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CRC Cards - Tutorial Jun

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Know what CRC card is and its history. Know a CRC card session and run. Use CRC for analysis and design ... Napkins???Denny's??? Refreshment (Optional) HISTORY ... – PowerPoint PPT presentation

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Title: CRC Cards - Tutorial Jun


1
CRC Cards - TutorialJun Azene
2
OBJECTIVES
  • After completing this tutorial, you shall be able
    to
  • Know what CRC card is and its history
  • Know a CRC card session and run
  • Use CRC for analysis and design of a real
    object-oriented application
  • Know CASE tools for CRC cards
  • Know its strengths and limitations

3
OUTLINE
  • IntroductionOO Concepts and Vocabulary
  • CRC Overview
  • CRC Cards for Analysis
  • CRC Cards for Design
  • Documenting a CRC Card Design
  • CASE Tools for CRC Card Design
  • Exercise ATM Simulation using CRC
  • Discussions on the results of the exercise

4
INTRODUCTIONOO CONCEPTS AND VOCABULARY
5
INTRODUCTION
Object-oriented programming offers a new and
powerful model for writing computer software.
This approach speeds the development of new
programs, and, if properly used, improves the
maintenance, reusability, and modifiability of
software. O-O programming requires a major shift
in thinking by programmers, however. The C
language offers an easier transition via C, but
it still requires an O-O design approach in order
to make proper use of this technology. .
Sourcehttp//catalog.com/softinfo/objects.html
6
OO Concepts and Vocabulary
  • OO v/s Non-OO
  • Non-Object-Oriented (Traditional)
  • Data and Procedures are kept Separate
  • Procedures work on Data to produce results
  • Object-oriented
  • Focus on Responsibilities - to be satisfied by
    Objects
  • Responsibilities translate into Data and
    Functions within an Object
  • Objects have behavior

Procedures
Data
Procedures
Data
Source Dr. Seamans Lecture Note
7
OO Concepts and Vocabulary(Cont.) Phases of OO
Systems Development Cycle
  • Implementation
  • programming
  • database access
  • System Design
  • system architecture
  • database access
  • data structure
  • algorithms
  • controls
  • Object Design
  • Analysis
  • application
  • what

Source Jeffrey(1999). Advanced System Analysis
and Design
8
OO Concepts and Vocabulary (Cont.)
  • ObjectsState,Behavior,Identity
  • Object-Oriented Model
  • Encapsulation
  • InstantiationClasses and Objects
  • InheritanceClasses,Super-classes,and Subclass
  • Abstract Classes
  • Polymorphism
  • Framework and Patterns

9
THE CRC CARDOVERVIEW
10
WHATS CRC Card?
  • CRC stands for Class,Responsibility,and
    Collaboration.
  • Class
  • A set of objects that share common structure and
    common behavior
  • Super-class a class from which another class
    inherits
  • Subclass a class that inherits from one or more
    classes
  • Responsibility
  • Some behavior for which an object is held
    accountable.
  • Collaboration
  • process whereby several objects cooperate to
    provide some higher-level behavior.

11
WHATS CRC CARD? (Cont.)
  • An index card that is annotated in a group
    setting to represent a class of objects,its
    behavior,and its interactions.
  • An informal approach to OO modeling
  • Created through scenarios,based on the system
    requirements,that model the behavior of the
    system.

12
WHATS CRC MODELING
  • CRC Modeling is used
  • to develop an OO system more easily 
  • to teach people about objects and their
    relationships without teaching them an entire
    programming language (or even mention
    programming)
  • CRC is implemented using the requirements given
    to a team
  • Each class is written down on a 3x5 (4x6) inch
    index card

13
Sample CRC Card (Front Back)
14
REQUIREMENTS
  • Cards should be physical cards, not virtual
    cards.
  • CASE tools for support of CRC cards are
    useful,but cannot replace the interaction that
    physical cards facilitate.
  • 3x5 or 4x6 inch are the perfect size. But you can
    really use anything you want. .Napkins???Dennys?
    ??
  • Refreshment (Optional)

15
HISTORY
  • Introduced at OOPSLA in 1989 by Kent Beck and
    Ward Cunningham as an approach for teaching
    object-oriented design.
  • In 1995,CRC cards are used extensively in
    teaching and exploring early design ideas.
  • CRC cards have become increasingly popular in
    recent years. As formal methods proliferate, CRC
    cards have become, for some projects,the simple
    low-risk alternative for doing object-oriented
    development.

