Title: Information processing by the brain
1Information processing by the brain
Computational Intelligence
Based on a course taught by Prof. Randall
O'Reilly University of Colorado and Prof.
Wlodzislawa Ducha Uniwersytet Mikolaja Kopernika
Janusz A. Starzyk
2Basic mechanisms
- Microorganization basic rules, similar in the
whole brain. - Macroorganization diversification and
interactions of different areas. - On the micro level in the Leabra model we have 6
rules
3Rules
- The brain is not a universal computer.
- Neurons adjusted evolutionally to detect specific
properties of analyzed signals. - Compromise between specificity and built-in
expectations, and generality and universality. - Compromise between speed of the hippocampus
representing temporal sequences, and slowness of
the cortex integrating many events. - Compromise between active memory and control of
understanding. - How to build, using neurons, all necessary
elements - specific and universal? - Dynamic rules on the macro level
- Constraint satisfaction (including internal),
knowledge a priori. - Contrast reinforcement, attractors, active
memory. - Attention mechanisms, inhibitory competition.
4Macrolevel
- Neuron-detector layers strengthening/weakening
differences. - Hierarchical transformation sequences.
- Special transformations for different signals.
- Specialized information transfer pathways.
- Interactions within pathways.
- Processing and memory built into the same
hardware - Higher-level association areas.
- Distributed representations across large areas.
- Strong feedback between areas causes this to be
only approximate - differentiation, yielding representation
invariance, specialization and hierarchy.
5Hierarchy and specialization
- Mental processes the result of hierarchical and
specialized transformation of sensory signals,
internal states (categories) - and undertaken actions.
- Neuron-detector layers process signals coming to
them from receptors, strengthening/weakening
differences. - Emerging internal states provide interpretations
of environmental states - hierarchical processing
is necessary to attain invariant representations,
despite variable signals, eg. aural (phonemes),
or visual (colors, objects). - Transformations and specialized information
processing streams stimulate internal
representations of categories and provide data
for taking action, e.g. motor reactions.
Simultaneously, processed information modifies
the means of information processing.
6Distribution and interaction
- Specialization increases efficiency of activity,
but interactions between streams are essential
for coordination, acquiring additional stable
information on different levels, e.g.. spatial
orientation and object recognition. - On a higher level we have heterogenic association
areas.
Knowledge linked to recognition (e.g. reading
words) is distributed across the whole brain,
creating a semantic memory system. It's similar
on a micro and macro level interpretation of the
whole is the result of distributed activity of
many elements. Knowledge processing, Program
data.
7Dynamic principles
- Well-known inputs trigger an immediate reaction.
- New ones may require iterative searches for the
best compromise satisfying constraints resulting
from possessed knowledge possible to attain
dynamic states of the brain. - There exist many local, alternative or
sub-optimal, solutions gt local context
(internal) changes the interpretation. - Time flies like an arrow
- Fruit flies like a banana
Long-term memory is the result of learning, this
is synaptic memory. Active memory (dynamic) is
the result of momentary mutual activations of
active areas it's short-term because the neurons
get tired and are involved in many processes
this directly influences processes in other areas
of the brain. This mechanism causes the
non-repeatability of experiences internal
interpretations, contextual states are always
somewhat diverse. Concentration is the result of
inhibitory interactions.
8General functions of the cortex
Four cortical lobes and their functions
Brodmann's areas of the cortex
Various terms used to refer to locations in the
brain
9General functions of the cortex
Four lobes of the cortex frontal
lobe occipital lobe parietal
lobe temporal lobe
The frontal lobe is responsible for planning,
thinking, memory, willingness to act and make
decisions, evaluation of emotions and situations,
memory of learned motor actions, e.g. dance,
mannerisms, specific patterns of behavior, words,
faces, predicting consequences, social
conformity, tact, feelings of serenity (reward
system), frustration, anxiety and stress. The
occipital lobe is responsible for sight,
analyzing colors, motion, shape, depth, visual
associations
10General functions of the cortex
parietal lobe temporal lobe
The parietal lobe is responsible for spatial
orientation, motion recognition, feeling
temperature, touch, pain, locating sensory
impressions, integration of motion, sensation and
sight, understanding abstract concepts. The
temporal lobe is responsible for speech, verbal
memory, object recognition, hearing and aural
impressions, scent analysis.
11Subcortical areas
- Brain stem
- raphe nuclei serotonin, reticular formation
general consciousness. - Midbrain (mesencephalon) part of the ventral
tegmental area (VTA) dopamine, value of
observation/action.
- Thalamus input of sensory signals, attention
- Cerebellum learning motion, temporal sequences
of motion.
12Subcortical areas
Basal ganglia (striatum, globus pallidus,
substantia nigra) Basal ganglia initiate motor
activities and the substantia nigra is
responsible for controlling learning
- Amygdala emotions, affective associations.
- Basal ganglia sequences, anticipation, motor
control, modulation of prefrontal cortex
activity, selection and initiation of new
activity. - Hippocampus fast learning, episodic and
spatial memory.
