Title: Command, Control, Communications, Computers, and Intelligence C4I
1Command, Control, Communications, Computers, and
Intelligence (C4I)
- A Personal Blue Force Tracking System
-
- Charles Jacobus, PhD
- Charles Cohen, PhD
- Douglas Haanpaa
- Gary Siebert
2Introduction
- Adding 3D to Blue Force Tracking Systems
- 3D topographic information using handheld
computer - Incorporating Tactical data as MIL -STD 2525B
Symbols - Presenting geographic information (elevation,
terrain type, roads, boarders, etc.) so - The perception of the three-dimensional is
optimized - Works for small processors and on small computer
screens
3Purpose
- Blue Force Tracking
- Allows commanders to see the locations of theirs
and other friendly forces on electronic displays
of the battlefield. - Supports display of probable enemy formations.
- Reduces fratricide ground forces in Iraq using
the Force XXI Battle Command Brigade and Below
tactical communications system (FBCB2) had no
friendly fire deaths. - Provides the ideal integrating interface for all
battlefield planning, operations tracking,
reporting and after action review.
4Borrowing from the STOW
- As has often been the case in C4ISR systems,
many concepts from the STOW (Simulate Theater of
War i.e. virtual training systems) can be
adapted into the blue force tracking application
to accelerate progress.
5Current Tracking Systems
- FBCB2 -- Force XXI Battle Command Brigade and
Below - C2PC Command and Control Personal Computer
- CDA Commanders Digital Assistant
- ATCCS -- Army Tactical Command and Control
System, which includes - MCS Maneuver Control System
- AFATDS -- Advanced Field Artillery Tactical Data
System - FAADC3I and FAADC2I Forward Area Air Defense
Command, Control, Communications and Intelligence - GCCS-X Global Command and Control System (-A is
Army, -A(JOPES) is Joint, -M is Maritime,-T is
Top Secret, etc.) - Link 16 (and Link 11 A B) Systems used by the
Air Force and Navy to support air and ship
operations
6FBCB2
FBCB2 Terminal
- Army System of Record
- Exchange via JVMF
CDA
7C2PC
- USMC System of Record
- Data Automated Communications
- Terminal or DACT
- Exchange with FBCB2 via GCCS-A
- or Global Command and Control System - Army
8MCS
Maneuver Control System is used by US Army armor
units and aircraft
9Link 16
- Communicates situation data between battle group
elements - Define messages and time division multiplex
messaging protocol
AWACS
Situation Displays
JSTARS
Battle Group
F-16
10Similar Systems Used in STOW
OneSAF Displays
11Tactical Viewer
- A system which has most of the features of an
FBCB2 - Bring a fully 3D viewing experience
- Provides full multi-resolution 3D terrain and
registered aerial imagery overlays - Operates on small platforms as well as
workstations - Uses fault tolerant massively-multiplayer HLA
network technology for messaging - MIL 2525B symbology
- Demonstrated with Overseer, hardware accelerated
version that can animate simulated forces
12. The Tactical Viewer with Line of Sight Analysis
Features Enabled
13Terrain Viewer Showing Roads and Tactical Elements
14Supports HLA over PDA and Workstation Platforms
15Also Requires Tracking Sensor
- TerraNavigator Personal Location Information
(PLI) - Plug-in Serial or USB
- GPS, Compass, Down Sensing Accelerometers in a
portable package
16Standard MIL 2525B Symbols
Symbol ID Coding Scheme 1 byte Affiliation 1
byte Battle Dimension 1 byte Status 1
byte Function ID (Type) 6 bytes Symbol
Modifier 2 bytes Country Code 2 bytes Order of
Battle 1 byte Total 15 bytes
17Multi-Resolution 3D Terrain
Moving Grid over Quad Tree Terrain Representation
Smooth Panning from Ground to Space
18Billboard Symbology
19Overseer
- Hardware accelerated graphics
- Full screen view
- Multi-resolution terrain
- Tactical object placement and behaviors
- Swarm or group behaviors
20Conclusion
- In this paper we have
- Reviewed current blue force tracking systems now
in use across the DoD. - Described an initiative Cybernet is taking to add
the third dimension into these systems. - Shown that applicable technology is directly
derived from the distributed simulation work.