Title: Some Unsolved Problems in High Speed Packet Swtiching
1Some Unsolved Problems in High Speed Packet
Swtiching
Shivendra S. Panwar Joint work with Yihan Li,
Yanming Shen and H. Jonathan Chao Polytechnic
University, Brooklyn, NY NY State Center for
Advanced Technology in Telecommunications http//c
att.poly.edu/CATT/panwar.html
2- Advice to Woodward and Bernstein
- Follow the money
- -- Deep Throat
- (aka Mark Felt)
3- Advice to performance analysts
- Find the bottleneck
4Packet Switching
5Buffering in a Packet Switch
- Fixed-size packet switches
- Operates in a time-slotted manner
- The slot duration is equal to the cell
transmission time - Contention occurs when multiple inputs have
arrivals destined to the same output - Buffering is needed to avoid packet loss
- Buffering schemes in a packet switch
- Output queueing (IQ)
- Input queueing (OQ)
- Virtual output queueing (VOQ) / combined
input-output-queueing (CIOQ)
6Output Queuing (OQ)
- 100 throughput
- Internal speedup of N
- Impractical for large N
Output 1
Input 1
3
Output 2
Input 2
3
Output 3
Input 3
3
Output 4
Input 4
3
7Input Queuing (IQ)
- Easy to implement
- HOL Blocking, throughput 58.6
Input 1
Output 1
1
2
Head of Line Blocking
Input 2
Output 2
3
2
Input 3
Output 3
3
4
Input 4
Output 4
2
4
8Virtual Output Queuing (VOQ)
- Virtual Output Queuing (VOQ)
- Overcome HOL blocking
- No speedup requirement
- Need scheduling algorithms to resolve contention
- Complexity
- Performance guarantee
9Challenges in Switch Design
- Stability
- 100 throughput
- Delay performance
- Scalability
- Scale to high number of linecards and to high
linecard speeds - Distributed scheduler is more desirable than a
centralized scheduler - Scheduler complexity
- Pin count
10High Speed Packet Switches
- VOQ switches and scheduling algorithms
- Buffered crossbar switch
- Load Balanced switch
- Multi-stage switch
11VOQ Switch Architecture
Input Segmentation Module (ISM) Segment packets
to fixed-length cells. Output Reassembly Module
(ORM) Reassemble cells into packets.
12Scheduling for VOQ Switch
- Scheduling is needed to avoid output contention
- A scheduling problem can be modeled as a matching
problem in a bipartite graph - An input and an output are connected by an edge
if the corresponding VOQ is not empty - Each edge may have a weight, which can be
- The length of the VOQ
- The age of the HOL cell
13Maximum Weight Matching (MWM)
7
- MWM always finds a match with the maximum weight
- Stable under any admissible traffic
- Very high complexity
- O(N3), impractical
4
3
7
8
5
6
10
- References
- L. Tassiulas, A. Ephremides, Stability
properties of constrained queueing systems and
scheduling for maximum throughput in multihop
radio networks,'' IEEE Transactions on Automatic
Control, Vol. 37, No. 12, pp. 1936-1949, December
1992. - E. Leonardi, M. Mellia, F. Neri, Marco A. Marsan,
On the stability of Input-Queued Switches with
speed-up, IEEE/ACM Transactions on Networking,
Vol.9, No.1, pp.104-118, ISSN S
1063-6692(01)01313, February 2001
5
2
Weight of the match 25
- N. McKeown, V. Anantharam, and J. Walrand,
Achieving 100 Throughput in an Input-Queued
Switch, IEEE Transaction on Comm., vol. 47, no.
8, Aug. 1999, pp. 1260-1267. - J.G. Dai and B. Prabhakar, The throughput of
data switches with and without speedup, INFOCOM
2000.
14Maximum Weight Matching
- The maximum weight matching algorithm is strongly
stable under any admissible traffic pattern - Lyapunov function
- Strongly stable
- Admissible
- References
- Emilio Leonardi, Marco Mellia, Fabio Neri, Marco
Ajmone Marsan, On the stability of Input-Queued
Switches with speed-up, IEEE/ACM Transactions on
Networking, Vol.9, No.1, pp.104-118, ISSN S
1063-6692(01)01313, February 2001 - N. McKeown, V. Anantharam, and J. Walrand,
Achieving 100 Throughput in an Input-Queued
Switch, IEEE Transaction on Comm., vol. 47, no.