16
THE CRC CARD SESSION
  • The session includes a physical simulation of the
    system and execution of scenarios.
  • Principles of successful session
  • All ideas are potential good ideas
  • Flexibility
  • Group Dynamic

17
BEFORE THE SESSION
  • Forming the Group
  • The ideal size for the CRC card team
  • 5 or 6 people
  • The team should be composed of
  • One or two domain experts
  • two analysts
  • an experienced OO designer
  • one groups leader/facilitator

18
The CRC Card Team
SourceThe CRC Card Book by Bellin et.al (1997)
19
DURING THE SESSION
  • All the group members are responsible for
    holding,moving and annotating one or more cards
    as message fly around the system.
  • Group members create,supplement,stack,and wave
    cards during the walk-through of scenarios.
  • A session scriber writes the scenarios.

20
PROCESS
  • 1.Brainstorming (Productive thinking)
  • One useful tool is to find all of the nouns and
    verbs in the problem statement.
  • 2. Classes Identification
  • The list of classes will grow and then shrink as
    the group filters out the good ones.
  • 3. Scenario execution(Role play)
  • The heart of the CRC card session

21
STRENGTHS
  • The cards and the exercise are non-threatening
    informal
  • Provide a good environment for working and
    learning.
  • Inexpensive,portable,flexible,and readily
    available
  • Allow the participants to experience first hand
    how the system will work
  • Useful tool for teaching people the
    object-oriented paradigm

22
LIMITATIONS
  • Provide only limited help in the aspects of
    design.
  • Do not have enough notational power to document
    all the necessary components of a system.
  • Do not specify implementation specifics.
  • Can not provide view of the states through which
    objects transition during their life cycle.

23
CRC GOOD PRACTICE
  • Start with the simplest scenarios.
  • Take the time to select meaningful class names.
  • Take the time to write a description of the
    class.
  • If in doubt,act it out!
  • Layout the cards on the table to get an intuitive
    feel for system structure.
  • Be prepared to be flexible.

24
CRC CARDS FOR ANALYSIS
  • Overview
  • Analysis techniques to OO development focus on
    discovering
  • problem and application domains objects and
    classes
  • relationships that exist between these objects
    classes
  • way that objects undergo state changes and/or
    interact with each other over time

25
CRC for Analysis
  • CRC Elements in Analysis
  • classes, scenarios, responsibilities
    collaborators
  • Use the CRC Card sessions to elicit analysis
    classes, responsibilities and collaborations
  • Analysis classes
  • are classes those describe what the system does
  • reflect concepts and entities that are part of
    the domain of being modeled
  • objects of these classes collaborate to describe
    what the application does
  • To create an OO model of an application

26
Case Example A small technical library system
for an RD organization
  • Requirement Statement
  • The CRC Card Sessions
  • Participants (Who? Why?)
  • Brainstorming (Scope)
  • Creating Classes (the first step)
  • Brainstorming
  • Suggesting Classes (your suggestions)
  • Filtering

27
Case example Finding Classes
  • Suggested Classes
  • Library, Librarian, User, Borrower, Article,
    Material, Item, Due Date, Fine, Lendable, Book,
    Video, and Journal
  • Classes after filtering
  • Librarian, Lendable, Book, Video, Journal, Date,
    Borrower and User
  • Assigning Cards
  • A CRC Card per Class, put name description of
    the class

28
Scenarios execution
  • Scenarios executions/Role Plays (For what?)
  • Filter test identified classes
  • Identify additional classes
  • Identify Responsibilities and collaborators
  • can be derived from the requirements/use cases
  • responsibilities that are "obvious" from the
    name of the class (Cautious, avoid extraneous
    responsibilities)
  • Filtering and testing R C
  • Attributes
  • (Only important ones are noted)

29
Finding Responsibilities
  • Are things that the class has knowledge about
    itself, or things that the class can do with the
    knowledge it has
  • Tips/Indicators
  • Verb extractions in the problem or use case
  • Ask what the class knows? What/how the class does
    ?
  • Ask what information must be stored about the
    class to make it unique?

