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Chapter 3 Describing Motion

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Chapter 3 Describing Motion In this chapter, you will begin to use tools to analyze motion in terms of displacement, velocity, and acceleration. – PowerPoint PPT presentation

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Title: Chapter 3 Describing Motion


1
Chapter 3 Describing Motion
  • In this chapter, you will begin to use tools to
    analyze motion in terms of displacement,
    velocity, and acceleration.
  • These concepts will help you to determine how
    fast and how far an object will move, whether the
    object is speeding up or slowing down, and
    whether it is standing still or moving at a
    constant speed.

2
Picture Motion
  • When an object is in motion, its position
    changes, and that its position can changed along
    the path of a straight line, a circle, a graceful
    arc, or a back and forth vibration.
  • Motion Diagrams A series of images of a moving
    object that records its position after equal time
    intervals.
  • Examples are Fig. 3-5 pg. 45.
  • 4 parts of motion
  • At rest
  • Speeding up
  • Slowing Down
  • Constant speed

3
Particle Motion
  • Replacing an object by a single point is called
    the particle model.
  • Look at Figure 3-6. page 46.
  • Use the particle model to draw a motion diagram
    for a car that starts from rest, speeds up to a
    constant speed, and then slows to a stop.

4
  • Scalar Quantity A quantity that only has
    magnitude.
  • Vector Quantity A quantity that has both
    magnitude and direction.
  • Scalar quantities are represented by simple
    letters such as m, t, and T.
  • Vector quantities tells you not only the
    magnitude of the quantity, but also the direction.

5
  • Displacement defines the distance and direction
    between two positions.
  • The difference between two times is called the
    time interval.

6
  • If it takes a sprinter to run the 100 meter-dash
    in 9.68 seconds, what was his time interval?
  • Distance a scalar quantity that is the length,
    or size, of the displacement vector.

7
  • Remember Distance is a scalar quantity.
  • Draw a dot diagram of a car speeding up.
  • Add displacement vectors to the diagram.
  • Draw a dot diagram for a runner slowing down to a
    stop.
  • Add displacement vectors between each dots.
  • Draw a diagram of a bus that speeds up, then
    moves at constant speed, then brakes to a halt.
  • Add displacement vectors.

8
  • Velocity Speed and direction. (sound familiar?)
  • Suppose you record a speedy jogger and a slow
    jogger, you will be able to tell that the
    position of the jogger changes more than that of
    the walker. In other words, for a fixed time
    interval, the displacement is larger for the
    jogger because she is moving faster.

9
Average Velocity
  • To get average velocity, you need both distance
    and time.

10
Average Speed
  • Average speed is the ratio of the total distance
    traveled to the time interval.
  • Example Automobile speeds are measured in miles
    per hour, but in physics, things will be measured
    in meters per second. (m/s)

11
Instantaneous Velocity
  • Instantaneous Velocity The speed and direction
    of an object at a particular unit of time.

12
Displacement Average Velocity and Time
13
Acceleration
  • An object in motion whose velocity is changing is
    said to be accelerating.
  • Recall that an objects velocity changes when
    either the magnitude or direction of motion
    changes.
  • Average Acceleration The change in average
    velocity divided by the time.

14
Average Acceleration
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