfeldt (1976) and Helbing
(2004) - An important effect is the so-called
faster-is-slower effect / arc formation
pedestrians with a stronger wish to leave the
building (or leaving it more quickly) cause
increased forces on other pedestrians possibly
leading to arc formation or tripping pedestrians
17Example experiments
18Self-organization theory
- Theory of self-organization
- Pedestrian economicus
- Minimize predicted disutility (or maximize
pay-off) of walking - Expect some user-equilibrium state can
unilaterally take an action to improve his / her
condition - Differential game theory predicts occurrence of
Nash equilibrium - Hypothesis self-organized phenomena are such
self-organized states
19Walker model NOMAD
- Aims derive model which is continuous in
timeand space model, describing acceleration
a(t) of pedestrian p - Two sub-models
- Physical interactions model (short range
interactions), describing normal and tangential
forces between pedestrians and between
pedestrians and obstacles (Helbing et al,2000) - Control model (long range interactions),
describing decisions made by pedestrians based on
predictions of future state of system (including
actions of other pedestrians)
20Physical model
normal force
- Pedestrians are represented as circles with a
certain radius - Pedestrians are to a certain extent compressible
- When a physical interaction between two
pedestrians occur, both a normal (repellent)
force and a tangential force (friction) acts on
the pedestrians - Friction increases with increasing compression
(like a squash-ball) - The model is instantaneous (no noticeable delay)
- Holds equally for interactions between
pedestrians and obstacles
friction
21Control model derivation
- Control model describes long-range / non-physical
interactions between pedestrians (differential
game) - Dynamics are determined by the control decisions
of pedestrians, where pedestrians are assumed to
be optimal controllers that minimize predicted
walking cost (or pay-off) given expected
reactions of other pedestrians (opponents) - Commercial models (i.e. Legion) make similar
assumptions
22Zero acceleration game
- Optimal acceleration strategy zero acceleration
game - Shows smooth acceleration towards desired
velocity and distance dependent repelling forces
caused by opponents which are too near to p - Note this is exactly the Social-Forces model of
Helbing!
23Model characteristics
- Model captures all empirically established
pedestrian flow features - Realistic speed dependent space requirements
- Emergent behavior (lane-formation, striping,
arc-formation) - Distinction between different types of
pedestrians can be made - Besides repulsion, specific pedestrians can also
attract each other
24Example application evacuation
- Reproducing faster-is-slower effect?
- NOMAD / Social-Forces pedestrians are
compressible particles exerting friction on
each other when touching - Friction increases with level of compression
- In case of emergency / evacuation pressure /
friction between pedestrians / pedestrians and
infrastructure increases due to - Increased desire to get out / walk at the desired
speed / increase of the desired speed - Higher demand of pedestrians aiming to get out of
the facility - See research of Helbing and Molnar, Hoogendoorn
and Daamen
25Desired speed and escape features
26Desired speed and escape features
- Increasing desired speed leads to increase of
time needed to leave and decrease in capacity
27Simulation example (NOMAD)
- Example simulation using NOMAD
28Simulation example (NOMAD)
- Design solution reduce pressure by adding
obstacle - Similar solutions in ruptures of grain silos
(break force networks)
29Does it work in practice?
30Advanced model calibration
- Model has been calibrated on a microscopic level
using data from walking experiments using a newly
developed calibration method - Calibrated results indicated
- Large inter-pedestrian differences in parameters
describing walking behavior - Importance of including anisotropy
- Existence of a finite reaction time (of approach
0.3 s)
31Advanced model calibration
- Anisotropic retarded model
- Plausible model parameters
- Reaction time approx. 0.3 s
32Summary
- Differential game theory was applied to derive
mathematical model describing pedestrian
behavior - Model captures fundamental characteristics of
pedestrian flows - Besides a walker model, the microscopic
simulation model NOMAD also features - Models for en-route route choice / activity area
choice - Models for route choice and destination choice in
continuous time and space
33Future work
- Improved models for pedestrian behavior near
entrances (doors, revolving doors, turnstiles,
etc.) dedicated walking experiments have been
performed to this end! - Improving efficiency of route choice modeling
- Improving numerical efficiency of walker modeling
- Including other kinds of traffic (bicycles, cars,
etc.) in the model - Freeware version of NOMADj will be available soon
at the TU Delft pedestrian website
(www.pedestrians.tudelft.nl) - Please visit website for all publications
34(No Transcript)