30
Finding Collaborators
  • A class ask another class when
  • needs information that it does not have or
  • needs to modify information that it does not have
  • Client (Requester for services) - Server
    (Services Provider) relationship
  • Tips/Indicators
  • Ask what the class does not knows and need to
    know? And who can provide that?

31
Case example Scenarios Execution(cont.)
  • Identify Scenarios (By domain experts)
  • Main Categories check-out, return and search
  • CHECK-OUT SCENARIO
  • Who should have the overall responsibilities for
    the task/check out? Librarian.
  • What does the task/checking out a book entails?
  • Refer to the Script to follow the process (handed
    to students)

32
Case example Scenarios Execution(cont.)
  • Major Questions
  • Shouldn't there be collaborations in the opposite
    direction?
  • Collaborations in CRC cards are one-way
    relationships from the client to the server (OO)
  • Who should do the checking out of the Book?
    Librarian or Book itself? (Controversial)
  • Who should tell Borrower to update its knowledge
    about outstanding Book? Librarian or Book?

33
Case example Scenarios Execution(cont.)
  • Do we need a collaboration between Book and
    Borrower for the know set of books
    responsibility?
  • Collaborations are not usually needed for
    responsibilities that simply hold information.
    Instead, Collaboration is needed only for
    situations where an object actually sends a
    message to a Collaborator.
  • Borrower does not need Book's help to put a Book
    in a set.

34
CRC Cards after the first scenario run
35
Case example Scenarios Execution(cont.)
  • Remarks
  • Domain experts have a lot contribution
  • The first scenario takes the longest to
    walk-through and set the framework
  • Related scenarios
  • Superclass discovery
  • Return scenarios
  • Exceptional scenarios

36
Case example Scenarios Execution(cont.)
  • Search Scenario
  • "What happens when Ned comes to Library in search
    of a book entitled The Mythical Mammoth?"
  • Discovery of new class Collection class (Why?)
  • Book cant look for itself, identity of the book
    is not know
  • Collection looks over a set Books to find the
    correct
  • Attributes for searching (can be done at Design
    stage)
  • When to end scenario execution?
  • Get a stable model (does not cause new C or R to
    be added)

37
Grouping Cards
  • CRC cards on the table provides a visual
    representation of the emerging model
  • Classes with hierarchical (is-a relationship)
  • Class who collaborate heavily placed closer
  • Class included by other class (has-a
    relationship) e.g. Date in Lendable
  • Card clustering based on heavy usage or
    collaborations can provide visual clues to
    subsystems

38
Deliverables
  • Documenting a CRC Card Analysis
  • Complete list of Library Application CRC Cards
  • List of scenarios recorded as suggested and
    executed
  • Collaboration Diagram
  • Application Problem Model

39
Strength Limitation for Analysis
  • Common Project Vocabulary
  • Spreading Domain Knowledge
  • Making the Paradigm Shift (Role play)
  • Every participant is an object, everything
    happens does so because an object makes it
    happen (Wilkinson 1995)
  • Live Prototyping
  • to show what the system suppose to do to
    customers, new member, testers, developers, etc.
  • Identify Holes in the Requirements
  • Limitation

40
CRC CARDS for DESGIN
  • Goal of CRC card design process
  • Expansion and refinement of the Analysis CRC
  • At level where implementation will be fairly
    clear
  • Analysis Classes - describe what the system does.
    Design Classes - describe how the system works.
  • 1..N Analysis Classes
  • CRC Card design sessions Additional classes and
    mechanisms are built upon the existing analysis
    classes
  • 0..N Design Classes