8, Aug. 1999, pp. 1260-1267.
15Maximum Weight Matching
- Fluid model
- The maximum weight matching is rate stable if
- The arrival processes satisfy a strong law of
large numbers (SLLN) with probability one -
, and - References
- J.G. Dai and B. Prabhakar, The throughput of
data switches with and without speedup, INFOCOM
2000, pp. 556-564.
16Approximate MWM
- 1-APRX
- A function f(.) is a sub-linear function if
limx?8 f(x)/x 0 - Let the weight of a schedule obtained by a
scheduling algorithm B be WB - Let the weight of the maximum weight match for
the same switch state be W - If WB W - f(W)
- B is a 1-APRX to MWM
- B is stable if
- Makes it possible to find stable matching
algorithms with lower complexity than MWM. - References
- D. Shah, M. Kopikare, Delay bounds for
approximate Maximum weight matching algorithms
for input-queued switches, IEEE INFOCOM, New
York, USA, June 2002.
17Average Delay Bound
- Delay bound for MWM
- Lyapunov function
- References
- E. Leonardi, M. Melia, F. Neri, and M. Ajmone
Marson. Bounds on average delays and queue size
averages and variances in input-queued cell-based
switches. Proceedings of IEEE INFOCOM, 2001.
18Average Delay Bound (contd.)
- Delay bound for approximate-MWM
- Lyapunov function
- Cb weight difference to the MWM matching
- Uniform traffic, they have the same result
- References
- D. Shah, M. Kopikare, Delay bounds for
approximate Maximum weight matching algorithms
for input-queued switches, IEEE INFOCOM, New
York, USA, June 2002.
19Open Issues
- With simulations, MWM has the best delay
performance (Cell delay) - Average delay Choose the weight of a queue as Qa
, then delay is increasing with a for agt0 - Is MWM the optimal scheduling scheme for
achieving the minimum average cell delay? - What is the optimal scheduling scheme to achieve
the minimum average packet delay (Including
reassembly delay)?
20Maximal Matching
- Maximal Matching
- Add connections incrementally, without removing
connections made earlier - No more matches can be made trivially by the end
of the operation - Solution may not be unique
- Complexity O(NlogN)
21Maximal Matching
- A maximal matching achieves 100 throughput with
speed-up S2 under any admissible traffic pattern - Leonardi, ToN 2001
- 100 throughput
- if
- with probability 1
- A maximal matching algorithm is rate stable with
speed-up S2 Dai, Infocom 2000 - References
- Emilio Leonardi, Marco Mellia, Fabio Neri, Marco
Ajmone Marsan, On the stability of Input-Queued
Switches with speed-up, IEEE/ACM Transactions
on Networking, Vol.9, No.1, pp.104-118, ISSN S
1063-6692(01)01313, February 2001 - J.G. Dai and B. Prabhakar, The throughput of
data switches with and without speedup, INFOCOM
2000, pp. 556-564.
22Multiple Iterative Matching
- Use multiple iterations to converge on a maximal
matching - Parallel Iterative Matching (PIM)
- iSLIP and DRRM
- complexity of each iteration is O(logN)
- O(logN) iterations are needed to converge on a
maximal matching (iSLIP) - 100 throughput only under uniform traffic
23iSLIP
- Step 1 Request
- Each input sends a request to every output for
which it has a queued cell. - Step 2 Grant
- If an output receives multiple requests it
chooses the one that appears next in a fixed
round-robin schedule. - The output arbiter pointer is incremented by one
location beyond the granted input if, and only
if, the grant is accepted in step 3. - Step 3 Accept
- If an input receives multiple grants, it accepts
the one that appears next in a fixed round-robin
schedule. - The input arbiter pointer is incremented by one
location beyond the accepted output.
