Title: Chapter 7 Subroutines Dr. A.P. Preethy
1Chapter 7SubroutinesDr. A.P. Preethy
- 7.1 Introduction
- There is frequently a need either to repeat a
computation or to repeat the computation with
different arguments. - Subroutines can be used in such situations
- Subroutines may be either open or closed
- Open subroutine
- is insertion of required code whenever it is
needed in the program e.g. macro - arguments are passed in the registers that are
given as arguments to the subroutine. - Closed subroutine
- is one in which the code appears only once in
the program whenever it is needed, a jump to the
code is executed, and when it completes, a return
is made to the instruction occurring after the
jump instruction. - arguments may be placed in registers or on the
stack
2 - A subroutine also allows you to debug code once
and then sure that all future instantiations of
the code will be correct - Any register that the subroutine uses must first
be saved and then restored after the subroutine
completes execution - Arguments to subroutines are normally considered
to be local variables of the subroutine,and the
subroutine is free to change them - However, this is not always the case, for e.g.,
in multiplication, multiplicand is not changed
3 - 7.2 Open Subroutines
- The cmul macro discussed in Chapter 6 is an
open subroutine, and can handle multiplication
by constants - cmul (r0, 603, g1, r1)
- To multiply r0 by 100,
- cmul(r0, 100, g1, r0)
- And the code expands into
- !start open coded multiply for
- !r0 r0 100, using g1 as temp
- sll r0, 2, r0
- sll r0, 3, g1
- sub r0, g1, r0
- sll g1, 2, g1
- add r0, g1, r0
- ! end open coded multiply
4- Open Subroutines are very efficient with no
wasted instructions - Open Subroutines are very flexible and can be
as general as the program wishes to make
them - Every time open subroutine referenced, the code
is expanded, resulting in long code - So it is better to write code once as a closed
subroutine and to branch to the code, whenever
needed
5- 7.3 Register Saving
- Almost any computation will involve the use of
registers - Usually when subroutines are called, registers
are pushed onto the stack and popped from, when
it returns - To avoid the execution time involved, in CISC,
sometimes a special register save mask is used,
that would indicate, by bits that were set, which
registers were to be saved - (contd.)
6- (Register Saving contd)
- SPARC architecture provides a register file
with a mapping register that indicates the active
registers - It provides 128 registers, with the programmer
having access to the eight global registers, and
only 24 of the mapped registers at a time - save instruction changes the register mapping
so that new registers are provided - restore instruction restores the register
mapping on subroutine return
7 - The 32 registers are divided into four groups
in, local, out and general - The eight general register g0 to g8 are not
mapped and are global to all subroutines - in out register are used to pass
arguments to closed subroutine - local registers are used for subroutines
local variables - When save instruction is executed the out
register become the in register, and a new set of
local and out registers is provided - The mapping pointer into the register file is
changed by 16 registers -
8 - The next two slides show Register Sets
- (Figure 7.1)
9 Figure 7.1 A Register Set (Figure contdon next
slide)
10 (Figure contdfrom the prev. slide)
Figure 7.1 A Register Set
11 - The current register set is indicated by the
current window ptr (cwp). - The last free register set is marked by the
window invalid bit, in the WIM - After save instruction is executed, the
situation in Figure 7.2 results, the prior
subroutines register contents remain unchanged
until a restore instruction is executed,
resetting the cwp - (Figure 7.2 follows )
12 Figure 7.2 Register Sets
13 - If a further five subroutine calls are made
without any returns, window overflow will occur
(Figure 7.3 follows on the next slide) - The out registers being used are from the
invalid register window marked by the wim bit - Hardware trap will occur at the time of window
overflow - saves and restores can be made in a range of
six without window overflows or underflows (it is
expensive if recursive subroutine calls are
frequently made)
14 Figure 7.3 Windows Overflow
15 - More about Register window mapping
-
- Register window mapping explains why the frame
pointer (o6) becomes stack pointer (i6) after
save instruction - Save sp, -64, sp
- This will subtract 64 from the current stack
pointer, but stores the result into the new stack
pointer, leaving the old sp contents unchanged,
which becomes the new fp - restore instruction restores the register
window set. On doing this, a register window can
underflow if the cwp is moved to the wim. When
this happens the window trap routine restores the
registers from the stack and resets the pointers - restore is also an add instruction and is used
as the final add instruction in a subroutine
16 - 7.4 Subroutine Linkage
- The SPARC architecture supports two
instructions, call and jmpl, for linking to
subroutines - The address of instruction which called the
subroutine is stored in o7 - The return from subroutine is to o7 8, which
is the address of the next instruction to be
executed in the main program - If a save instruction is executed at the
beginning of the subroutine, the contents of o7
will become i7, and the return will have to be
to i7 8 - (contd)
17 - Subroutine Linkage contd
- call instruction
- If the subroutine name is known at assembly
time, the call instruction may be used - call instruction has a target address label
- It stores pc contents to o7
- always followed by a delay slot instruction
18 - jmpl instruction
- If address of the subroutine is computed, it
must be loaded into a register, and then jmpl
instruction is used to call the subroutine - jmpl instruction has two source arguments (two
registers or a register and a constant), and a
destination register - subroutine address is the sum of the source
arguments, and the address of the jmpl