41
Design
  • Design classes
  • are classes those describe how the system does
  • reflect concepts used by designers and
    programmers to describe their implementation
    techniques
  • include classes that contain the data structures
    and operations used to implement the analysis as
    well as classes representing the user interfaces,
    DBMS, error handlers, etc.
  • objects of these classes collaborate to describe
    how the application goals will be accomplished

42
Design
  • Design Constraints
  • Target Environment and Language
  • Choice of Supporting Software Components GUI and
    DBM systems general and special purpose
    libraries and frameworks
  • Class Libraries
  • Performance Requirements response-time/ speed,
    expected availability, load in terms of number of
    users
  • Errors/Exceptional Handling
  • Other Security, Memory, etc. constraints

43
Applying CRC cards for Design
  • Elements CRC, Attributes, scenarios,
    sub-responsibilities, Lifetime of objects
  • Classes
  • Additions that represent mechanisms that support
    implementation of the problem e.g. Search class
  • Classes contain the data structures and
    operations used to implement the analysis classes
    e.g. Array, List
  • Interface classes for UI and DBM subsystems
  • Classes to handle error conditions

44
Applying CRC cards for Design
  • Scenarios, Responsibilities Collaborators
  • take the implementers point of view in
    fulfilling these scenarios, i.e., detailing all
    system functions (responsibilities), including
    those that provide support functions
    (collaborators)
  • Sub-responsibilities to be added
  • Collaborating sub-responsibilities to be added
  • Message Data Passed (can be differed until the
    low-level design)
  • The Process
  • Problem-modeling scenarios are repeated along
    with additional new scenarios as needed
  • High-level responsibilities collaborators are
    used, and detailed and expanded

45
Applying CRC cards for Design
  • The distinction between objects and classes
    becomes more important, and the following
    questions, are answered will be an important part
    of its design.
  • Who creates this object?
  • What happens when it is created and adopted?
  • What is the lifetime of the object vs. the life
    time of the information (persistence) held by an
    object?
  • Attributes
  • Discovery of attributes that are necessary to
    support the task during examination of each
    responsibility
  • What attributes of objects need to be saved
    persistently
  • Leads to a database design (database model)

46
Case Library Application Design
  • Group Who and why?
  • The two designers (Cecilia and Jim), OO expert
    (Nancy) as a facilitator, Betty (a domain
    expert/user)
  • Input CRC cards, Scenarios, diagrams, etc. from
    Analysis stage Design Constraints
  • The Session/Process
  • Brainstorming
  • Add sub-responsibilities while revising the
    analysis classes
  • Add data/object that is passed with the message
    being sent (can be differed at the end of the
    design stage as it takes the design to low level)
  • Figure 5.3. pp. 116

47
Case Library Application Design
  • Brainstorming any classes that comes to mind
    based on design constraints such as
  • User Interface, Database access, Mechanisms for
    implementation of analysis classes, error
    handlings
  • User Interact class DB interface Classes
  • Scenarios identification and executions
  • Object creation scenarios
  • Check-out Scenario
  • Return Scenario
  • Search Scenario
  • Output Design classes

48
Case Library Application Design
  • Classes that serves as interfaces to other
    subsystems (UI and DBMS)
  • Principles
  • make independent of specific hardware and
    software products
  • use specific class names instead of generic names
    such as GUI and DBMS
  • User interface to get input from and display to
    user using GUI software classes
  • UI manager, User Interacter classes are
    suggested.

49
Case Library Application Design
  • Database To obtain and store Borrower objects
    and objects of the Lendable classes using DBMS
    software
  • Scenario Executions (Scripts given)
  • Creation Scenarios (System start-up)
  • Check-out scenario
  • Others

50
Case Library Application Design
  • some important issues during Scenarios execution
  • How to verify the ID? Who? Librarian? A new
    class?
  • How the Lendables set are stored and manipulated?
    Data Structure issues? List is chosen
  • Scenarios, Scenarios, Scenarios
  • Work on normal and exceptional (Error handling
    class)
  • When to start Prototyping?