Output
Input
Request Grant Accept
24Achieving 100 Throughput without Speedup
- Matching algorithms using memory
- Polling system based matching
25Low Complexity Algorithms with 100 Throughput
- Algorithms with memory
- Use the previous schedule as a candidate
- References
- L. Tassiulas, Linear complexity algorithms for
maximum throughput in radio networks and input
queued switches, IEEE INFOCOM 1998, vol.2, New
York, 1998, pp.533-539. - P. Giaccone, B. Prabhakar, D. Shah Toward
simple, high-performance schedulers for
high-aggregate bandwidth switches, IEEE INFOCOM
2002, New York, 2002. - Polling system based matching algorithms
- Improve the efficiency by using exhaustive
service - References
- Y. Li, S. Panwar, H. J. Chao, Exhaustive service
matching algorithms for input queued switches,
2004 Workshop on High Performance Switching and
Routing (HPSR 2004), April 2004. - Y. Li, S. Panwar, H. J. Chao, Performance
Analysis of a Dual Round Robin Matching Switch
with Exhaustive Service, IEEE GLOBECOM 2002.
26Matching Algorithms with Memory
- The queue length of each VOQ does not change much
during successive time slots - In each time slot, there can be
- At most one cell arrives to each input
- At most one cell departs from each input
- It is likely that a busy connection will continue
to be busy over a few time slots, if the queue
length is used as the weight of a connection - Use the match in the previous time slot as an
candidate for the new match - Important results
- Randomized algorithm with memory Tassiulas 98
- Derandomized algorithm with memory Giaccone 02
- With higher complexity APSARA, LAURA, SERENA
Giaccone 02
27Notations
- For a NxN switch, there are N! possible matches
- Q(t)qijNxN, qij is the queue length of VOQij
- M(t), a match at time t
- The weight of M(t)
- W(t)ltM(t),Q(t)gt
- the sum of the lengths of all matched VOQs
28Randomized algorithm with memory
- Randomized algorithm with memory
- Let S(t) be the schedule used at time t
- At time t1, uniformly select a match R(t1) at
random from the set of all N! possible matches - Let
- Stable under any Bernoulli i.i.d. admissible
arrival traffic - Very simple to implement, complexity O(logN)
- Delay performance is very poor
29Derandomized Algorithm with Memory
- Hamiltonian walk
- A walk which visits every vertex of a graph
exactly once. - In a NxN switch,
- N! vertices (possible schedules), a Hamiltonian
walk visits each vertex once every N! time slots - H(t) the value of the vertex which is visited at
time t - The complexity of generating H(t1) when H(t) is
known is O(1) - Derandomized algorithm with memory
- Use the match generated by Hamiltonian walk
instead of the random match - Similar performance as randomized algorithm
30Compared to MWM
- Simple matching algorithms can achieve stability
as MWM does - Not necessary to find the best match in each
time slot to achieve 100 throughput - MWM has much better delay performance than
randomized and derandomized matching - better matches lead to better delay performance
31With Higher Complexity and Lower Delay
- Introduce higher complexity for much lower delay
than the randomized and derandomized algorithms - APSARA
- include the neighbors of the latest match as
candidates - LAURA
- merge the latest match with a random match to
remember the heavy edges - SERENA
- Merge the latest match with the arrival figure
- Figure generated from the current arrival
pattern - Complexity O(N)
32Polling System Based Matching
- Exhaustive Service Matching
- Inspired by exhaustive service polling systems
- All the cells in the corresponding VOQ are served
after an input and an output are matched - Slot times wasted to achieve an input-output
match are amortized over all the cells waiting in
the VOQ instead of only one - Cells within the same packet are transferred
continuously - Hamiltonian walk is used to guarantee stability
33Exhaustive Service Matching with Hamiltonian Walk
(EMHW)
- EMHW
- Let S(t) be the match at time t.
- At time t1, generate match Z(t1) by the
Exhaustive Service Matching algorithm based on
S(t), and H(t1) by Hamiltonian walk - Let
- where ltS,Q(t1)gt is the weight of S at time t1.