instruction is stored in the destination register - always followed by a delay slot instruction
- to call a subroutine whose address is in register
o0 and to store the return address into o7, we
would write - jmpl o0, o7
19 - Subroutine Linkage contd
- The assembler recognizes
- call o0 as
- jmpl o0, 07
- The return from a subroutine also makes use of
the jmpl instruction - We need to return to i7 8
- Assembler recognizes ret for
- jmpl i7 8, g0
20 - Subroutine Linkage contd
- The call to subroutine is
- call subr
- nop
- And at the entry of the subroutine
- subr save sp, sp
- with the return
- ret
- restore
- The restore instruction is normally used to
fill the delay slot of the ret instruction - The ret is expanded to jmpl i7 8, g0
- restore
21 - 7.5 Arguments to Subroutines
- Arguments to subroutines can follow in-line
after the call instruction, be on the stack, or
located in registers - If the addresses and the values of the
arguments are known at the assembly time (e.g. 3
and 4) then we can write - call add
- nop
- 3
- 4 (contd on next slide)
22 (contd.. from the prev. slide)
- The following subroutine code results
- add save sp, -64, sp
- ld i7 8, i0 !first argument
- ld i7 12, i1 !second argument
- add i1, i0, i0
- jmpl i7 16, g0 !return address
- restore
- This type of argument passing is very
efficient, but limited - Recursive calls are not possible, nor is it
possible to compute any of the arguments
23 - Using Stack
- Each argument should be stored before the
subroutine may be called - But allows flexibility to compute arguments,
pass any number of arguments, and support
recursive calls - Time is wasted to store the arguments on stack
and retrieve them at the time of computation - In SPARC
- allows first six arguments to be placed in
o0-05, the rest on the stack, however, space is
reserved on the stack for the first six also - One word space reserved for each argument, so
bytes must be moved as words - o6 is sp and 07 is for return address
- After the execution of a save instruction, the
arguments will be in o0-05
24- The arguments are located on the stack, after
the 64 bytes reserved for register window saving - On the stack, immediately after 64 bytes
reserved for register window saving, there is a
pointer to where a structure may be returned
(discussed in Section 7.7) - Thus structure return pointer will be at sp
64 and the first argument, if it were on the
stack, at sp 68 - Before arguments may be placed onto the stack,
space on the stack must be provided by
subtracting the number of bytes required for
arguments from the stack pointer
25 - The space is created when we execute the save
instruction on subroutine entry - .global subroutine_name
- subroutine_name
- save sp, -(64 4 24 local) -8, sp
- This save instruction will provide
- Space for saving the register window set, if
necessary - A structure pointer
- A place to save six arguments
- Space for any local variable
- (contd)
26 - If we had a subroutine vector with local
variables - vector()
-
- int a,b
- char d
- Then save instruction would be
- save sp, -(64 4 24 9) -8, sp
- Resulting in subtraction of 104 bytes (Figure
7.4)
27 Figure 7.4 The stack part I (figure contd on
next slide)
28 (Figure 7.4 contd from the prev. slide)
Figure 7.4 The stack part II
29 The stack is shown again in the figure below to
differentiate the frames referenced by fp and
sp.
Figure 7.5 The stack showing Two Frames part
I (Figure continues on next slide)
30 (Figure contd from the prev. slide)
Figure 7.5 The stack showing Two Frames part II
31 32 we might define a subroutine entry macro,
begin-fn, to be called after the definition of
local variables with the name of the subroutine
as argument
33 7.6 Examples
34 The examples translation into assembly
languages is
(code contd on next slide)
35- Code contd from the prev. slide
- sth o0, o1 o2
- Id fp x_s , o0 !y xa
- call .mul
- mov a_r, o1
- st o0, fp y_s
- ld fp x_s, o0 !j xi
- Add i_r, o0, j_r
- ld fp x_s, o0 !return xy
- ld fp y_s, o1
- ret
- Restore o0, o1, o0
36 The code expands into !a_r in i0 !b_r in
i1 !c_r in i2 !local variables x_s
-4 y_s -8 ary_s -264 ! i_r in
l0 !j_r in l1
(contd. on next slide)
37 (contd)
38 (contd from the prev. slide)
39 - 7.7 Return Values
- Functions are subroutines which return a value
- In SPARC, the return value is always returned
in register o0, i.e. i0 of called program - We have to put the return value in i0 before
executing restore instruction
40 41 The function zero returns a structure. When
call is made to zero, a pointer to where the
returned struct is to be stored is passed to the
function at sp 64.
(contdon next slide)
42 43 - Thus returning structure in this manner is a
little dangerous. (due to insufficient size) - This type of errors are hard to debug
- The other method is
- The caller, passes a pointer to the beginning of
the storage in sp struct_s and place number of
bytes of storage expected to be received. For
example
44 45 7.8 Subroutines with many arguments
46 47The stack when foo has been entered is shown in
Figure 7.6. Inside foo the arguments may be
accessed bydefine(a8-s, arg-d(8))define(a7-s,
arg-d(7))
487.9 Leaf Subroutines
- A leaf routine is one that does not call any
other routines (e.g. .mul) - Leaf routine may only use the first six out
register and the global register g0 and g1 - A leaf subroutine does not execute either call
or restore instruction
49 fp -gt
Figure 7.6 The Stack with additional Arguments
Part I (Figure contd on next slide)
50 (Figure contdfrom the prev. slide)
Figure 7.6 The Stack with additional Arguments
Part II
51 52 7.10 Pointers as Arguments to Subroutines Given
the swap function, arguments must be passed to
the function in order for the values to be
swapped
53 54 55 - 7.11 Summary
- Subroutines simplify writing code, provide
structures, and help to control programming
errors. - In the case of closed subroutines,
register-saving mechanism facilitates subroutine
linkages. - Stack frame introduced as storage for registers,
arguments, local variables, and the return
address. - Return of scalars and structures, and passing of
arguments discussed.