133 principle brain areas
- Posterior cortex PC rear parietal cortex and
motor cortex sensorymotor actions,
specialization, distributed representations - Frontal cortex FC prefrontal cortex, higher
cognitive behaviors, isolated representations - Hippocampus HC hippocampus and related
structures, memory, rapid learning, sparse
representations.
- Learning must be slow in order to grasp
statistically important relationships, and to
precisely analyze sensory data and control
motions, but we also need a mechanism for rapid
learning. - Compromise slow learning in the cortex and rapid
learning in the hippocampus. - Retaining active information and simultaneously
accepting new information in a distributed
system, avoiding interference.
14Slow/rapid learning
- A neuron learns conditional probability, the
correlation between desired activity and input
signals the optimal value of 0.7 is reached
quickly only with a small learning constant of
0.005
- Every experience is a small fragment of
uncertain, potentially useful knowledge about the
world gt stability of one's image of the world
requires slow learning, integration leads to
forgetting individual events. - We learn important new information after one
exposure. - Lesions of the hippocampus trigger follow-up
amnesia. - The system of neuromodulation reaches a
compromise between stability and plasticity.
15Active memory
- Distributed overlapping representations in the PC
can efficiently record information about the
world, but... - having too many associations and connections
decreases the possibility of precise discovery of
information, it can also blur it with the passage
of time. - FC prefrontal cortex, stores isolated
representations greater memory stability.
Inhibition gt active memory must be selective,
the effect is a focusing of attention. Attention
is not a result of the activity of separate
mechanisms connected with the will, it's an
emergent process resulting from the necessity of
fulfilling many constraints simultaneously.
16Cognitive architecture
- Hierarchical structure for sensory data,
recurrence in FC, recording the context.
17Activity
- Parietal cortex learns slowly, creates
extensive, overlapping representations in a
densely connected network. Dynamic PC states are
short-term memory, mainly of spatial relations,
quickly yielding to disorder and disintegration.
- Frontal cortex learns slowly, stores isolated
representations, activation of memory is more
stable, the reward mechanism dynamically switches
its activity, allowing a longer active memory.
The hippocampus learns quickly, creating sparse
representations, differentiating even similar
events. This simplified architecture will allow
the modeling of many phenomena relevant to
perception, memory, using language, and the
effects of the interaction of different areas.
18Controlled/automatic action
- Automatic routine, simple, low level,
sensory-motor, conditional reflexes, associations
easy to model with a network. - Controlled conscious, elastic, requiring
sequences of actions, selection of elements from
a large set of possibilities usually realized
in a descriptive way with the help of systems of
rules and symbols. - Models postulating central processes like in a
computer, working memory with a central monitor,
having influence over many areas. - Here emergent processes, the result of global
constraint fulfillment, lack of a central
mechanism. - The prefrontal cortex can exert control over the
activity of other areas, so it's involved in
controlled actions, including the representation
of "me" vs. "others", social relationships etc.
19Other distinctions - consciousness
- Declarative vs. procedural knowledge
- Declarative often expressed symbolically
(words, gestures). Procedural more oriented
towards sequences of actions. - Explicit vs. implicit knowledge
- Controlled action relies on explicit and
declarative knowledge. - Automatic actions rely on implicit and procedural
knowledge. - Consciousness gt states existing for a noticeable
period of time, integrating reportable sensory
information about different modalities, with an
influence on other processes in the brain. - Each system, which has internal states and is
complex enough to comment on them, will claim
that it's conscious. - Processes in the prefrontal cortex and the
hippocampus can be recalled as a brain state or
an episode, can be interpreted - (associated with concept representation).
20Various potential problems
- There are easy things, for which simple models
will suffice, and difficult things requiring
detailed models. - Many misunderstandings MLP neural networks are
not brain models, they are only loosely inspired
by a simplified look at the activity of neural
networks an adequate neural model must have
appropriate architecture and rules of learning. - Example catastrophic forgetting of associations
from lists, much stronger in MLP networks than in
people gt appropriate architecture, allowing for
two types of memory (hippocampus cortex)
doesn't have a problem with this. - Human cognition is not perfect and good models
allow us to analyze the numerous compromises
handled by the brain.
Brains are fairly elastic, although they mostly
base their actions on the representation of
specific knowledge about the world.
21Problem of integration
- Binding problem we perceive the world as a
whole, but information in the brain, after
initial processing, doesn't descend anywhere. - Likely synchronization of distributed processes.
- Attention is a control mechanism selecting areas
which should be active in a given moment. - Encoding relevant combinations of active areas.
Simultaneous activity dynamic synchronization,
partial reconstruction of the brain state during
an episode. Integration errors happen often.
22Challenges
- Disruptions Multi-level transition from one
activity to another and back to the first, or
recurrent multiple repetition of the same
activity. - This is easy for a computer program (loops,
subroutines), where data and programs are
separated, but it's harder for a network, where
there is no such separation. - PFC and HCMP remember the previous state and
return to it. - Difficult task, we often forget what we wanted to
say when we listen to someone, sentences are not
nested too deeply.
The rat the cat the dog bit chased squeaked. How
and what should be generalized? Distributed
representations connect different features. Dogs
bite, and not only Spot, not only mongrels, not
only black dogs...