- Stable under any admissible traffic
- Analyzed by an exhaustive service polling system
- Implementation complexity
- HE-iSLIP O(logN)
34E-iSLIP Average Delay Analysis
- Exhaustive random polling system model
- Symmetric system -- only consider one input
- N VOQs per input, exhaustive service policy -- an
exhaustive service polling system with N stations - The service order of the VOQs are not fixed --
random polling system, assume all station VOQs
have the same probability of selection for
service after a VOQ is served
- Average delay T Levy and Kleinrock
35Delay Performance of HE-iSLIP
- Packet delay the sum of cell delay and
reassembly delay - Cell delay measured from VOQ to destination
output - Reassembly delay time spent in an ORM, often
ignored in other work
36Performance Summary
schemes complexity stable packet delay performance
iSLIP O(logN) No Always higher than HE-iSLIP.
HE-iSLIP O(logN) Yes Lowest when packet size is larger than 1 cell.
Derandomized O(logN) Yes Highest for all traffic patterns.
SERENA O(N) Yes Lower than HE-iSLIP only under nonuniform diagonal traffic.
MWM O(N3) Yes Lowest when packet size is 1 cell.
37Packet Delay under Uniform Traffic
- Pattern 1 packet size is 1 cell.
SERENA
iSLIP
HE-iSLIP
MWM
38Packet Delay under Uniform Traffic
- Pattern 3 packet length is variable, the average
is 10 cells (Internet packet size distribution)
- Pattern 2 packet length is 10 cells
SERENA
SERENA
iSLIP
MWM
iSLIP
MWM
HE-iSLIP
HE-iSLIP
39When packet length is larger than 1 cell
- Why does HE-iSLIP have a lower packet delay than
MWM? - For example, when packet length is 10 cells
- Low cell delay low reassembly delay needed for
low packet delay
Open Problem Which scheduler minimizes packet
delay performance?
40Packet-Based Scheduling
- Packet-based scheduling algorithm
- once it starts transmitting the first cell of a
packet to an output port, it continues the
transmission until the whole packet is completely
received at the corresponding output port - Packet-based MWM is stable for any admissible
Bernoulli i.i.d. traffic - Lyapunov function, MA. Marsan, A. Bianco, P.
Giaccone, E. Leonardi, and F. Neri, Packet
Scheduling in Input-Queued Cell-Based Swithces,
INFOCOM 2001, pp. 1085-1094. - Packet-based MWM is stable under regenerative
admissible input traffic - Fluid model, Y. Ganjali, A. Keshavarzian, D.
Shah, Input Queued Switches Cell switching v/s
Packet switching", Proceedings of Infocom, 2003. - regenerative Let T be the time between two
successive occurrences of the event that all
ports are free with E(T) being finite - Modified waiting PB-MWM algorithm is stable under
any admissible traffic
41Buffered Crossbar Switch
- One buffer for each crosspoint
- Distributed arbitration for inputs and outputs
- From each input, one cell can be sent to a
crosspoint buffer if it has space - One cell can be sent to an output if at least one
crosspoint buffer to that output is nonempty - References
- Y. Doi and N. Yamanaka, A High-Speed ATM Switch
with Input and Cross-Point Buffers, IEICE TRANS.
COMMUN., VOL. E76, NO.3, pp. 310-314, March 1993. - R. Rojas-Cessa, E. Oki, Z. Jing, and H. J. Chao,
CIXB-1 Combined Input-One-Cell-Crosspoint
Buffered Switch, Proceedings of IEEE Workshop of
High Performance Switches and Routers 2001.
42Birkhoff-von Neumann Switch
- When traffic matrix is known
- Birkhoff-von Neumann decomposition
- Reference
- Cheng-Shang Chang, Wen-Jyh Chen and Hsiang-Yi
Huang, "On service guarantees for input buffered
crossbar switches a capacity decomposition
approach by Birkhoff and von Neumann," IEEE
IWQoS'99, pp. 79-86, London, U.K., 1999.
43Birkhoff-von Neumann Switch
- Example
- High complexity, impractical
44Load-Balanced Switch
- Load-balanced switch
- Convert the traffic to uniform, then fixed
switching - 100 throughput for broad class of traffic
- No centralized scheduler needed, scalable
45Original Work on LB Switch
- Stability the load-balanced switch is stable
- Delay burst reduction
- Problem unbounded out-of-sequence delays
- Reference
- C.-S. Chang, D.-S. Lee and Y.-S. Jou, Load
balanced Birkhoff-von Neumann switches, Part I
one-stage buffering, Computer Comm., Vol. 25,
pp. 611-622, 2002.