51
Deliverables
  • Documenting a CRC Card Design
  • List of design classes (pp. 130-2)
  • Class models Hierarchies and collaboration
    graphs (pp. 142-3)
  • Scenario Descriptions (pp. 145-7)

52
Strength Limitation for Design
  • Common project vocabulary
  • Spread of domain knowledge
  • Spreading OO design expertise
  • Design Reviews
  • Frame for implementation
  • Informal notation
  • Designing is not the act of drawing a diagram
    (Booch)
  • Limitations

53
CASE tools for CRC Card
  • An automated tool to support CRC cards
  • Quick CRC from Excel Software www.excelsoftware.co
    m
  • From SpiralSoft http//www.spiralsoft.com/Html/D
    ownloadCRC.html
  • Rational others Modeling Methods and CASE
    Tools. http//mlwww.diee.unica.it/TABOO/OO-CASE-t
    ools.html
  • Features

54
Class Exercise
  • Case Simulation of AMT

55
References
  • Wilkinson, N. C. (1995). Using CRC cards An
    informal approach to object-oriented development.
    SIGS Book, USA
  • Bellin, D. and Simone, S. S. 1997. The CRC Card
    Book. Addison Wesley Longman, Inc. USA.
  • Beck, Kent, and Ward Cunningham. " A Laboratory
    for Teaching Object-Oriented Thinking." OOPSLA-89
    Proceedings, SIGPLAN Notices 24 (10) 1-6
    (October 1989). URL http//www.
  • Jeffrey, H. and et al. (1999). Modern systems
    analysis and design. Reading, Mass
    Addison-Wesely.
  • Bjork, R. C. 2000. ATM Simulation Links - by
    Topic. http//www.cs.gordonc.edu/local/courses/cs
    211/ATMExample/index.htm
  • Techniques for Object Oriented Analysis and
    Design. http//www.aw.com/cseng/titles/0-201-89542
    -0/techniques/index.htm
  • Object-Oriented Design Using CRC Cards.
    http//www.d.umn.edu/gshute/ood/
  • Malan, R., et al. (1995). Lessons from the
    Experiences of Leading-Edge Object Technology
    Projects in Hewlett-Packard. OOPSLA'95 Conference
    Proceedings, Austin, Texas.
  • Hutt, A.(1994). Object Analysis and Design
    Description of Methods. JohnWilley Sons, Inc.,
    New York.
  • Fowler, Martin. (1997). A survey of object
    oriented analysis and design methods.
    http//ourworld.compuserve.com/homepages/Martin_Fo
    wler/

56
Reference (Cont.)
  • A tool for designing Java programs with UML .
    Proceedings of the 4th annual SIGCSE/SIGCUE on
    Innovation and technology in computer science
    education, June 27 - 30, 1999, Krakow Poland
    www.acm.org/pubs/articles/proceedings/cse/305786/p
    180-armentrout/p180-armentrout.pdf
  • Object-oriented practice in 1998 (panel) does
    it help or hinder collaboration? Pages 45-47.
    http//www.acm.org/pubs/articles/proceedings/oops/
    286936/p45-artim/
  • CRC CARD CONSTRUCTOR. http//www.engin.umd.umich.e
    du/CIS/tinytools/cis375/f00/crc/crc.htm
  • Techniques for Object Oriented Analysis and
    Design. http//www.aw.com/cseng/titles/0-201-89542
    -0/techniques/index.htm
  • Cockburn, A. (March 1999) Using CRC Cards
    Online. http//members.aol.com/humansandt/techni
    ques/crc.htm 03/29/2001.
  • SpiralSoft Home Page. http//www.spiralsoft.com/H
    tml/DownloadCRC.html
  • Object-Oriented Design Using CRC Cards.
    http//www.d.umn.edu/gshute/ood/
  • Object-Oriented Analysis Phase www.cdt.luth.se/pvt
    /courses/smd114/2000/lectures/Schach/ch11/index.ht
    m
  • Modeling Methods and CASE Tools.
    http//mlwww.diee.unica.it/TABOO/OO-CASE-tools.htm
    l
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