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Infinite Fun in a Finite Math Class

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... Simplex Method Calculators can also be used Targets mainly business majors needing a third math course Typically last math before transferring Course Outline ... – PowerPoint PPT presentation

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Title: Infinite Fun in a Finite Math Class


1
Infinite Fun in a Finite Math Class
  • Nancy Rivers Deborah Benton
  • njrivers_at_waketech.edu dsbenton_at_waketech.edu
  • Wake Technical Community College
  • 6600 Louisburg Rd
  • Raleigh, NC 27616

2
Goals/Plan
  • Introduce you to four activities we use with our
    students
  • Allow time for you to play student and
    experience these activities
  • Share your impressions, constructive comments
  • Allow you to share activities you employ.

3
Our Finite Math Classes
  • Excel based
  • Use Solver instead of the Simplex Method
  • Calculators can also be used
  • Targets mainly business majors needing a third
    math course
  • Typically last math before transferring

4
Course Outline
  • Financial
  • Linear Programming
  • Probability
  • Matrices
  • Markov Chains
  • Game Theory

5
First Day Ice Breaker
  • Four Color Problem
  • Allows students to meet each other
  • Requires them to do some thinking on the first
    day of class
  • Sets the tone for the course something
    different

6
Rollers Gamble
  • Introduction to Expected Value
  • Not every pair of students plays the same game
  • Use pennies/poker chips/candies in the classroom
  • Discuss various games which were fair/favored
    player/favored runner

7
Markov Polo
  • Introduction to Markov Chains
  • Students actually experience a Markov process
    before we introduce the topic
  • Requires students to consider how a matrix can be
    employed in the process
  • Individual discovery activity

8
Penny Face-off
  • Introduction to Two-person Games
  • Before topic is begun, students use the game
    matrix, possibly employing a strategy
  • Various games are played throughout the classroom
  • Students share their experiences with their
    classmates

9
Time for Fun
  • Uncover the activity nearest you
  • Experience the activity for approximately 10
    minutes
  • Swap activities with another group
  • Experience that activity for app. 10 mins.
  • Swap activities with another group
  • Experience that activity for app. 10 mins.

10
Comments
  • Thoughts?
  • Ideas for improving these activities?
  • What activities do you use with your finite class?

11
Extra
  • Finance Project
  • Dream house with 10 down
  • 15-year fixed, including PMI
  • 30-year fixed, including PMI
  • 30-year ARM, worst case scenario

12
Active Review
  • A take-off on The Amazing Race
  • A set of clue packets for each group of up to 4
    students
  • All problems in one clue must be correct before
    they swap it for the next clue
  • The instructor is the keeper of the clues
  • Roadblocks!
  • Display the groups progress throughout the game.

13
Contact information
  • Nancy Rivers njrivers_at_waketech.e
    du
  • Deborah Benton dsbenton_at_waketech.edu
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