46LB Switch variants
- Solve the out-of-sequence problem
- FCFS (First come first serve)
- Jitter control mechanism
- Increase the average delay
- EDF (Earliest deadline first)
- Reduce the average delay
- High complexity
- Mailbox switch
- Prevent packets from being out-of-sequence
- Not 100 throughput
- References
- C.-S. Chang, D.-S. Lee and C.-M. Lien, Load
balanced Birkhoff-von Neumann switches, Part II
multi-stage buffering, Computer Comm., Vol. 25,
pp. 623-634, 2002. - C.S. Chang, D. Lee, and Y. J. Shih, Mailbox
switch A scalable twostage switch architecture
for conflict resolution of ordered packets, In
Proceedings of IEEE INFOCOM, Hong Kong, March
2004.
47More LB switch variants
- FFF (Full frames first) (Infocom 2002, Mckeown)
- Frame-based
- No need for resequencing
- Require multi-stage buffer communication-high
complexity - FOFF (Full ordered frames first) (Sigcomm 2003,
Mckeown) - Frame-based
- Maximum resequencing delay N2
- Bandwidth wastage
- References
- I. Keslassy and N. McKeown, Maintaining packet
order in two-stage switches, Proc. of the IEEE
Infocom, June 2002. - I. Keslassy, S.-T. Chuang, K. Yu, D. Miller, M.
Horowitz, O. Solgaard and N. McKeown , Scaling
Internet routers using optics, ACM SIGCOMM 03,
Karlsruhe, Germany, Aug. 2003.
48Byte-Focal Switch Architecture
Re-sequencing buffer
2nd stage switch fabric
1st stage switch fabric
Arrival
Input VOQ
Second-stage VOQ
(1,1)
(1,1)
1
1
1
(1,k)
(1,k)
(1,N)
(1,N)
(i,1)
(j,1)
j
k
i
(j,k)
(i,k)
(j,N)
(i,N)
(N,1)
(N,1)
(N,k)
N
N
(N,k)
N
(N,N)
(N,N)
49Byte-Focal Switch
- Packet-by-packet scheduling
- Improves the average delay performance
- The maximum resequencing delay is N2
- The time complexity of the resequencing buffer is
O(1) - Does not need communications between linecards
- References
- Y. Shen, S. Jiang, S.S.Panwar, H.J. Chao,
Byte-Focal a practical load-balanced swtich,
HPSR 2005, Hongkong.
50Multi-Stage Switches
- Single Stage Switches (e.g., Cross-point switch)
- Single path between each input-output pair
- Cannot meet the increasing demands of Internet
traffic - No packets out-of-sequence
- Easy to design
- Lack of scalability
- Multi-stage Switches (e.g., Clos-network switch)
- Multiple paths between each input-output pair
- Better tradeoff between the switch performance
and complexity - Highly scalable and fault tolerant
- Memory-less multi-stage switches
- No packets out-of-sequence, may encounter
internal blocking - Buffered multi-stage switches
- Packet may be out-of-sequence, easy scheduling
51Multi-Stage Architecture
52Trueway A Multi-Plane Multi-Stage Switch
53Trueway Switch
- The switch fabric consists of multiple switching
planes, with each being a three-stage Clos
network with m center modules - Each input/output pair has multiple routing paths
- Highly scalable
54Challenges in Multi-Stage Switching
- How to efficiently allocate and share the limited
on-chip memory? - How to schedule packets on multiple paths to
maximize memory utilization and system
performance? - How to minimize link congestion and prevent
buffer overflow (i.e., stage-to-stage flow
control)? - How to maintain cells/packet order if they are
delivered over multiple paths (i.e., port-to-port
flow control)? - How to achieve 100 throughput?
55Conclusion
- Introduced switch architecture trends
- Many open research problems
- Bottleneck keeps changing!